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sophocles

+MODDER
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Everything posted by sophocles

  1. Darn it! I knew I missed something ... Seriously though, it appears that only by incorporating the seat as part of the main LOD and using either yakarov79's or dtmdragon's methods, can we get the seat to appear during the ejection sequence. With the seat as a separate LOD, all I've seen so far by experimenting in-game is that the seat disappears from the main model ie. it's not visible in the aircraft after ejection. In all cases however the pilot disappears completely.. Can someone confirm that this is the case please? Thanks
  2. Brilliant dtmdragon!! The seat not only ejects but also separates from the canopy!! Much appreciated!!!! What a community!!
  3. The F-5a had the standard Northrop seat Russ, with some countries including Greece substituting them for MB Mk10s Thanks for your help!
  4. Thanks guuruu, this looks lke a solution..
  5. J-5 pack

    Extensive and thorough compilation; my gratitude ..only in Strike Fighters ..
  6. Man, that's just heart breaking.. hope you get it back.
  7. Absolutely outstanding Wojtek! Just took her for a bombing run, the sounds (comms and music!!), effects, and warnings make the experience very immersive! (seriously .. it's quite cinematic!) Excellent work to all involved!
  8. I can appreciate that brother, having to sort out and correct the deficiencies in unrefined mesh is just as hard and time-consuming as working from scratch! Moreover, what most don't realise is that the modelling part is the easy part(!) .. getting the model into the game is most of the work!! Good luck!! I'm very much looking forward to flying this beauty when she's ready!
  9. Truly gorgeous Sundowner, love what you've done with the front canopy area.. must've been a bit tricky!!
  10. Holy cow!! Russ, this looks marvellous; I know it's a big job getting something like this into the game!!!
  11. Speak for yourself Starfighter2! It's still 30 degrees and sunny as heck here on Crete, LOL!! There's still some details to iron out, and Baffmeister is working hard custom building and tuning the flight model.. so a couple more weeks
  12. Yep, that was a really nice surprise! Thanks TK!!
  13. Man! That's fantastic news! I'm getting a vibe that TK is falling in love with Strike Fighters PC again!
  14. I guess one does wonder why he han't gone down that route.. anyone care to speculate as to why not?
  15. That was very helpful Russ, thanks!!
  16. Spot on brother! I couldn't have said it better..
  17. Come on guuruu, it's both! Aren't you tired of the old dx7shaders, and working on Max9.. (I know I am LOL!) Have faith, one update will eventually lead to others!
  18. We all love the SF series and I think we can all make this work .. I'm sure TK's heart is in it; and that can only be a good thing! For what it's worth, I've chimed in and hope we can reach the goal! Cheers
  19. The F-5a can only carry 2 sidewinders on its wingtip rails; unlike the F-5E which I've noticed some countries have updated to carry four (Brazil and others..)
  20. Air to air is included in the loadouts, but the F-5a doesn't pack the punch of air-superiority fighters; it fights with its cannon and a couple of sidewinders. Yes, the plan is to include some type of paint-kit. Cheers .. back to work..
  21. Hello all, I was wondering If you can have more than 5 (five) LOD models for aircraft. It sure would be convenient as I want to separate the initial LODs quite close together (1 at 50m, 2 at 125m, 3 at 250m .. and then 4,5,6,7 at much greater distances out to 10000m) Thanks for your help.
  22. Hello All, I'd like to make some damage textures from scratch, could someone walk me through the creation process? Thanks in advance!
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