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Geezer

+MODDER
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Everything posted by Geezer

  1. More FE Ground Objects

    Been kinda busy but still managed to complete the US vehicles for the 1930s airfield objects. Next, will do the Japanese vehicles.
  2. Airfield Composite 11

    From the album FE2 Ground Objects

  3. Palestine WIP

    Welcome back! Making TODs may be tedious, but the results ARE worth the effort. Your city shots are very convincing - they have a crowded, cluttered look, without a repetitive cookie cutter appearance. Good stuff.
  4. More FE Ground Objects

    Not a bad idea, though it would require a new batch of figures with separate hats/caps. I'll put it in the pile of stuff to do.
  5. More FE Ground Objects

    While Quack74 is testing the WW1 airfield objects, I am working on completion of the 1930s airfield objects. They were originally developed for the 1937-39 China air war, so the vehicles - still WIPs - are a mixture of US commercial and Japanese military types. Second and third shots illustrate how objects from WW1 pack and 1930s pack could be combined to create realistic 1930s airfields.
  6. Airfield Composite 8

    From the album FE2 Ground Objects

  7. Airfield Composite 5

    From the album FE2 Ground Objects

  8. More FE Ground Objects

    The ground objects and figures are done. I'm tidying up the files with simpler names and will then send LODs to Quack74 for testing. Depending on his feedback, the stuff should be ready for release in "two weeks."
  9. Ground Figures 9

    From the album FE2 Ground Objects

  10. Ground Objects 3

    From the album FE2 Ground Objects

  11. More FE Ground Objects

    Some of the complex objects - such as hangars - will require LODs to avoid dragging down frame rates when viewed at a distance. I'm working on the static ground figures now - see below - and will then make the LODs. The static airfield objects should be ready soon, but the AA guns need a bit more tinkering before being released.
  12. Maint 1

    From the album FE2 Ground Objects

  13. More FE Ground Objects

    Added a maintenance shed and a German tent hangar yesterday and this morning. That should be a wrap except for some groups of figures suggested by Steven 1918 - mechanics and pilots walking or standing around. The airfield objects should be released in about "two weeks."
  14. Airfield Objects 14

    From the album FE2 Ground Objects

  15. Airfield Objects 15

    From the album FE2 Ground Objects

  16. More FE Ground Objects

    Thanks. I have a number of additional China ground objects that I have not looked at in over a year - some shots below. I already have too much to do, but if you're willing to wait a while, I can dust off the China objects and release them also.
  17. Airfield Composite 3

    From the album FE2 Ground Objects

  18. Airfield Composite 2

    From the album FE2 Ground Objects

  19. Airfield Composite 1

    From the album FE2 Ground Objects

  20. More FE Ground Objects

    LOL! Latest progress shots below.
  21. Airfield Objects 13

    From the album FE2 Ground Objects

  22. Airfield Objects 6

    From the album FE2 Ground Objects

  23. More FE Ground Objects

    Producing new models for DL is a two-part process that I am still learning how to do. I've figured out the first part - developing the models and textures in a 3D program such as 3dsMax. The second part is converting the models to files that will run in-game, plus tweaking attributes, ini files, etc. I'm getting a little help from some of the old timers, but they are currently busy with real world stuff so I can't really provide a target date other than "pretty soon."
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