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Everything posted by Geezer
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The answer is ..... slowly. I am getting some outstanding help from several guys, but the models and skins are only about 40% of the work required to produce a releasable aircraft. I am committed to producing a batch of 1940 aircraft suitable for the Battle of Britain and North Africa, so I don't work on 1937 China War stuff very often. Shot below of some progress on Chinese Shrike skins, plus completed models of two Chinese Hawks.
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Eventually, I'll finish newer versions. One, the Hawk 3 shown below.
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Thought I'd add this - the chaps got a bit carried away while massacring a JU52!
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I REALLY like the Avia B534 too! MontyCZ did an outstanding job on that aircraft, and many additional camo schemes are possible - some samples below. Slovak B534s fought Hungarian FIAT CR32s over the Carpathian mountains in 1939! More 1930s aircraft from the SF1 download section. As you have discovered, SF1 stuff usually drops into FE/FE2 with a minimum of file work. I have experienced massive problems with some SF2 models in FE2, and only recommend them if you are willing to do a LOT of file bashing. Export Boeing P-26 (China, Spain) http://combatace.com/files/file/7608-p-26-peashooter-chinese-air-force/ Export Curtiss Hawk 3 (China, Thailand) http://combatace.com/files/file/7607-curtis-hawk-3-export-chinese-air-force/ Blackburn Baffin/Ripon (Britain, Finland) http://combatace.com/files/file/9871-blackburn-b-5-baffin/ PZL.11 (Poland, Bulgaria, Greece, Hungary, Latvia) http://combatace.com/files/file/1896-pzl-p11c-alpha-20/
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I love it! Nice cockpit - especially the oil on the windscreen. That's one of the reasons why WW1 aviators wore scarves - to wipe oil off their goggles and windscreen (if they had one).
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Hmm...sometime, I'll make a list of SF aircraft that are quick/easy to adapt to FE. Shots of development fun below. First shot shows the massacre of a JU52. Second shot shows quick and dirty test of new RAF winter pilot interrupted by B534s. Last shot is of aggressive B534s happily blasting away at Gladiators.
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LloydNB is making good progress on the Sea Gladiator skins, while I am working on the cockpit.
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From the album Gladiator
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Italian terrain for SF2 - someone managed ?
Geezer replied to leodagan76's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Very interesting stuff. A couple of SF game maps have been converted to run in FE, so perhaps Wrench or Gepard can suggest how to convert an FE map to run in SF? -
File Name: Fortification Objects File Submitter: Geezer File Submitted: 14 December 2014 File Category: First Eagles Object Mods This pack contains a wide selection of fortifications. Some of them, like the Austrian Fort, are enormous and are WW1-specific, but there is also a selection of WW2 Atlantic Wall fortifications, so modders can construct defenses for most any period. The fortifications constructed from concrete, masonry, etc have damage models but the simple trenches have no damage models. I was unable to convincingly design a damage model that replaced one pile of dirt for another. There are six straight trench sections for each major WW1 power, with an appropriate machine gun - Lewis (British), Maxim (German, Russian), French (Hotchkiss), etc. Hopefully, modders can deploy existing figures behind the straight trench walls. For grins and giggles, there is also a zig-zag trench section that more-or-less matches the trench sections of a 1024 FE terrain tile. The straight trench sections are generic enough to also be used in most any other period, even VietNam. None of the guns work, they are simply stage props. But if someone wants to massage files to make the guns operable, contact me and we will discuss the job. My thanks to the map makers - Quack74, gterl, Steven1918, Wrench - for their inputs. If I've forgotten anyone, my apologies - contact me and I'll add your name. Enjoy. Rev1: Fixed the missing art for Fort-12 - thanks to KJakker for spotting that. Also renamed the multiple Fort-4 LODs for correct right/left orientation. Click here to download this file