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Geezer

+MODDER
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Everything posted by Geezer

  1. ART101 For Modders

  2. Value Test

    From the album ART101 For Modders

  3. You will need a 3D model program to make aircraft, and a paint program to make textures/artwork. The really capable programs used by professionals, such as 3dsMax (or Maya) and Photoshop (or PaintShopPro), are expensive. However, old "obsolete" editions are fairly cheap when you can find them, and will work fine for making TW stuff. There are also free equivalents available, but I have never used them so I don't know much about them. You can generally find how-to-do-it tutorials on the internet, and guys here at Combat Ace will usually help if you have questions. Good luck! Free 3D model program: https://www.blender.org/ Free paint program: http://www.gimp.org/
  4. Been working with Baffmeister and LloydNB to make Gladiators, then took a break for an old fashioned furball.
  5. img00131

    From the album WW2 Stuff

  6. img00081

    From the album WW2 Stuff

  7. img00080

    From the album WW2 Stuff

  8. img00079

    From the album WW2 Stuff

  9. img00018

    From the album WW2 Stuff

  10. SPAD 16

    Nice job, as usual.
  11. First Eagles WW2

    A lot of guys have "liked" this thread and the shots. As mentioned above, anybody can cobble together this 1930s gameworld. The map is Gterl's WW1 Italian Front, with a couple of tweaks. Shot below shows Jan Tuma's trees lightened and dulled a bit, plus the lighting has been adjusted to simulate high noon. Trees and lighting file attached for anyone who wants the game world shown in the shots. WW1 Italy Tweaks.rar
  12. Trees

    From the album WW2 Stuff

  13. SPAD 11 - WIP

    I know exactly what you're going through! I have the same problem with my Hurricane Mk1 landing gear - I can't get all the animated parts to move in unison. Bummer...
  14. Art101 For Modders - Theory

    Lightening and dulling colors applies to everything else in the TW gameworld. Shot below shows lightening/dulling applied to map stuff. The trees have been adjusted about 10%-15%. Also, Gterl's ground tile art has been lightened and dulled a bit - IIRC, around 5%. Also, below the right hand wheel spat is a straight line with sand brown on one side, and olive green on the other. To the left of that line is a new WIP tile I am working on. Gterl's tiles are 512x512, but the WIP tile is 1024x1024 and looks more convincing when flying at low altitude.
  15. img00132

    From the album ART101 For Modders

  16. img00130

    From the album ART101 For Modders

  17. True Black

    From the album ART101 For Modders

  18. img00140

    From the album ART101 For Modders

  19. First Eagles WW2

    More examples of 1930s dogfights over the Alps. Only the Gladiator is unavailable right now - I hope to finish it in the next couple of months. The other aircraft are MontyCZ's Ju87A and AviaB534, Hinchinbrooke's Gauntlet, and my CR42.
  20. img00026

    From the album WW2 Stuff

  21. img00088

    From the album WW2 Stuff

  22. img00053

    From the album WW2 Stuff

  23. img00102

    From the album WW2 Stuff

  24. img00114

    From the album WW2 Stuff

  25. img00078

    From the album WW2 Stuff

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