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Everything posted by Geezer
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Thanks. Because many of these new objects will be HUGE - such as the maritime harbors - I'm experimenting with damage versions. Two test shots below.
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From the album New FE And SF Ground Objects
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From the album New FE And SF Ground Objects
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Speaking of "someday" terrain, I've also been fooling around with Storm Over The Sahara. Wrench's North Africa map runs well in FE2, so I dropped in some hi-res ground textures from Eritrea and it looked pretty good. Edit: just checked and the 1024x1024 ground textures were from the HiRes Desert pack, not Eritrea.
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As we discussed, I can make many of these as clusters. BIG clusters will cover a lot of ground and - somewhat - reduce the amount of files in the Types.INI.
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From the album New FE And SF Ground Objects
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From the album New FE And SF Ground Objects
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From the album New FE And SF Ground Objects
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From the album New FE And SF Ground Objects
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From the album New FE And SF Ground Objects
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From the album New FE And SF Ground Objects
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From the album New FE And SF Ground Objects
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From the album New FE And SF Ground Objects
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From the album New FE And SF Ground Objects
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Munich war 1938
Geezer replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Very impressive stuff! -
Gterl - thanks again for discovering the fix for the center section problem. I made changes, and sent the revised Martinsyde to Stephen1918 for testing in FE1. He just notified me that it works OK, so I've uploaded a revision to the CA downloads. There was never a problem in FE2, and now there is no problem in FE1, so FE Gold should be good too.
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My first 3D model worth talking about was a Junkers J1. I am willing to consider dusting it off and updating it. However, the reason I set it aside was that - to be historically correct - the gamer would not have much fun. J1s were primarily used to maintain contact/communication with Stosstruppen - special assault troops who had broken through the trench line and were operating in the Allied rear - and did not carry forward firing guns or bombs. It was also slow and clumsy, and usually operated at an altitude of roughly 100-200 feet. The J1 would only be interesting if historically inaccurate guns and bombs were added. Shots below are of the old model with a new gunner.