Spiff
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Posts posted by Spiff
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SF2 VF31 CAG EoS Skin
View File
This is a skin for the F-14D_06 from the super pack, but could be used for any of the Ds. Created using stuff from Swordsman442's recent release. See the readme. I forgot to move the navy decal back some and you could probably remove the radome decals if you choose.
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Submitter
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Submitted10/22/2013
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seems to be going around, heard an EA-6B went down on a training flight near Washington state, didn't hear anything else yet.
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I think it's already done, or something very similar, in the new Hornet pack.
Ah, disregard that, I'm thinking C model.
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Caesar, EricJ, you're going above and beyond. All I was trying to do was apply the hotfix Spectre did for the D tcs to the wep rails and I needed an explanation on data.ini entries and if this would work because you need to hide? or remove? (don't know what Spectre did exactly) the built in rails. If I liked the way it looked I was going to limit the loadout to 4 phoenix all the time so I wouldn't have the problem with the sparrows, again, purely for cosmetic reasons. I got the rails to show, but the front ones are completely engulfed by the originals and the aft ones you see because they're closer to the engine nacelles, maybe too close to get a phoenix on. As for TCS, as far as I know they work on the avionics side as intended, my comments were strictly external model. The pic(s)? on the download page are of the fake-pilot D model TCS (might only be one), which was part of Spectre's hotfix, not included in the superpack. Again, I like the D model TCS fake pilot because it looks sleeker than the Mirage Factory one and works for me on later models because I use grey skins.
Spiff
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Thanks for the reply SupGen, but that's not much of an answer. I still think the fake pilot TCS works well with the late Ds since most skins are lo-vis grey(yes, I like it for cosmetic reasons). If there is some unknown issue with including this in the Superpack I would suggest removing the pic(s)? of it on the version 1.20 download page.
Spiff
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Ah, actually no. I think I misspoke, after reviewing some pics, the front rails are not bad, just missing some angles, the tcs is the one that looks too bulky to me compared to the fake pilot model, but in terms of accuracy they both have their good and bad. You guys should include that tcs hotfix for the D model though in the superpack, only problem of course is changing skins.
Spiff
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I like the old ones; MF ones look too bulky to me.
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Hello All,
I am trying to use Flaviodutra's old weapon rails on the newer cats; like Spectre did with the old hotfix for the D model TCS. The wep rails will show but can't hide the model's original rails and I'm not sure how Spectre did it anyway, IDing the correct model nodes? Not sure the old ones will work anyway, back pallets appear to be too far apart for the MF model, but was trying it for a purely intercepter loadout (4 phoenix all the time,no belly sparrows). Is this possible?
Please ignore the itallics.
Spiff
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When you fly the updated Viking pack, does the fuselage show for you in the cockpit mirrors?
Spiff
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Wanted to say the A-26 is a great little bomber, if you don't have it, get it.
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Hello, guess I'm talking to Erik,
Been trying to upload a zip file with no luck, haven't had problems until recently. Actually, I don't think I got to upload, but couldn't get past attaching the file, pic worked, file seemed to stop or run a long time; shouldn't take over 15 minutes for something under 20 MB. Probably something on my end but I haven't changed anything as far as I know, could you check my settings on your end?
Thanks.
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I have the ground objects folder from the misc items pack, if there is something else I have not seen it. I do have the carrier basing statements now, no luck. And I am using the SF2NA.exe. Just curious, what dates are you running in your options.ini?
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Didn't mean to be vague, just looking for other entries that might influence the appearance of the carriers in KAW. For a more specific example, all I see for the F9F-2 is the SCB-125s, even when I change the aircraft usage dates to the 1940s. I see people like crazyhorse posting shots of flattops covered with panthers and I'm getting angled decks(of course he could of went out of his way to get that shot). I have a royalnavy seafury and I'm pretty sure there's a RN carrier in the KAW misc items pack and my SeaFurys start from land. I put allowed dates in one of the terrain config files and think maybe that porked my KAW install.
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Hello all,
Just wondering if anyone gets old WW2 carriers showing up in game, I have the ones from the KAW misc items pack but never see them. I know about the date parameters in the options.ini and korea3 config, anything I'm missing?
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Hello Wrench,
AU-1 and 5NL work fine, just the 4/4B giving me trouble. It's not a big deal it just looks stupid to see individual prop blades. Not using Wolfs'.
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Hello All,
Just wondering what the callout is for the prop tgas and can it be easily changed; I get too much prop visible at max rpm for the 4/4B models compared to pretty much nothing on the other models;
once you start the mission you really don't get a change slowing down either. Can you still shut down the engine or was that done away with; thought it was shift-I?
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Probably something stupid, one line item somewhere, someone in the screenshot thread commented that he was seeing three ship formations, I get three too, the carrier and then the battleship and destroyer on the same station. Also wanted to say thanks for the KAW terrain and all the other stuff; I'm having flashbacks to Rowan's Mig Alley, only this runs smoother.
Spiff
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Hello All,
I have a standalone mod folder for the KAW stuff and I'm seeing a smaller destroyer inside a battleship ( I can see guns and masts moving up and down, popping up through the battleship). Any ideas how to fix this?
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Bring on the bridges- awesome!
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To the CA site powers that be, if this mod is going to be released in pieces ( and I don't know how piecemeal it will be), maybe a dedicated folder in the SF2 Campaign section is warranted. I know reorganization has been suggested before for the entire SF2 section along the lines as SF1 but this is just one folder before things possibly become too numerous? Any thoughts? Too much hassle?
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VF213AJ05 Skin for SF2 Tomcat
This is a repaint of the VF213AJ05 skin from the Tomcat Superpack; it is meant to be a CAG/CO bird, not a line bird as it is in the Superpack. Bmps and jpegs are included but the bmps are kinda large. See the readme, drag and drop installation.
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Submitter
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Submitted10/07/2012
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Category
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SF2 VF31 Line EoS Skin
in Thirdwire: Strike Fighters 2 Series - File Announcements
Posted
SF2 VF31 Line EoS Skin
View FileComplement to the CAG/CO EoS skins previously released for the MF F-14D_06 from the Superpack, but should work for any D model with some edits. An update for the CAG and CO bird is included which reduces the number of decals and fixes some of my gripes. See the readme.