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TheStig

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Everything posted by TheStig

  1. I dialed down the explosive mass so that way I'm not in orbit escaping to see the fireball. Much better now. Thanks!
  2. Finally got the nuclear weapons into my mod folder along with Stary and Lex's effects. Using either KT003 MT003, or nukeexplosion effect does not produce a fireball as I'm flying away from it. If I turn toward it, I will see smoke as I fly within 15nm of the explosion. Why is that? It's as if the distance is reduced in seeing some effects.
  3. Ugh found my issue and it was a rookie mistake. When I added the line in for the cockpit data file, there was an extra 'o'. Good Lord my age is starting to show Thanks Wrench and everyone. Gonna have to reread the knowledgebase again
  4. Hi, I have the Super Starfighter Mega Pack and DLC28. I redownloaded both, and I still cannot get the F-104A and C's using TW's LODs flyable. I checked the DLC28 with the Cat Extractor, but there are no lods in it. What am I doing wrong?
  5. Hi, I seem to have an issue with the Kamchatka and Kuril Islands maps. Regardless of years selected, strike missions only produce cargo ships as targets. All other maps are fine, with a varied selection of hard targets like buildings, oil tanks, refineries, factories, etc Any clues on how to fix? Thanks!
  6. It's working. But with the Varyag. Kuznetsov data file must be broken somehow. I just downloaded the newest Varyag file and dropped it in the Ground Objects within the mod folder. It pops up in 2015. So I know my install isn't broken now....just Kuznetsov.
  7. Alright. I'm giving up. I set Kuztnetsov end year to 2060 and It won't appear in 2005, well within start year.... Won't work on Kuril, Kamchatka, even north atlantic.
  8. From my data file for Kuznetsov. Still does not appear: [MissionData] NationName=SOVIET ServiceStartYear=1990 ServiceEndYear=2050 Availability=VERY_COMMON GroundObjectRole=WARSHIP WarshipClass=AIRCRAFT_CARRIER ExportAvailability=VERY_COMMON FormationSizeBase=1 FormationSizeVariation=0 Exported=FALSE CarrierBaseSize=MEDIUM CarrierNumSquadrons=3
  9. All objects folders are in there. Including Effects, flight, terrains...everything that makes the mods work. Some ships don't show on naval maps like the Kuznetsov regardless of end year (I changed it to 2060).
  10. My path looks like this to the mod folder: D:\Users\a\Saved Games\ThirdWire\StrikeFighters2 Vietnam
  11. Oh and by the way, I ran SF2NA, but none of my downloads show. Despite a merged install, and dropping everything in the SF2V folder, I would assume it still show all my terrains and aircraft. That being said, do I have to copy all my mods into the SF2NA folder? Feel like I'm missing something key here.
  12. If I turn Naval Map off, do I lose the ability to launch off a carrier?
  13. While I don't have my laptop in front of me to see if NA fixes, can anyone tell me if I drop the Kuznetsov in ground objects, it will show as a target in NA on either map?
  14. Hey Gepard! It's a fully merged install. I start the game through SF2V. Could that be the cause? What if I start it through NA? Would it give me warships rather than cargo to sink?
  15. Thanks I will take a look. I assume I can also add more ships as sea targets too rather than just a cargo ship correct? I'm thinking cruisers, destroyers, carriers... Will see if I can fix the land targets issue first.
  16. Just checking to see if any updates on a P-8A in the pipeline for SF2. I keep seeing DCS stuff here and there, but feel like SF2 is a better sim these days with much more variety.
  17. The P-8 is like a weaponized Southwest Airlines and it's incredibly insidious. When is it coming to SF2?
  18. Try United if you want a colon cleanse. Enough said.
  19. Hi, I recently downloaded the Kuznetsov aircraft carrier. I'm having issues trying to get the carrier to appear as both a target and as a launching point for Russian carrier ops. Any recommendations on how to fix this in all terrains? thx
  20. Hello, I see there are skins for Russia's SU-57, but I don't see the actual aircraft to download. Am I missing something here, or am I just looking in the wrong add-on aircraft section of SF2?
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