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TheStig

ENTHUSIAST
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Everything posted by TheStig

  1. I must have!
  2. Is this skin downloadable yet, how about the plane? Man I love the SU-37 scheme!
  3. Fixed the AMRAAM! With a FOV of 60 and a Gimble Limit of 135, not even a flanker doing a J-turn can get away from it!
  4. I am curious to throw a gimble of 135 on it. This is the same as an SA-2. It will probably hit anything at that limit.
  5. I'm hitting them BVR at 15 NM out only! Sad isn't it?
  6. What are the specs of your turn rate? Here is what makes my AIM-120C turn on a dime but still can't hit a TU-95 at 270 knots! SeekerGimbleLimit=90 SeekerFOV=180
  7. I couldn't find anything in there about modifying, but noticed that an SA-2 hase a HUGE Gimble limit.
  8. I guess I should be more specific; what do I need to do with the editor in order to make a basically perfectly accurate AMRAAM?
  9. I've been playing around with the AIM-120C from the 2.52 weapons pack and noticed that it couldn't do a BVR kill for crap. The missile is now 100% resistant to noise and countermeasures, but just dumps after a half mile to the target (usually a Flanker since I"m flying the F-22). I have edited the FOV to 180 degrees, and when I messed with the Gimble limit, the sucker takes off the rail and slices like a golf ball. Gimble is set at 90 right now. Even with a stretched gimble limit, the AMRAAM still doesn't hit a target farther than 5 NM. What's going on? My sparrows shoot dead nuts accurate BVR, but not the AIM-120C? Weird.
  10. OUCH! This plane is killing my FPS. Is there anyway to correct this???
  11. Hmm... I guess I should have wingman when fighting on 'heavy' aircraft setting rather than going out alone then Ace Combat style
  12. Hmmm.... If an F-22 is an F-22, shouldn't the heat signature be significantly reduced compared to a conventional aircraft design? I wonder if there is a way to reduce your heat signature on this game too since it's so flexible.
  13. I keep getting blown outta the sky by R-27 and R-77s from Flankers and Fulcrums with no sounds coming from the RWR. The F-22 I downloaded is completely unmodded and followed the readme directions for installation. What am I missing? Is anyone else having this same problem? Also, is my RWR getting jammed????
  14. Sweet Plane! Thanks! You said you made the Su-37 also. Is this included in the download, or is it still being created?
  15. ..or A LOT of paint thinner.
  16. The bullet hole textures are in the folder and they show when I am hit. Are those the textures you are talking about?
  17. My newly downloaded A-1H Skyraider from here seems to get even the paint shot off of it where it shows just a white plane. Looks like the textures got fubared. Is there a way to fix it? Thanks!
  18. I really enjoyed this plane after downloading it yesterday. I have had the lingering question of when canards will be made for this one?
  19. Just out of curiousity, is there a way to increase the engine power on the harrier to help it lift off faster without having to sacrifice weapons and fuel load?
  20. My F-22 Raptor with the 2.52 weapon pack and Black Sea Terrain. I used to have Siberian Sky but the FPS was dying everytime I lit a tactical nuclear weapon off. I switched back to stock. I also have all the enhanced explosions packs.
  21. Yup.... I NEED this one for my WOE
  22. I fixed the values but haven't tried it yet. I'll do it on Friday. Tonight I'm partyin! :fans:
  23. I thought about internal load too, but there's 27 500 pound bombs that show up in there. I don't think the load is the issue. Service dates and the proper designations of NATO, USAF and USN are checked off in the editor too. It's really weird...
  24. I should also make note that ALL nuclear ordinance is set on very common. They appear on the external racks...just not the internal.
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