zmatt
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Everything posted by zmatt
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AC-130U
zmatt replied to i fight by 1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yeah I was at Hurlburt about a month back and they showed us the Specters, there is no room for anyone in the back but the gunners and the observer. I don't think you can even open the loading ramp on an AC-130. -
What brand are you using? El cheapo PSUs that have a high out put will fry before they get there. I recommend using Rosewill, Corsair, Seasonic and Pc Power and Cooling. Of those Rosewill is the cheapest and they make decent power supplies. The other three are known for making rock solid Psus that last forever. I have a Corsair 550vx, it's powering a overclock e7200, 2 hard drives, 2 dvd drives, 2 radeon HD 4850s (also overclocked), and 4 gigs of OCZ gold's no sweat. I've seen many power supplies fail, i had a friend who went through 3 power supplies in the course of 2 months. A quality 500watt psu should cost you $80 or so nowadays, if you are sepnding $20 on your psu you are buying a peice of junk, simple as that. http://www.newegg.com/Product/Product.aspx...N82E16817139004 Depending on the day of the week this psu can go from $100 to $80 so you have to time your purchases.
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OK, Vietnam Fans........
zmatt replied to 331Killerbee's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
hey killberbee, can you send me those .kmz files? -
Aerobatics kills
zmatt replied to scouserlad13's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I've driven the AI in general into the ground several times. Often they will do dumb things like that. The other dumb thing they do is ever so often when you get on their tail they will bob up and down with the nose and cut the AB on and off. makes them a sitting duck. I never understood what they were trying to do. -
How do you change the game HUD values for a particular aircraft from metric to English? Someof my MiGs are displaying km/h and meters when I want knots and feet.
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Simulation of HDR/Bloom effects
zmatt replied to kct's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
This is a great mod guys, just another way to modernize the SF engine. This with forced AA and AF through the video card drivers makes it look as good as all the other flight sims. One thing, I'm using the recommended settings but the sky and clouds are very bright during the day, what value can I change to tone that down? -
Possible OV-10 Production Line Restart
zmatt replied to Jimbib's topic in Military and General Aviation
What is COIN? -
HUD values
zmatt replied to zmatt's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Worked great. I took up a flight of them and killed 4 rhinos. -
You don't need WINGS to fly a plane...
zmatt replied to i fight by 1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
There are stories of F-15s loosing a wing and still flying. -
HUD values
zmatt replied to zmatt's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I didn't know that was there. I guess I should read the manual more often. Thanks. -
HUD values
zmatt replied to zmatt's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I know they are correct and I know the world uses metric, I just want English, mainly because tactics and specs are printed in English measurements so its hard to convert on the fly to know if you are doing things right. It's the lower left hud, the game hud, not the cockpit hud. I checked the ini's but I didn't see anything. The particular aircraft is the stock MiG-17F. I have the modded cockpit for it and everything in there reads English, but the game hud does not. -
What's the most realistic FM setting in Wo*
zmatt replied to Miracles's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
In the Frecso keep it around 300knots. That gives you the optimal turning speed. If you keep it there you should be smoking phantoms left and right. -
Dassault Mirage IVA V.1.1
zmatt replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Nice jet, but she doesn't have any internal fuel. I have to mount drop tanks to get any life out of her. The data.ini has several internal tanks listed, but int he loadout screen the fuel menu doesn't give me the weight of the fuel. -
Maybe I'm just cynical but I expected this to happen. After WW2 didn't we sell our old stuff to Japan and Germany? Whats so different about this?
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Screenshot Thread
zmatt replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I had some serious FM issues with the F11F with the latest patch, so I downloaded the what if super tiger and gave it the skin from the original. -
Operation Desert Shepherd
zmatt replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
MF has a block 10 IDF F-16. http://www.column5.us/miragef.shtml The USAF F-16As were all delivered by 1985, so it would make sense to have a Block 10 in your campaign. Just Dhimarify it. MF also has a Nesher, Dagger and Mirage 5. They were all made for SFP1, but they should work fine in SF2. -
I agree, we always prepare for yesterday's war. Not for tomorrow's. There will always be wars between nations and there will always be a need for things like the Raptor, the guy who invested in it will come out on top. You can tout pilot training as much as you want but there is a point when the technological gap becomes too much. Our Pilots are good, really good, but they aren't super human. It's the same kind of thinking that got us into the air situation in Vietnam. They thought guns were dead and big fast interceptors would rule. Now they say fighters are dead and cheap robots can do it. I doubt the cost of life will be as large since its robots we are talking about, but the kick in the face will be just the same. Next time we go against a country with a decent military we will be wishing we had those extra raptors.
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SU-27/35 loadout problems
zmatt replied to shinobi2204's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Open up your data.ini in the SU-27 folder and then scroll down to the Weapons section. Check to see what kind of weapons the stations will take. [LeftInnerStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition= -4.498,-2.65,-0.00 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=500 AllowedWeaponClass=[b]AHM,IRM,SAHM[/b] AttachmentType=[b]WP,SOVIET[/b] ModelNodeName=LeftInnerStation PylonMass=86.18 PylonDragArea=0.02 Here is one station from my SU-27, the places I made bold determine the weapon type and country that it can sue. IRM means Infrared Missile like the aphid or archer, SAHM means Semi Active Homing Missile like the Apex or Alamo, AHM is Active Homing Missile like the adder. WP means Warsaw pact and Soviet is self explanatory. For ease of organization most Russian weapons are listed as Soviet even after 1991, since the weapon stocks didn't change when the Iron curtain fell. -
Do TW sims run on 64bit OS's ?
zmatt replied to Ruiner29's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I'm running in Vista 64 with the latest patch, no issues. And the newest ATI drivers let me play the game with crossfire now. -
What should you do when you catch fire?
zmatt replied to i fight by 1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
If you bail out over friendly territory you shouldn't be captured. -
What should you do when you catch fire?
zmatt replied to i fight by 1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I cut the engine and hope it goes out. If the damage is light enough and your engine has fire suppression you should be able to put it out. Again depending on the severity you can decide if you want to turn the engine back on. Most of the time this is a very bad idea, and sometimes you can't get it to turn back on. My rule of thumb is, if you have the small fire, you may be ok, if its the big fire that engulfs most of the plane you should ditch before it blows up. -
CTD on wepaons camera
zmatt posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Anyone else have this problem? I'll launch a weapon and hit F9 to follow it and I will get a CTD. The error is related to the terrain. It happens on all terrains, including stock ones and happens with all weapons, but it doesn't happen every time. I am running WoE with the latest patch. -
CTD on wepaons camera
zmatt replied to zmatt's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I tired that, so far so good. I think we may have a winner here! -
Long ago there was a plane
zmatt replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I wish it was released that's a beautiful bird. -
Actve radars?
zmatt replied to t-50's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
As opposed to passive radars? Technically all radars are active.