zmatt
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Everything posted by zmatt
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Harrier GR7
zmatt replied to bobrock's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Makes sense to me, So I'm trying to get the gunpod to actually work. I've go the thing firing, but this happens. Any idea why my rounds are going nowhere? -
Harrier GR7
zmatt replied to bobrock's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
I understand why the harrier wasn't given a gun, but if it doesn't have one then why make a fake gunpod for it? I do want a gunpod for mine however. So I'm trying to get it to work with the GAU-22/A. The only problem is there is no data for the position of the muzzle. can anyone tell me what that may be? -
Nuclear Fusion vs Nuclear Fission
zmatt replied to i fight by 1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Bikini Atoll is still there. They didn't actually detonate any of the weapons on land there. Only in the Atoll itself. Many sport divers go there now to dive the wrecks. The place is pretty safe, but you can't eat the food. -
Avionic modes
zmatt replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Try to select a ground weapon, even if you don't have any loaded. That seems to work for me. -
some beginner questions - Tomcat cockpit
zmatt replied to ToS's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
That F-14 pit looks fantastic! -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
OK guys I have a bit of a problem. I was able to get an old copy of CS2 form a buddy of mine that he used in some classes. It installs and works fine, but the first tutorial on simmers paintshop has me install a plugin called macwhite. When I drop it in the filters folder where it goes Photoshop gives a missing .dll error and all of my filters disappear. When I delete the file they are still gone. Does anyone know why? -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
OK guys, I'm looking into skinning tutorials now. Hopefully I can be of some use. -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Hey wrench, did any of the Emil 109s ever have a cannon mounted in the propeller shaft? I seem to remember them having that but I may be wrong. -
Paint Schemes/Camo
zmatt replied to JRA's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It would help in multiplayer assuming everyone plays without the game HUD. -
Screenshot Thread
zmatt replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
My Favorite mount, and for a good reason! -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Nice D4Y2! -
Screenshot Thread
zmatt replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I absolutely love the F-86. The mod looks great and it's a real killer. -
Your Nemesis...
zmatt replied to Lt. James Cater's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The I understand it is that some of the better NV pilots actually preferred the MiG-17 over the -19 and -21. -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Cool, I have paint.net. I think there is some site, someone's paint shop or something that has tutorials on skinning although they aren't Thirdwire specific. At the same time I don't think it matters. Skinning in one game is like skinning in the others right? -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
The E-1 is a beast. It completely dominates the other aircraft in the late 30's. The skins are pretty awesome too. I love the splinter scheme. The only problem the E-1 has is its armament. 4 LMGs don't cut it against Hurris, Spit, and P-40s. Once you fly a few frustrating missions where it takes several passes to down someone you can see why they had to up the firepower. Still great bird, and the mod is well done. In fact all of the recent 109s are great. Speaking of the I-16 I just flew a mission with it and was able to down 2 109s. Not my favorite plane by any stretch but if you know what you are doing it can be deadly. Especially against a complacent enemy. -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
This is all in my 06 patched WW2 install. I think they were made pre-'06 and they having trouble with that. I've tried props in '08. It's....interesting. But this is different. -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
You mean Capun's team right? The skunk works? yeah they have just about every spit imaginable. I have the Vb trop, the 9c and the 22. The 9c is in RAF markings, the other two need some work. I tried to apply one of your skins to the Vb trop, but I never got it to stick. I don't know why. @ Cocas, I don't skin, but I guess I can learn. I don't have any experience with photoshop or the like. Will GIMP or Paint.Net suffice? If so then I can learn. -
The nicest looking airplane ever
zmatt replied to Rambler 1-1's topic in Military and General Aviation
Your all wrong! The best looking aircraft is the XF-90 -
Flight stick or Keyboard?
zmatt replied to i fight by 1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I "had" a flight stick, but it died and I am in no position to buy another. It's a keyboard for me and has been for a while. -
in dpeth FM tutorial
zmatt posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Is there a good and in depth FM tutorial? I suck at 3d modeling and my photochop skills are terrible, but I do have a strong programming background and if anyone can show me some good literature on this I can get into FM work. -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
It seems we have our work cut out for us. My spits are the Egyptian ones that are posted here that I have half converted into RAF and one spit on Wrench's site. Looking at my WW2 install I have; BF109E-1, E-4, E-7, F-4 and G10. The E's are the newest and have great pits, skins and FMs. I think we can thank Cocas for that. Tomahawk, it's pretty old, I wanna say '06 maybe. The textures are consistent with mods from '06, I have Wrench's AVG skin, which is fantastic. F6F-3 Hellcat I think I got it from Geo's site. It is in great shape and doesn't need to be updated F8F, from the same place. Also in great shape Spit IXc, got it from wrench's site. It's ok, I think it was a conversion of one of Capun's jobs Chinese P-26. I haven't flwon it in awhile since it always gets killed. p11c, forgot the name of the guy who made this. Very well done though. A6M2, A6M5, A6M7 They are all in pretty good shape, but the FM may need some work. When you get in a turning fight the plane buffets a lot and is hard to control. The zero was a turning champ so it should be smoother. G4M2, I haven't actually flown this, only shot it down. It looks nice form my crosshairs Ki-43, as far as looks go, its well done, the guy who made it gave it a ground mapping radar, I think its the same guy who did the Zeros. It flies just like them, just with less hitting power. The FM needs work, and there is some serious clipping issues in the pit. If you look down there is no floor. SBD, it needs to be redone P-51s form wolf's pack I think. great fighters, all of them. I get a lot of kills, and you don't have to be good to win with one. As a mod, the FM is solid, the skins could use some updating, and the pit is fine. P-38L and H, I forget which, but one of these flies great and the other flies like a rock. P-39D, Skin needs to be updated. The pit is ancient and austere. The FM however is in good order. It flies like you think a P-39 would. Fast for its time, but can't turn for its life. P-36A, It has a decent skin on it. has the panel lines and such, but lacks the cool weathering detail that the newer mods have. It flies like a slower P-40. F4u-1 and F4u-1c, the pit needs to be replaced. The skin has the panel lines and looks ok, but a good skinner could make it shine. The FM is all wrong. It's fast in a straight line but its slow to accelerate and any maneuvering will give you buffeting and a fast track to a stall. The thing has an R-2800 pushing it, that's one of the more powerful prop engines ever made. It should have power to burn FW190A4 and A5, I'm not sure what the difference between them is. Anyways, the skin is low res so it needs replacing. The pit is a borrowed BF109 pit I Think. It could use some work. The FM is solid. I-16-10, the skin is low res, and the pit could use some work. The FM feels right. KI-27, the pit has some serious clipping issues, the skin is low res and the FM isn't right. One good 180 turn and you are stalling. N1K2-J, the FM is AMAZING! Easily the best Japanese fighter in my install, and probably the best of the war. It's fast, turn great, and packs a wallop. It can immelmann like nobody's business, which is more than you can say for some planes. It shares the same great pit as the Zeros. The only issue, is the N1K2 had only wing mounted guns, this pit has the two 7.7mm machine guns right there in the front. So a little inaccurate. Put the quality of the pit is outstanding so I don't care. The skin is low res and needs replacing. I also noticed that this plane and the zeros, and any plane that uses this pit has the cross hair disappear when you switch to air to air mode. You only get a cross hair in air to ground, I guess that's the author's way of making sure the sight isn't a gyro computing one. Also the guns it uses are American M2 cannon. my guess is nobody had made the Japanese cannon yet when the mod was first made. That's about it. I didn't talk about the bombers, because i really don't care about bombers. They are three for me to intercept. I hope I didn't step on anyone's toes or insult them. I'm just trying to objectively give an assessment of whats available right now in terms of prop mods and what condition they are in. -
Nuclear Fusion vs Nuclear Fission
zmatt replied to i fight by 1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I don't know much about physics, but I think your fission bombs are started off with some conventional explosives, while the fusion bombs take a fission reaction to get the juices flowing. The Fission bombs are like a big radioactive explosion, while the fusion bomb is more akin to making a small sun for a few seconds. Either way it's scary stuff. In Hiroshima, the people who were close enough to the explosion had their shadows burned into the sidewalk. -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
The eastern front could definitely use some more planes. Also some freely available Spits and Hurris would also be good, but not priority. I've been able to cobble together 3 spits from other sources so they are out there. -
in dpeth FM tutorial
zmatt replied to zmatt's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I'm pretty handy with code, so if it needs updating I can help. -
F-100D Trainee needs help so he doesn't crash
zmatt replied to MattMilsop's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The planes will be fairly accurate. The F-100 will be fast and wont turn, and the MiG-17 will be very nimble. Many addon aricraft that you will find here will have more detail than the stock planes, but except for ones that haven't been updated they should all be fairly accurate. If you are looking for a very realistic sim you have come to the wrong place. This series of sims is called "lite" sims because although more realistic than games like Ace Combat. They focus more on gameplay than the detail and realism. If you want a heavy and in depth sim I recommend a game like Falcon 4.0. The manual is thicker than the bible and it is as good as you can get without getting in an F-16. Anyways, the recommendation to fly recon missions first is a good one. In recon you don't carry weapons very often so it will keep you focused on flying the aircraft. For most American fighters from the cold war the name of the game is speed. Planes like the F-4, F-105 and F-104 have big and powerful engines and they can easily outrun their Russian counterparts. Once you get basic flying down try some comabt missions. Either a CAP mission or a fighter sweep.