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tiopilotos

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Everything posted by tiopilotos

  1. HAF F-5A JRV - 83rd Fighter Aviation Wing In Vietnam skies
  2. Polish Flogger VVS Training Floggers Evading the Guideline Fishbed over Golan
  3. Amazing work Sophocles! No doubt this will be one of the most detailed models!
  4. F-4E USAF pack

    Exceptional work raven! Will there be any foreign operators pack? Since the stock Flight Models are updated, current foreign skins will not fit.
  5. Weapons Pack 2

    Super pack! Good job ravenclaw! Just a detail... AIM-9P-4 has P-5 indication on its texture instead of P-4.
  6. A possible "what if" project since Yugoslavia was a neutral state during cold war.
  7. Atoll launch Shafrir 2... Mirage III vs Fishbed Gun camera
  8. Thanks guys, great work! This pack can be used in various campaigns and terrains. Badger-mania!
  9. Maybe lego plane is what Russians had in their minds when developing the Badger family! You abstract a brick, you have a new variant, you add a brick, an another variant! Seriously now, it seems only Russians know how many Badger variants have been produced.
  10. Yeah... and after the release, wikipedia will update Badger's info based on this pack!!!
  11. Same problem when using specific terrains like Photoreal UK or Darwin.
  12. My problem is that the R-27TE "AA-10 Alamo-D" missile from Mig-29 Pack 2.0 doesn't appear in game neither in weapons editor. Inside the missile's folder there are the two .lod files, the .bmp image file, the AA-10D_data.ini file and a .BAK (???) file with the name "R-27ET Mig29_deleted". I changed the extension from .BAK to .ini and then the file transformed into a usual ini file. I renamed the file to "R-27ET Mig29" because I thought this .BAK file was the problem and inside the newly transformed .ini file there was the info about weapon name, lods etc. Even after the .BAK to .ini transformation nothing happened though. Missile still doesn't shown up. Only R-27TE has this issue, the other Alamos are OK. Thanks.
  13. Good job paulopanz! Egyptian and Iraqi Badgers will be included in the CCCP pack?
  14. Time for hunt. AWG-9 searching for bandits... VVS Fitter-A after being hit by AAA. An another victory over the desert... An image from the red part of Iceland.
  15. A parenthesis about the Blinders. Except from Tu-22B, Iraqi AF also operated 4 Tu-22K/KD and about 100-200 Kh-22. These were delievered between 1981-84 if I'm correct. I think missile blinders would be a great addition to this project.
  16. Fishbed somewhere over Iraq Still wonder how can this fly straight and level with a single wing!!!
  17. Terribly slow download

    Same here. 4 KB/s maximum speed. It seems that it has to do with the site.
  18. What are you ?

    Many options here: F-4E is a reliable aircraft and its ability of carrying heavy load of different weapons makes it suitable for many missions. However its limited maneuverability, is a vital disadvantage. Mirages are very effective in air to air missions. Mirage IIIC can easily be among the top jet fighters (if not the best) of the 60s. Mirage 2000C/E can be a deadly threat if flying by experienced pilot. Mirage F.1C/E is also very effective but we should wait for the upcoming release. Early Migs (15/17/19) are nice to fly but lack of missiles means insistent hunting. Mig-23 though can be a very dangerous opponent if using carefully its AA-7 missiles and that's what I like most on this aircraft. For Mig-25 and Su-27 we have no exclusive SF2 versions, so better wait when they come out.
  19. Nice work Veltro2k. This bird will add an another threat for the blue side fleet of SF2NA.
  20. A number of full pack mods is available so it depends on your taste which you're gonna add. NATO Fighters, Operation Desert Storm, Scandinavian Front, Korea, Operation Darius, Falklands are some of your choices. Reloaded Mod and Sarcasm 1.4 are good choices as they improve the stock game. I suggest you to add Stary's latest GermanyCE HR terrain, SAM and AAA Packs.
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