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Everything posted by tiopilotos
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Strike Fighters 2 Screenshots
tiopilotos replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots
tiopilotos replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Middle East 1982 -
Iran-Iraq war
tiopilotos replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Maybe lego plane is what Russians had in their minds when developing the Badger family! You abstract a brick, you have a new variant, you add a brick, an another variant! Seriously now, it seems only Russians know how many Badger variants have been produced. -
Iran-Iraq war
tiopilotos replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Yeah... and after the release, wikipedia will update Badger's info based on this pack!!! -
Why this happens in some terrains?
tiopilotos replied to FLOGGER23's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Same problem when using specific terrains like Photoreal UK or Darwin. -
Strike Fighters 2 Screenshots
tiopilotos replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Problem with AA-10 Alamo
tiopilotos posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
My problem is that the R-27TE "AA-10 Alamo-D" missile from Mig-29 Pack 2.0 doesn't appear in game neither in weapons editor. Inside the missile's folder there are the two .lod files, the .bmp image file, the AA-10D_data.ini file and a .BAK (???) file with the name "R-27ET Mig29_deleted". I changed the extension from .BAK to .ini and then the file transformed into a usual ini file. I renamed the file to "R-27ET Mig29" because I thought this .BAK file was the problem and inside the newly transformed .ini file there was the info about weapon name, lods etc. Even after the .BAK to .ini transformation nothing happened though. Missile still doesn't shown up. Only R-27TE has this issue, the other Alamos are OK. Thanks. -
Xian H-6 Badger pack
tiopilotos replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Good job paulopanz! Egyptian and Iraqi Badgers will be included in the CCCP pack? -
Strike Fighters 2 Screenshots
tiopilotos replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Vampire... -
Strike Fighters 2 Screenshots
tiopilotos replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Time for hunt. AWG-9 searching for bandits... VVS Fitter-A after being hit by AAA. An another victory over the desert... An image from the red part of Iceland. -
Iran-Iraq war
tiopilotos replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
A parenthesis about the Blinders. Except from Tu-22B, Iraqi AF also operated 4 Tu-22K/KD and about 100-200 Kh-22. These were delievered between 1981-84 if I'm correct. I think missile blinders would be a great addition to this project. -
Strike Fighters 2 Screenshots
tiopilotos replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Fishbed somewhere over Iraq Still wonder how can this fly straight and level with a single wing!!! -
Terribly slow download
tiopilotos replied to ValAstur's topic in Site Support / Bug Reports / Suggestions
Same here. 4 KB/s maximum speed. It seems that it has to do with the site. -
What are you ?
tiopilotos replied to TeargasHorse's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Many options here: F-4E is a reliable aircraft and its ability of carrying heavy load of different weapons makes it suitable for many missions. However its limited maneuverability, is a vital disadvantage. Mirages are very effective in air to air missions. Mirage IIIC can easily be among the top jet fighters (if not the best) of the 60s. Mirage 2000C/E can be a deadly threat if flying by experienced pilot. Mirage F.1C/E is also very effective but we should wait for the upcoming release. Early Migs (15/17/19) are nice to fly but lack of missiles means insistent hunting. Mig-23 though can be a very dangerous opponent if using carefully its AA-7 missiles and that's what I like most on this aircraft. For Mig-25 and Su-27 we have no exclusive SF2 versions, so better wait when they come out. -
TU-160 WIP
tiopilotos replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Nice work Veltro2k. This bird will add an another threat for the blue side fleet of SF2NA. -
Strike Fighters 2 Screenshots
tiopilotos replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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What are the Must Have Mods?
tiopilotos replied to Azref's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
A number of full pack mods is available so it depends on your taste which you're gonna add. NATO Fighters, Operation Desert Storm, Scandinavian Front, Korea, Operation Darius, Falklands are some of your choices. Reloaded Mod and Sarcasm 1.4 are good choices as they improve the stock game. I suggest you to add Stary's latest GermanyCE HR terrain, SAM and AAA Packs. -
Strike Fighters 2 Screenshots
tiopilotos replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
USAF T-33A F-4F HAF F-16C Block 30 -
AIM-7 Sparrow
tiopilotos replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Indeed terrific work! Any plans for Super 530D/F or Exocet AM39? -
Adding new aircraft
tiopilotos replied to aggressor16's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If you are new to SF2 you should read the Knowledge Base and especially this http://combatace.com...the-mod-folder/ before add something. In general, the process is very easy. You put aircrafts to aircrafts mod folder, decals to decals mod folder and so on but you need to know what is the "Mod Folder". -
GermanyCE HR V3 part 1 of 3
tiopilotos replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Great work Stary! Flights get more and more enjoyable with detailed terrains like this! -
Replacing stock callsigns
tiopilotos posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Is there any way to replace the stock callsigns (Gopher, Tuna, Kingfish, etc) with others? Is there any .ini file that has to be edited for that reason? Thanks. -
Strike Fighters 2 Screenshots
tiopilotos replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
GAF F-104G starfighters AdA Mirage IIICs -
Replacing stock callsigns
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Inside nations.ini (extract it from flight folder from your installation directory) you can see under each nation the line PilotNameList=NamesXXX.lst. This line tells to game where to look for the available callsigns for each air force. Of course, stock game includes only US call signs, so all air forces use it by default. If you want to create a callsign which will be used all the time, I guess you have to delete the other ones inside callsignus.lst and keep only one. But if you do this, every flight should use the same name, so you have to create an another callsignXX.lst Create an .lst file, name it as you like, drop it into flight folder (of your mods directory), open it and add these lines: [DefaultCallsign] XXX <--- Put here the name you like [GroundCallsign] Delta 47 Echo 77 Gulf 88 Hotel 45 Kilo 52 Mike 83 November 90 Papa 34 Sierra 68 Tango 61 Victor 14 Zulu 29 [ReconCallsign] Kodak [FACCallsign] Snoopy Probably it's gonna work but you need to edit the subtitles.srt and change the .wav files cause you will hear the stock ones while in the screen you will see the one you selected. After this don't forget to assign the nation with your new callsign.lst. (described at the top of the post) -
T-33A HAF GREECE
tiopilotos replied to acesfakia's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Same here, can't download the skins. Also this is not the right place for downloads. Mods & Skinning Discussion is for discussion, not for download links.