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daddyairplanes

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Everything posted by daddyairplanes

  1. soon as Im done with my Guard time, need to revert to AD Vipers, and get their buddies in the mix note to self: the Scooter might be a little too small to be calling "fox four" with....
  2. peak a boo! Anniversary flight
  3. View File Gunfighters! 366th Wing, Mountain Home's Mini Air Force in the 1990s Gunfighters! 366th Wing, Mountain Home's Mini Air Force in the 1990s In the 1990s, CSAF General Merril McPeak had a concept to test; expeditionary wings that had the entire range of capabilities to wage an air campaign. This lead to change for the 366th Fighter Wing, "Gunfighters", as they transitioned from a F-11 fighter unit to a composite wing, with bomber aircraft, tankers, and fighters specializing in air to air, SEAD and interdiction roles. The wing participated in several exercises and combat operations throughout the 1990s to validate the composite wing concept. Ultimately, economics of operating so many different aircraft types in one wing and base led to the consolodation of the Wing as a F-15E Strike Eagle unit. But, for about a decade, the Gunfighters hosted an entire mini air force, ready for its' nation's call to action. This mod is a tribute to that experiment. Installation This package includes everything you need to get into action. Unzip the mod, ope the "2. Mod Folder", and place contents into your chosen mod folder. Allow overwrites as necessary. Credits(for original readmes and full details, see Credits folder contents) B-1B - Bone Team original work, see credits in folder B-52G_92 - wpnssgt orig model, Kjakker some data ini edit F-15C/D/E - Original F-15 Superpack team(2010) and MudHen Maintenance Team (2016), see credits in folder F-16C/D, - original model by BPAO, modified by ravenclaw007, pits by ravenclaw007 Blocks 25 and 52 KC-135R - model by BPAO, orig skin by Sundowner, upsized template by yakarov79 weapons - by ravenclaw007 (ie AN/ASQ-213A, Mavericks) and KillerBee331 (Gunny's Weapons pack) ACES2 seats - Julhelm ModUSAF pilots - Deigo new templates - yakarov79 (KC-135), viper63 (F-15), jimbib (B-1B), ravenclaw007 (F-16). while i laid alot of new work on top, these fine modders had some solid foundations to build that success on Test Team - the usual suspects, allenjb42 and Nightshade/PR. big thanks as always for your input and extra sets of eyes on this so what did DA do? whats included? * B-1B new skins, * B-52G_93 new skin, ini edited aircraft, adjusted loadouts * F-15C/D_91 new skins, ini edits, removed a2g capabilty in C_91 (not a pound for air to ground!) * F-15E_93 new skins, ini edited aircraft, adjusted loadouts * F-16C/D B25 new skins, * F-16C B52 new skins, ini edits, adjusted loadouts * F-16D B52 new(ish) aircraft from D B42 model and C B52 data ini * KC-135R new skins * new loading screens, tga for all aircraft * AN/ASQ-213A ini edits * Other Weapons some ini edits for base quantity or to limit stations * research on all units to pin down aircraft numbers and identities * packaging of every sound, effect, weapon, pilot and every thing else needed to get teh Wing into action I hope that you enjoy flying and fighting this mod as much as i enjoyed creating it over the last year. Thank you for downloading this mod Kevin Unruh aka daddyaiplanes 14 Jan 2023 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Submitter daddyairplanes Submitted 01/14/2024 Category Other  
  4. anybody heard from him or did he completely drop off the planet?
  5. SF2 has you fly as the pilot, the BN gets the targeting parts of the radar. you get teh VDI, a sort of pre Atari dispaly telling you where to go and when to hit the pickle button (as input by the BN IRL) or as my GIB says, youre just an overpaid bus driver
  6. meanwhile in North Carolina...
  7. FastCargo, ravenclaw_007, Sundowner, Dels and yakarov79 all do excellent templates, stuff that has fairly clearly defined layers and you can tell what parts were what. others have made good ones too but those cats' temps are typically the least problematic to work with. even when you go to add your own new details, its minor tweaks rather than reinventing the wheel i did alot of skin and template work for veltro2k, typically doing alot of stuff from scratch. but he always got me started with a texture that had different color on each of the major parts groupings so you had an idea of what you were looking at. was trippy to look at the start of any project with him tho the KC-10 posted above was from Marcfighters and originally in the SF1 ODS mod, in the grey that you see. i did it before lodviewer, slapping my own colors on area to see where it popped up in game. iirc, the lodviewer came out right about the time i got the bright idea to serialize airline markings, making a whole airport ramp out of one skin. not sure i would have done as many airliners as i have without it
  8. i know that pain. imagine doing this but starting from this, with very little reference points
  9. i didnt know there was this much green in the whole sim.......
  10. one other trick is to have one or two Sparrow wells as Group7 little more advanced trick (you are just getting started) but it will keep the assigned weapon loaded without being displayed in the drop down menu the bird loaded here had its wing tanks deselected, yet the one still shows after adjusting its wep station to Group 7 how it applies to you is to either have the rear sparrow wells as group 7 or the ECM bay as such. they always show up then, and in the case of the Sparrows would be selectable during gameplay, but not show in the dropdown menu, like these Mk82s (added briefly for demo) as Sundowner said, you would also need to adjust your loadout ini so that the desired bits load on the bird
  11. yes, but keep in mind you can only use 6 group IDs (hard coded game limit, and yes it sucks) so choose your layouts wisely.
  12. " now if i say Eject!Eject!Eject! you pull those handles above your head. Be advised, if you say What? you'll be talking to yourself..."
  13. not how it works (if i unstand you right) there is the stock F-4Es in a full 5+2 merged install (or the complete edition for those taht came along later) of which there are 4. then there are modded F-4s here on site. its one of if not the most modded aircraft, with 58 individual aircraft and 78 individual skins or skinpacks. thats not including F-4s that are in mega installs Like Vietnam Expansion Pack Gold or ODS30AE so yes, it helps to specify what youre using
  14. Sundowner's New Photo Phantoms are out no Marines were harmed while getting these screenies. This was an exposure sortie prior to the unit's return to Vietnam
  15. thank you better be for as much as it bugged me through the evening aaaand i've justspotted another thing to fix
  16. i reject teh (old) reality, and subsitute my own (new) one now to fine tune that reality with the three different styles of "ANG" badge across the Magnolia Militia fleet......
  17. i mean i've made some big decals, and scaled some up pretty big. but damn...... personally (myself and helping others) i find small errors are what zonk decals most often. calling for a mesh duselage rather than fuselage. forgeting to swap the minus sign when doing wings. having two entrys for say Decal007 (i often have one style "tailNum" then an alternate "bossTail" in the exact same spot using the same size tga)
  18. what about runway lengths? or more specifically MinBaseSize in teh aircraft data ini if the Mirage needs a larger airbase size than Da Nang, it may be why youre being defaulted to Korat as for nation defaulting to US, is Austrailia an allow service in the Campaign.ini?
  19. Two-Seater Tuesdays

    good evening gentlemen, the temperature is 110 degrees (ok so the one talking is in the MiG. but the Phantom is the main focus of the pics so....)
  20. presuming the kill markings are decals, work your way backwars from there however, are you putting int the correct mesh name? that is even more common for a side decal not to show than coordinates being off
  21. this is not a drill.....
  22. IFR; I Follow Rivers (that not what that means) fine, VFR; visually follow rivers
  23. ah theres not a limit, sometimes the site just doesnt let you like a post no rhyme or reason that i've observed
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