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daddyairplanes

+MODDER
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Everything posted by daddyairplanes

  1. v2k is pretty much retired from modding due to health what we got from him is what we got
  2. following the leader oh the sights you can see in SF2 world how many types can you spot? requisite air field looking up shot
  3. Transitions

    1987: the 307th TFTS gives up its last F-4D, reverting back to being the 307th TFS and completing the 31st's transition back to a TFW with F-16A/B Block 15s
  4. Game rules for this thread: Same Unit, different aircraft. Major changes preferred, although in some cases like KC-135, F-4D to E, and C-130 different models could be ok. and you gotta name the unit and rough year of the change. to kick off, the 120th Fighter Squadron, Colorado Air National Guard. A-7D to F-16C, 1992
  5. Homestead '87 how many Phantoms are required in each post exactly?
  6. course you dam well know i wont let the Phantoms bow out of Homestead without making an appearance
  7. gotta play with the formation ini, get these guys to close up tighter for the group shots
  8. i myself find they match Wiki a little too closely in general. not sure sometimes who's copying who but with Wiki, you can go to the bottom and backtrack the sources for more indepth info. i dont ever recall seeing a sources or citation area in FAS
  9. 20

    now im curious, how long has the site been up period, with a follow up of how long was it biohazard and when did it become CA?
  10. its interesting that there doesnt seem to be a book just on Patriots. on Scuds sure. on the HAWK sure. but non on MIM-104.... looked in my collection of books and no joy. also got curious and googled just to see if there was a book (led to the above observation). still no joy
  11. shenanigans off a different Gulf.... Homestead tower was not impressed......
  12. finally got all teh squadron patches done, so could finish the ZF Wing King..
  13. personal preference, i like doing my tgas in GIMP. i've always thought they came out better than in PS, even when i had photoshop running as well for school projects
  14. proper. Herk (not Super Herk). pit.
  15. Sea Power Naval Combat in the Missile Age is out.

    for those that dont follow it on FB, @Stary has insisted this is not the second coming of SF3 seriously looking at it as a Christmas present though
  16. Two-Seater Tuesdays

    they are nice. would be nicer if we had a fuctioning system to run ASW ..... 1 million hours.......
  17. "we''ll head due south from Tampa. 20 mins in and out, quick flight......" meanwhile (not Pickle Rick in the 307th....)
  18. no worries nothing like a little detective work to distract from chores im supposed to be doing
  19. unpack the mod in some separate area (not your mod folder), then go hunting in there for what youre missing
  20. i would talk to ravenclaw_007, he has the original Team Viper max files and would be likely willing to adjust or share. he does new work on them as he is able to and can knock most requests out quickly so long as you have good reference material for him to work with
  21. um, try looking here for the skin folder look for the decal.ini and open it with Notepad or someother simple text editor as for the decals them selves, look here all of this is in your saved games ThirdWire folder, no need to unpack anything once the mod is installed or use any viewers. not to be mean, but this is pretty basic modding stuff
  22. second to what the other Kevin said. end of the day, its still a game and i dont think theres as many younger (teens to twenties) players for it . so the easier to see, the better
  23. what terrain it is shouldnt matter to the decals showing up look at the decal ini for the affected skin folder. - look at entries for Fuselage. should have something like "squadron logo" "ubangi" "unit" or whatever. probably should be entries for both sides - next look in the decal folder it points to for the decal you need. ie if its "unit123" or "ubangi" if either of these two are missing, no decal will show. - next look at the decal size. if its really small (double digit kb sized) then it might have been exported wrong. in GIMP you must make sure the RLE compression box is unchecked. otherwise it wont show in game. not checking it tends to create a tga file that small, most will be 256 kb or bigger - if all these are good, try changing the decal level to 2 in the ini. yes it makes it a serial but it will show on all of them so long as you dont have another numbered version (do this only if the decal nume doesnt have a number following). it works, i know cause im lazy and leave em all as 2 generall even when its more properly a 0 or 1 hopefully this helps
  24. if your talking the brown on the coastline i could understand. but i cant tell any difference myself on blue areas
  25. Viper Pit

    you know i was about to ask you where you got the 474th skin, 12AF bird i legit forgot for a moment that i released those for the TW birds waiting abit to release for Team Viper birds (hence my confusion...) Edit: breaking my own damn rule on posting. heres another Homestead boss, this time from 87
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