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Everything posted by daddyairplanes
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So Long, and Thanks for All the Fish
daddyairplanes replied to RAF_Louvert's topic in WOFF UE/PE - General Discussion
this seems abit abrupt. where are you going to, if you dont mind me asking? -
http://www.navy.mil/search/display.asp?story_id=21965 the fourth sailor has been listed as killed. RIP
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teaser
daddyairplanes replied to DanW's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
more piston v jet two seperate occasions us navy A-1s shot down Mig 17s. guess there is something that can turn inside a Fresco! -
it will only offend those who suffer premature detonation
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read this thread after a lil fun last night. tho not a2a, SRAMs are also great for SEAD!
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good. tho i wouldn't have announced it until the predator had him in the crosshairs
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Wikileak Apache video
daddyairplanes replied to Rambler 1-1's topic in Military and General Aviation
hmmm if they demonstrate hostile intent(say carrying what looks like weapons around US forces) then i'm pretty sure we dont have to wait for them to fire first to engage. that wait to be fired upon crap only applies in top gun. as for the journalists...... why are they crying when a vbied or mortar takes out some press? i recall hearing more about how heroic daniel pearl was after he was beheaded than how evil the douches that cut his head off were. thank you media -
Not Forgotten I will eventually finish it
daddyairplanes replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
sweeet -
Quick Question... about terrains...
daddyairplanes replied to Slartibartfast's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
ain't that the truth! -
we americans lose more there but the brits are losing more per the amount over there. rest in peace mate.
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B-47E
daddyairplanes posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
noticed this little quirk in the B-47 from column 5's site. stays the same wherever you move external view. also have this now with my Block 52 Viper that i converted over in afghanistan. current game is patched to Dec on my laptop and Feb on desktop but no diff in results. whats up here? -
B-47E
daddyairplanes replied to daddyairplanes's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
well damn. not so worried about the B-47. is anyone working on the Block 50/52 Vipers for Gen 2? the leaks in that one are on the pivot points for the stabs and are only visible because of the dark paint. i can live with that for now but im afraid the Stratojet will hafta go -
Some Phantom questions
daddyairplanes replied to UnknownPilot's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
early S works just fine in gen 2. as for my probs with the N, it don't help that i only had WOE in gen 1 tho no i know why i have the probs with it. some more on r/l Phantoms.. the leading edge flaps inboard were fixed after Project BEELINE. outboard should still work. BEELINE converted B's into N's, J's into S's(for Slats!) -
Some Phantom questions
daddyairplanes replied to UnknownPilot's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
in regards to your J model all i did was to take the J out of SF2V , add a skin from the download section, and tweak the data ini so it would take brit as well as usn weapons. in real life they were the exact same except for wiring to accept Skyflash and the paint job. the Brit Aircrews even had to use USN flying gear until a year before the J's were retired. as for the N i havent gotten that to work yet in mine. -
missions that are aircraft carrier based
daddyairplanes replied to greyhawk's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
http://forum.combatace.com/files/file/10711-strike-at-dong-hoi/ for starters. you can look deeper in that d/l section for more -
so is this what the stalker looks like? (i gotta stop coming here while the kids are watchin movies)
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had something tag on with an mp3 file this afternoon. had to do the complete nuclear system restore... save nothing on HD. but............ i backed up the system files and my mod folders this weekend. only thing i lost in game was Veltros C-17 and a belgian skin for the Hunter F6. heres to learning the eay way
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Chuck Norris fought Bruce Lee all freakin nite in their hotel hallway. nuff said.
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Screenshot Thread
daddyairplanes replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
its the new super glue commercial! -
as the old sayin goes better to keep silent and be thought a fool than to open your mouth and prove it.
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decal help
daddyairplanes posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
im still working on a Euro 1 skin for the Gen 2 Phantoms using a global decal folder instead of putting the squadrons markings right on the skin. tailcodes are coming along nicely but when i try to add wing/ squadron badges ala the EF-4C i either get no shows or the squadron shows but the fuselage goes white. [Decal022] MeshName=fuselage_P DecalLevel=0 DecalFacing=LEFT FilenameFormat=F4BLACK/D/wing Position=4.00,-0.0 Rotation=0.0 Scale=0.70 DecalMaxLOD=3 [Decal023] MeshName=fuselage_P DecalLevel=0 DecalFacing=RIGHT FilenameFormat=F4BLACK/D/sqn Position=4.00,-0.0 Rotation=0.0 Scale=0.70 DecalMaxLOD=3 this has the decals no showing if i change the decal level to 1 or 2 the fuselage goes white. the decals are in a folder as named in the ini and named for the unit (sqn042.tga, sqn043.tga etc). the skin im using is the stock USAF Green skin from WOE but with chaff, flare and few other pieces cut and pasted from SF2E's skin so they dont show white in game. most of sqn and wing tgas in my decal folder for this start life as png's from Wiki before being sized and converted in GIMP. what am i missing here -
decal help
daddyairplanes replied to daddyairplanes's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
well i already have the tgas placed in my folder. my fix to be done on staff duty this sunday is to place the insignia on the skin rather than have it as a decal. that should free up the room for my sqn and wing badges. updates on progress on monday -
decal help
daddyairplanes replied to daddyairplanes's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
sure enough gents there are already 2 decals on the fuselage_p mesh. i can take the LV insignia and apply it right to the skin freeing up another spot for my badges. as for the numbering sequence the patches are set up for the in game sequence of units (042= 334TFS, 4TFW) thanks for the help guys -
decal help
daddyairplanes replied to daddyairplanes's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
the wing side, decal level 1 the squadron side, decal level 1 shots with decal level set to 0. new tgas shouldn't be the issue as i made the tailcodes for moody/ 347th tfw. what am i missing?