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daddyairplanes

+MODDER
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Everything posted by daddyairplanes

  1. true, plus that is more skill than ini dancing. although if you want to really practice a skill, try loft bombing nukes onto an airfield! (took me and nightshade/pr abit to work that out with the B-47) it was one of many thoughts on the game recently.
  2. remember: if you were able to make a runway that wrapped round the world at the equator, Republic will build a fighter that needs more.....
  3. you could even go as far as mid 90s; a second Korean War, interventions in Iraq, Balkan ops prior to Kosovo. Etriea and Ethiopia if you want Russian products pitted against each other. LGBs are ok but theyve been around since Vietnam and so are represented decently. i wonder if JDAM would work better as an unpowered guided missile. but also think that if that was a solution someone would have done it by now
  4. but wheres the runway running the length of Israel for it to take off from?
  5. time to do some of that pilot sh**......
  6. someones on the wrong side of the border
  7. looking forward to it be nice to get some new blood in amongst this cranky lot
  8. From SF1 to SF2

    no worries, half of us would have misunderstood if you were British and had immpeccable English but to recap * its a process not a program * almost everything ports easily from 1 to 2 * almost everything in Gen 1 has since been converted to Gen 2
  9. From SF1 to SF2

    program? theres no program but technique? there is that keep in mind that much of what is worth porting over has already been done at least on this site. but it still helps for what hasnt been or for other sites
  10. Viper Pit

    What if the 23rd was on call in February 1994 instead of teh 512th?
  11. they never do until AFTER you point out the solution to their issue was in the readme...... and then sometimes still want to debate you on it
  12. oh, and i thought you were going by Adam Pierson until recently (Wrench? mid 1990s)
  13. Version 1.0.0

    159 downloads

    Gunfighters! 366th Wing, Mountain Home's Mini Air Force in the 1990s In the 1990s, CSAF General Merril McPeak had a concept to test; expeditionary wings that had the entire range of capabilities to wage an air campaign. This lead to change for the 366th Fighter Wing, "Gunfighters", as they transitioned from a F-11 fighter unit to a composite wing, with bomber aircraft, tankers, and fighters specializing in air to air, SEAD and interdiction roles. The wing participated in several exercises and combat operations throughout the 1990s to validate the composite wing concept. Ultimately, economics of operating so many different aircraft types in one wing and base led to the consolodation of the Wing as a F-15E Strike Eagle unit. But, for about a decade, the Gunfighters hosted an entire mini air force, ready for its' nation's call to action. This mod is a tribute to that experiment. Installation This package includes everything you need to get into action. Unzip the mod, ope the "2. Mod Folder", and place contents into your chosen mod folder. Allow overwrites as necessary. Credits(for original readmes and full details, see Credits folder contents) B-1B - Bone Team original work, see credits in folder B-52G_92 - wpnssgt orig model, Kjakker some data ini edit F-15C/D/E - Original F-15 Superpack team(2010) and MudHen Maintenance Team (2016), see credits in folder F-16C/D, - original model by BPAO, modified by ravenclaw007, pits by ravenclaw007 Blocks 25 and 52 KC-135R - model by BPAO, orig skin by Sundowner, upsized template by yakarov79 weapons - by ravenclaw007 (ie AN/ASQ-213A, Mavericks) and KillerBee331 (Gunny's Weapons pack) ACES2 seats - Julhelm ModUSAF pilots - Deigo new templates - yakarov79 (KC-135), viper63 (F-15), jimbib (B-1B), ravenclaw007 (F-16). while i laid alot of new work on top, these fine modders had some solid foundations to build that success on Test Team - the usual suspects, allenjb42 and Nightshade/PR. big thanks as always for your input and extra sets of eyes on this so what did DA do? whats included? * B-1B new skins, * B-52G_93 new skin, ini edited aircraft, adjusted loadouts * F-15C/D_91 new skins, ini edits, removed a2g capabilty in C_91 (not a pound for air to ground!) * F-15E_93 new skins, ini edited aircraft, adjusted loadouts * F-16C/D B25 new skins, * F-16C B52 new skins, ini edits, adjusted loadouts * F-16D B52 new(ish) aircraft from D B42 model and C B52 data ini * KC-135R new skins * new loading screens, tga for all aircraft * AN/ASQ-213A ini edits * Other Weapons some ini edits for base quantity or to limit stations * research on all units to pin down aircraft numbers and identities * packaging of every sound, effect, weapon, pilot and every thing else needed to get teh Wing into action I hope that you enjoy flying and fighting this mod as much as i enjoyed creating it over the last year. Thank you for downloading this mod Kevin Unruh aka daddyaiplanes 14 Jan 2023 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************************************************************
  14. and yet you use the "dont quote the dark magic to me witch" or "i was there, 3000 years ago" way too little....
  15. suggestion outside of your current issue break up your collection. you can have different themed installs based on .... whatever the end of the world with a "Final Countdown" time loop wouldnt bring that managerie of aircraft in one place at one time. plus the less per collection the less issues. not saying lose any aircraft, just saying maybe have a collection of 5 sets rather than one huge set
  16. is that the old F-16B? meanwhile, flying escort for an airdrop in the Balkans...
  17. you'd think they'd be Snowbirds. Guess they wanted a warmer name....
  18. SENTRY : Aircraft of the NATO E-3A Component

    Version 1.0.0

    76 downloads

    SENTRY: Aircraft of the NATO E-3A Component Since 1983, NATO has operated international squadrons of E-3A Sentrys, commonly referred to as AWACS from Geilenkirchen AB. Registered in Luxembourg due to international law, the NATO AEW&C Force held watch during the final decade of the Cold War, participated in operations over the Balkans and Libya, and assisted with US homeland defense after the attacks on 9/11/01. During the late 1990s, the NATO Sentry fleet gained upgrades in line with the USAF's Block 30/35 upgrades. These included distinctive fairings on the aircraft chin, cheek and tail housing ESM equipment. The aircraft retained their original E-3A designations after the upgrades. For several years, retired 707 airliners were also operated as trainers to reduce E-3 flying hours and as transports to support NAEWF missions as well as other NATO missions when available. These aircraft were designated CT-49A and operated unti the mid 2010s. Included This mod includes skin for the E-3A, an E-3A_98 aircraft with fake pilot upgrades and CT-49A trainer aircraft, as well as decals and a set of ESM pods for the newer E-3A Installation unzip mod, add contents of "2 Mod Folder" to mod folder of your choice. allow overwrites Known Issues - The Sentry aircraft pull hard to port (left) when taking off. This only occurs when the player is hand flying the aircraft, when AI or autopilot flies this is not an issue - The cockpit is not a great match for the aircraft, however SF2 does not support any of their (E-3 or CT-49) original missions as player flyable and they were originally intended to be eye candy. Until we get a 3d modeller that wants to do a new E-3 or even 707 proper pit, this is how it will be. Credits BPAO 707 model The Mirage Factory original E-3 mod and model yakarov79 NATO_AWACS pod model Dave putting the bug in my ear to do more than just one squadron of new Sentry work daddyairplanes skins, tga work, research I hope you enjoy this mod as much as i have enjoyed creating it, and thank you for downloading it. Kevin Unruh aka daddyairplanes 14 Jan 2024 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************************************************************
  19. yup, circa '04-06 the guy that was silent in the last beta test thread of ours put the bug in my ear to do it. or specifically, i started looking at the ESSM pods (a fake pilot add on), then fiexed them, then looked at pics from 2003-2007...... you get the picture The NATO ones were actually much simpler to do, as they dont differentiate tween the 3 squadrons. just 1 NAEWF. and i did the research on that years ago. but since i had the decal slots open, i put in a data plate with serial num and model (B or C) right now im just waitin on a couple answers from said guy to complete. all the tgas are already made, whole wing skin done, and squadron skins are just a matter of copy and ini edit.
  20. started because.... Phantoms stayed after I got teh modding bug prior ot that, computer ownership (and therefore flight simming ) was a very on and off thing for me.
  21. the little things you can do when you have the slots open
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