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daddyairplanes

+MODDER
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Everything posted by daddyairplanes

  1. Texture issue

    wow i now wonder how much sound affects the game. i remember having issue with ODS30AE crashing everytime, and adjusting channels upwards was the solution curious ludo, was your system built Win11 or did you upgrade the system from 10?
  2. Just to be Sure.....

    only a few were wired in USAF service right towards the end. the spanish wouldnt be wired until around 1990 or so, and i imagine they got abunch of the ones that were wired, and did the rest up. as for slimers RF-4C_DATA.7z if only there were a method to remove parts from a model at this rate do we need to move this over to Coyote Aerospace? by my math were looking three, possibly four aircraft and many many skins edit : disregard all above pic after checking PMs. its what i get for typing slow
  3. am i really seeing that no one updated the TMF RF-4C from Gen 1 to Gen 2? i know it features in some mega installs like NF5 and ODS30AE. but did no one ever update the main aircraft?
  4. Just to be Sure.....

    oh yes they did do a photo B, its in the Vietnam Air and Ground expansion Pack (second version i think). uses the RF-4C lod curious what defines "RF-4C Late" besides 88 if its mainly slime lights, im seeing those at least as early as 84 (havent saved many pics today from before then). so what else makes it "late"
  5. we got visual...... and he's slow as ........
  6. Just to be Sure.....

    i've got serials roughly matched to 17 different skins at the moment, counting EDwards and HAFB as one skin and 16 other skins. ok, 32 if i do Euro 1 and Hill 2. most immediately, im going to be working on teh 16th TRS as another mix wing package, with the 363rd TFW F-16s out of Shaw AFB. but im scrubbing serials for them right now, and have a fair amount of the 12th and 45th going as well (67th TRW, Bergstrom AFB) my list, all using a presumed RF-4C late. in rough order of interest (ie ill fight ya for the top 3 ) all Euro and Hill 16th TRS, 363rd TFW Shaw AFB SC (part of a wing pack) 12th, 45th, and 91st TRS, 67th TRW Bergstrom AFB (as one pack) 15th TRS, 18th Wing Kadena AB (probable stand alone) Nevada ANG, Kentucky ANG, Nebraska ANG, Alabama (160th) (strongly interested) Alabama (106th) Minnesota, Missisppi, Idaho (not as interested) USAFE (AR and ZR) test schemes (ok this'll get slipped in with one of the other s) nope not OCD at all edit: not really interested in the older ones (Vietnam through 1981 ish).
  7. Just to be Sure.....

    sounds good on own system at the moment im using the version from ODS30AE and could conceivably proceed from there (i'm eyeing late service not Nam era) i just couldnt believe the aircraft hasnt been updated as a solo project yet
  8. Just to be Sure.....

    appreciate the answer the next question (semi specific to you) is is it out somewhere for public usage i do know there isnt a 16th TRS "SW" skin out there to go with the 363rd's F-16As. yet........
  9. are you ok? do you need us to get help? - - - - - - - -- - airshow saturday
  10. Viper Pit

    Warhawks pt 2
  11. something you dont see every day
  12. they wont be in the weapons folder if they are stock. the game will call it from the CATs unless you put something into the weapons folder. same for those ini's, although ive never had any issue not having it in the folder. main thing they appear to do is have a compilation of all the inis for the stock weps/guns (item ini or data ini i dont recall which). but again, ive gotten by just fine without it. check PM
  13. Thunder Thursday

    one: how the hell do ya have a Phantom parked on the runway? i mean i see its Uncle Sams favorite ASVAB waivers but still..... two (yeah, i been sittin on this for a week) youre too damn high. mandatory screenie:
  14. back to the original question, are the weapons youre trying to edit stock? stock weapons (or decals, pilots and guns) do not show out of the box. you have to extract at least the weapon ini from the cat and place it in your weapons folder (creating a weapons folder if your install is very much stock). when you extract it, a folder will be created for whatever your extracting stock aircraft and ground objects are the only ones that will have folders in a vanilla stock install final question: when yours was greyed out, had you selected(clicked on) at least one file?
  15. if your talkin a totally seperate drive connected by USB wire, that might not be the best solution. not impossible by any means, just not best. if your talking seperate ssd within your system, it shouldnt be any issue at all. but yeah, follow ericj's link, i do that any time i make a new install...
  16. Humpday Heavies

    from Guam with love.....
  17. cool, but available where? dunno why but the Stealth Hawk made me think of a SF2 porting of this for now i'll just settle for whatever TC can wrangle up.....
  18. you know, i wonder if anyone has a Comanche in game. mandatory screenie
  19. boom boom boom boom bang bang bang bang hey hey
  20. dont rush, slow is fast. or as my grandfather used to say "its faster to do it right the first time than to half ass it 2 or 3 times" (his quote, not sayin you half assed anything) get you a few folks willing to check things out privately, to try to catch any goof ups before release (skins dont show, campaign ends after one mission, ground objects dont shoot etc). not everything will be caught, but its less egg on face to fix one or two things post release than a dozen. plus again, campaigns are big mods, so more chance for errors not trying to scare you, its great to have someone new modding. just trying to give a few pointers i think might help
  21. if you plan to release this as an official mod, start taking your notes now on who helped or created things that are needed for it (like if you use another terrain or non staock aircraft and weapons) the larger the mod, the harder it becomes to keep track of who did what, and proper credit for stuff you didnt do is one of the rules on posting a mod dont worry about in this thread, its more of a community critique than an official mod upload. just pointing out for if you do make an official mod section upload ok, read things outta order, so didnt see that it was a link to a download when i posted. if you package the whole thing togheter, then follow my advice above. packaging together is more likely to get played, as it wont require as much effort by the end user
  22. now we just need some AT ATs, and those little land speeder deals or we could make it interesting
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