Jump to content

daddyairplanes

+MODDER
  • Content count

    8,146
  • Joined

  • Last visited

  • Days Won

    123

Everything posted by daddyairplanes

  1. a pair of slightly off topic questions, asked since i thought of them qhile you are posting new airfields is it possible to set specific nations for airfields? that is so that only German or Czech or Soviet (or French or German or US) show up on the given airfield? other is it possible to create two airfields sharing the same runway ala dual civil/ mililtary fields? i know that two can be right next to each other (the range terrain) just wondering if they can be two sets of ramp space, one runway
  2. last one of the night. will do the 3 boss birds tomm
  3. getting back on topic. ish today is gonna be the day that theyre gonna throw back to you....
  4. another day turning gas into noise somewhere near Mrkonjić Grad.
  5. ok side project done, now back to the main
  6. not sure on the on the unit insignia as on skin marking. sure theyre pretty faint in all the pics but... still the ACC came out about right. fix the insignia and make the wing king tomm
  7. well, ya know, they should like leave the kebab shop alone man
  8. Searching for MIG-17 /19 /21 wing vortex pictures / videos

    all depends on your area of interest i like from just after Vietnam through Kosovo timefram. for the 70s and 80s stuff its often better to get books from the 80s. not as super informative as current books (capt x took airframe y on route z) but its the start of high quality pics mixed with the subjects being then fairly current.
  9. my two cents on it, time is a resource we expend just like money, gas etc. you have a very ambitious project. but once you release, three types will download it. the ones who will use as is, the ones that will tweak to learn /change how they want, and the ones that will copy group two and not know what they are doing. both of the second two will ask alot of questions and frustrate you (esp group three, just ask Menrva about ODS ). the short version: end users will break this in about 3 seconds, and frustrate you when they ask why its broken mind you, i generally am all for making whatever mod your heart desires. hell im about to make yet another 510th FS Viper skin . but if doing an all encompassing overhaul, ask how hard it will be to break. that is how much time do you want to spend doing this for the community when someone comes along and says it doesnt work anymore because someone took 90 seconds to install a new weapon that isnt in your system
  10. thank you, will look at incorporating tomm. esp as im also working with pretty much everything from Block 15 forward tonights bit, almost done now with historical serials for the Tigersharks in 94.....
  11. what controls the fire in the data ini? whatever looks like a rate of fire entry, i'd play with that
  12. that i can recall no artillery shoots while moving. tube or rocket. but rocket especially given how it has to raised from the stowed travel position if it can move then stop and shoot that would be awesome. if not, then stationary would be the way to go for the firing one. maybe with a mobile one to "get caught between firing positions"?
  13. i appreciate it! to be honest, given i had no intentions on Aggressors i did gloss over that. will look into it, although tbh it will be about a week or so before i do. want to wrap up my 23d Wing project here, and some mid 90s skins for ravenclaw's D model above. His work so far has been quite a bit more recent (2013 ish), while you all know im into the older stuff
  14. two boss birds, good pause point for the night.
  15. Pope just about done, got wing king out the way as it was the most challenging (and made me change some stuff up)
  16. you missed one. right there
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..