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daddyairplanes

+MODDER
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Everything posted by daddyairplanes

  1. requirement on this one is to have Super in the name. Super Sabre is ok, Superfortress is ok, kicking off with l'Aéronavale ... fusil cabane doubling back for a visual confirmation
  2. need the RDJ on a rope mod for this.....
  3. airshow cancelled due to unexpected lack of facilities....
  4. gonna park some Southwest jets at Midway? its a big hub for them iirc
  5. she's old, but its us modders that keep her lookin young!
  6. i stand corrected. never got that much info on non US weapons only point debated is the Skyhawk, since carrying a Mk7 was practicaly a design point and i think more likely for the nuclear related avionics to get missed in shipping. look at teh stink when the Israelis asked for the same to be included in their F-4Es; why would they think to ask? but if French based, it would make sense to arm the Mirages first
  7. you gotta quit teasin folks with those not everyone has toys while waiting on RC to finish the 4096 tiles ---------- " Energy of the gods, adrenalin surge....."
  8. little more progress. between a million rivets and a hell of a week IRL not much but i'm almost dont with fuselage details why did TK make the interiors so damn dirty? yeah it was Vietnam, but they were also still SAC......
  9. probably about time for me to get my own WIP thread. kickin off, who can guess where these two are stationed?
  10. all of this is forgetting that you'd need some ecm entries, if ground vehicles can have that did TK not add ADAMANTIUM or VIBRIANIUM as options?
  11. did that myself recently too its also a good time to clear out old mods (stuff made obsolete by recrent additions) and stuff you wont get to for a long long time
  12. gonna say, i still think thats wrong for a nuke. the israelis were playing that close to the chest through the 80s, and didnt want to show off they were a nuclear power. so i alwaysl felt a first gen nuclear bomb for them would look as much like a fuel tank as possible think on the book Sum of All Fears; the nuke gets lost because it was mistaken for a fuel tank and they had no time to download it before launching the strike (something happened tothe weapons guard iirc so no one to mention its not a fuel tank) one wouldnt make that mistake with an AN-52 clone
  13. I know that These here would be early wip shots. Will drop opacities later across all panels Wrinkles is a good idea though for later
  14. one panel and 2000 rivets down 4/98000 to go would have been interesting to see how the last D models wouldve handled going down low
  15. hey @Erik, do we got the budget for a lettuce and tomato throwing emoji?
  16. one panel in. no half a panel in AND I'M SICK OF THESE MOTHERF***ING RIVETS ON THIS MOTHERF***ING PLANE
  17. am i missing something? i cant find them in the template section of Gen 1 or 2
  18. scratch the fakepilot removal, just caught that thread has anyone talked to spillone104 lately? he shared a fake pilot several years ago, that would be useful with the hould dog pylons removed
  19. no worries, can always make new ones myself. not trying to do too much, just the Pacer Plank birds (80 that had wings rebuilt and given GBU-15 capability) from about '76 through retirement in 82-83. the current skins are actually decent for a base, but the paint jobs got fixed up and shinier after the depot work, and they all actually got SAC and wing badges back. i wont say that starting them is.... enjoyable. but once you got things dialed in, it makes it easy to make what ever your hearts desire is. that part is fun, but take alot of time and cussing to get there @Wrench didnt i see a thread a week or soo back about removing parts from pilots? would be really useful for a fakepilot object i got right now
  20. yeah im waiting for the Other Kevin to reply before getting really worried worst case scenario, i make some my own self. as one does when they can work PS or GIMP.....
  21. you gonna make Buckingham Fountain a functioning piece? meanwhile, working my way back up
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