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Major Bloodnok

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Everything posted by Major Bloodnok

  1. Have you got this in the data.ini [GroundObjectData] DamagedModel= DestroyedModel=Warship1_Destroyed.LOD DestroyedEffect=ShipDestroyedEffect DamageEffect=ShipFireEffect SystemDamageEffect=ShipSystemFireEffect CollisionMesh=Type_42\Cardiff_COL.LOD SinkTime=63.0 EmptyMass=3500000.0 Component[001]=Hull
  2. Magnificent addition to any 1977+ scenario.
  3. Superb update. Everything displaying. All decals.
  4. Same channel, today, "Conflict of Wings". Plenty of Vampires.
  5. Brilliant!
  6. I think it is to do with the weapons that the AI are carrying. The AI will not drop certain weapons, so they don't hit the target and fly on. This does not happen when the AI are loaded with "dumb" bombs.
  7. Here it is: amarillo_usaf.zip
  8. Brillant! There were a load of these stationed in Austria with the Soviet Air force, a few years after WW2. A welcome addition.
  9. https://combatace.com/files/category/744-user-made-campaigns/?page=6
  10. Not that particular one, but this is good: https://documents.techno-science.ca/documents/CASM-Aicrafthistories-AvroCanadaCF-100.pdf
  11. Armstrong Whitworth Meteor NF.13

    Another superb package!
  12. Armstrong Whitworth Meteor NF.11

    Brilliant!
  13. In the main.ini of the terrain: [AllowedMissionTypes] FriendlyMissionTypes=SWEEP,CAP,ESCORT,STRIKE,RECON,INTERCEPT,SEAD,ANTI_SHIP EnemyMissionTypes=SWEEP,CAP,ESCORT,STRIKE,RECON,INTERCEPT,SEAD,ANTI_SHIP
  14. "The Old Grey Ghost of the Borneo Coast"
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