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Brennus

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Everything posted by Brennus

  1. I've only played the first combat mission (above), but it was definitely worth the wait!
  2. Am I to assume that the default aircraft will be front and center, or will there be additional aircraft added to the roster (M2K?)? Also, will SFR require a merged install, or will there be a specific version (SF2:EU?) in mind?
  3. Dave, I'm currently (finally) building the foundation for the SFR Menu, and I have a couple of questions. First, which aircraft do you suppose will be the main focus, as the F-15A is to SF2:EU and the F-4(X) is to SF2. This will give me an idea as to which aircraft will be featured on the Main Screen. Second, I need an icon or patch for the System Menu Icon and Desktop Icon. As an example, I use the Desert Storm patch as the Icon for the Desert Storm Mod, and the NATO emblum as the Icon for SF2:EU. Also, Menu X (SFR) will see the debut of an official (actual) 4:3 > 16:9 (1024x768 > 1920x1080) menu screen conversion, which will be the basis for all future Menu X projects.
  4. Feel free to use any, all, or even a mix-match of content from any existing Menu X project. I would even consider designing a new one from scratch if you'd like, time permitted and all that...
  5. Thanks Dave, the current TC is pretty ambitious, but the meat will be in the missions set. I'm currently usin' The Range as the AO, and I would like to package the terrain and aircraft objects as part of the TC, which means that I'll have to get permission for distribution. How would you suggest I start this process?
  6. I'm workin' on the idea of creating a total conversion that will focus on simulating an Air Education and Training Command environment, at least as much as currently possible. As of right now, it's loosely based on BeachAV8R's training missions, but the plan is to create an entire USAF air training simulation mission set. Stay tuned...
  7. | Menu X (NA) v1.0 | Menu Music (NA) v1.0 |
  8. SupGen, here's a link to Menu Music (ODS) via CombatACE, which consists of a single file rather than the split archive: Menu Music (ODS)
  9. View File Menu Music (EU) Menu Music (EU) is a menu music project created to compliment Strike Fighters 2: Europe. The file contains a small program by the name JSGME (JoneSoft Generic Mod Enabler) which can enable or disable the mod when used correctly. It's optional but highly recommended. The Saved Games folder should be extracted to "C:\Users\(Your User Name)". If you don't wish to use the JSGME program simply copy the various folders from the folder MODS and move them to "C:\Users\(Your User Name)\Saved Games\ThirdWire\Operation Desert Storm". Submitter Brennus Submitted 05/24/2012 Category Menu Music
  10. Version v0.8

    369 downloads

    Menu Music (EU) is a menu music project created to compliment Strike Fighters 2: Europe. The file contains a small program by the name JSGME (JoneSoft Generic Mod Enabler) which can enable or disable the mod when used correctly. It's optional but highly recommended. The Saved Games folder should be extracted to "C:\Users\(Your User Name)". If you don't wish to use the JSGME program simply copy the various folders from the folder MODS and move them to "C:\Users\(Your User Name)\Saved Games\ThirdWire\Operation Desert Storm".
  11. Also, the folder Startup contains a new startup screen, but be advised, you need to copy InitScreen.bmp to your Strike Fighters 2: Europe main Menu folder, not the Saved Games mod Menu folder.
  12. Brennus

    Menu X (EU)

    Also, the folder Startup contains a new startup screen, but be advised, you need to copy InitScreen.bmp to your Strike Fighters 2: Europe main Menu folder, not the Saved Games mod Menu folder.
  13. View File Menu X (EU) Menu X (EU) is a menu screen project for Strike Fighters 2: Europe that replaces the default (4:3) menu screens (loading screens and icons) w/ widescreen (16:9) photographic alternatives. The file contains a small program by the name JSGME (JoneSoft Generic Mod Enabler) which can enable or disable the mod when used correctly. It's optional but highly recommended. The Saved Games folder should be extracted to "C:\Users\(Your User Name)". If you don't wish to use the JSGME program simply copy the various folders from the folder MODS and move them to "C:\Users\(Your User Name)\Saved Games\ThirdWire\Strike Fighters 2 Europe". The Fonts folder contains the required fonts used by the GUI. Simply drag/drop the respective files to your Windows fonts library. I've also included both an alternative Windows shortcut icon and a PNG for those that use a dock program. Both can be found in the Desktop folder. Submitter Brennus Submitted 05/24/2012 Category Menus
  14. SupGen, you need both .7z.001 and .7z.002, but you only need to "open" .7z.001, as the 2 files are actually one split archive, and not two separate archives.
  15. Brennus

    Menu X (EU)

    Version v1.0

    147 downloads

    Menu X (EU) is a menu screen project for Strike Fighters 2: Europe that replaces the default (4:3) menu screens (loading screens and icons) w/ widescreen (16:9) photographic alternatives. The file contains a small program by the name JSGME (JoneSoft Generic Mod Enabler) which can enable or disable the mod when used correctly. It's optional but highly recommended. The Saved Games folder should be extracted to "C:\Users\(Your User Name)". If you don't wish to use the JSGME program simply copy the various folders from the folder MODS and move them to "C:\Users\(Your User Name)\Saved Games\ThirdWire\Strike Fighters 2 Europe". The Fonts folder contains the required fonts used by the GUI. Simply drag/drop the respective files to your Windows fonts library. I've also included both an alternative Windows shortcut icon and a PNG for those that use a dock program. Both can be found in the Desktop folder.
  16. Brennus

    God DAMN!

    :yes:
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