Brennus
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Everything posted by Brennus
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Thanks, I'll give it a go.
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What would I modify if I wanted to alter the menu text? For example, if I wanted to change "EXIT" to "Eject" or "Fly!" to "Go!".
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Thanks. I just need to add the Campaign End screens and make a few changes and I'll get it uploaded via CombatACE when I'm done.
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| Menu X (EU) v1.0 | Menu Music (EU) v0.8 |
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I can confirm that this fix works 100%.
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You are very welcome.
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View File Strike Fighters 2: Sounds (+) Strike Fighters 2: Sounds (+) is a default sound replacement project that has expanded to include unique engine and mechanical (Gear, Flaps, ...) sounds for various default aircraft for Strike Fighters 2, Strike Fighters 2: Vietnam, Strike Fighters 2: Europe, Strike Fighters 2: Israel, and Strike Fighters 2: North Atlantic. The focus of the project is to re-create a realistic cockpit environment, however, since the engine doesn't (?) support multiple audio environments (Internal vs External), this may negatively affect the external environment as a consequence. The download contains a small program by the name of JSGME (JoneSoft Generic Mod Enabler) which can enable or disable the mod when used correctly. It's optional but highly recommended. The Saved Games folder should be extracted to "C:\Users\(Your User Name)". If you don't wish to use the JSGME program simply copy the various folders from the folder "MODS" (Flight, Objects, Sounds) and paste them to "C:\Users\(Your User Name)\Saved Games\ThirdWire\StrikeFighters2", or your custom "Saved Games" folder of choice. I have also included optional radio chatter that replaces the default "Windloop" w/ radio chatter from various sources. This can be enabled via JSGME, or manually as described above. Submitter Brennus Submitted 04/23/2012 Category In Game Sounds
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Version v0.9c
2,180 downloads
Strike Fighters 2: Sounds (+) is a default sound replacement project that has expanded to include unique engine and mechanical (Gear, Flaps, ...) sounds for various default aircraft for Strike Fighters 2, Strike Fighters 2: Vietnam, Strike Fighters 2: Europe, Strike Fighters 2: Israel, and Strike Fighters 2: North Atlantic. The focus of the project is to re-create a realistic cockpit environment, however, since the engine doesn't (?) support multiple audio environments (Internal vs External), this may negatively affect the external environment as a consequence. The download contains a small program by the name of JSGME (JoneSoft Generic Mod Enabler) which can enable or disable the mod when used correctly. It's optional but highly recommended. The Saved Games folder should be extracted to "C:\Users\(Your User Name)". If you don't wish to use the JSGME program simply copy the various folders from the folder "MODS" (Flight, Objects, Sounds) and paste them to "C:\Users\(Your User Name)\Saved Games\ThirdWire\StrikeFighters2", or your custom "Saved Games" folder of choice. I have also included optional radio chatter that replaces the default "Windloop" w/ radio chatter from various sources. This can be enabled via JSGME, or manually as described above. -
SMALL UPDATE
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Major update on the way.
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UPDATE
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UPDATE
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The volume was adjusted to re-create a cockpit environment on some of the mechanical samples. If there's enough feedback to increase the volume for the next incremental release that won't be a problem.
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View File Menu Music (ODS) Menu Music (ODS) is a menu music project created to compliment Operation Desert Storm. The file contains a small program by the name JSGME (JoneSoft Generic Mod Enabler) which can enable or disable the mod when used correctly. It's optional but highly recommended. The Saved Games folder should be extracted to C:\Users\(Your User Name). If you don't wish to use the JSGME program simply copy the various folders from the folder MODS and move them to C:\Users\(Your User Name)\Saved Games\ThirdWire\OperationDesertStorm. Submitter Brennus Submitted 04/17/2012 Category Menu Music
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Version v1.0
289 downloads
Menu Music (ODS) is a menu music project created to compliment Operation Desert Storm. The file contains a small program by the name JSGME (JoneSoft Generic Mod Enabler) which can enable or disable the mod when used correctly. It's optional but highly recommended. The Saved Games folder should be extracted to C:\Users\(Your User Name). If you don't wish to use the JSGME program simply copy the various folders from the folder MODS and move them to C:\Users\(Your User Name)\Saved Games\ThirdWire\OperationDesertStorm. -
I'm workin' on a sound replacement project for Strike Fighters 2 that I would like to submit for community feedback. It's a work in progress, but it's a small project, so development time is minimal. | Strike Fighters 2 Sounds v0.9a - YouTube | Strike Fighters 2 Sounds v0.92a - YouTube | > > > Strike Fighters 2 Sounds v0.93a < < <
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Thank you, and your welcome.
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View File Menu X (ODS) Menu X (ODS) is a menu screen project for Operation Desert Storm that replaces the default (4:3) menu screens (loading screens and icons) w/ widescreen (16:9) photographic alternatives. The file contains a small program by the name JSGME (JoneSoft Generic Mod Enabler) which can enable or disable the mod when used correctly. It's optional but highly recommended. The Saved Games folder should be extracted to "C:\Users\(Your User Name)". If you don't wish to use the JSGME program simply copy the various folders from the folder MODS and move them to "C:\Users\(Your User Name)\Saved Games\ThirdWire\Operation Desert Storm". The Fonts folder contains the required fonts used by the GUI. Simply drag/drop the respective files to your Windows fonts library. Also, I've included both an alternative Windows shortcut icon and a PNG for those that use a dock program. Both can be found in the Desktop folder. Submitter Brennus Submitted 04/12/2012 Category Menus
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Version v1.0
165 downloads
Menu X (ODS) is a menu screen project for Operation Desert Storm that replaces the default (4:3) menu screens (loading screens and icons) w/ widescreen (16:9) photographic alternatives. The file contains a small program by the name JSGME (JoneSoft Generic Mod Enabler) which can enable or disable the mod when used correctly. It's optional but highly recommended. The Saved Games folder should be extracted to "C:\Users\(Your User Name)". If you don't wish to use the JSGME program simply copy the various folders from the folder MODS and move them to "C:\Users\(Your User Name)\Saved Games\ThirdWire\Operation Desert Storm". The Fonts folder contains the required fonts used by the GUI. Simply drag/drop the respective files to your Windows fonts library. Also, I've included both an alternative Windows shortcut icon and a PNG for those that use a dock program. Both can be found in the Desktop folder.
