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Mike1

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Everything posted by Mike1

  1. Version

    135 downloads

    Skin for the Northrop F-5E model from the Mirage Factory. Skin plates based on the original templates by Sony Tuckson, based on WPNSSGT's original work. Northrop F-5E, No.6 Squadron, Bahrain Amiri Air Force. Skin Installation: Unzip to a temporary folder. Move the BAAF folder into the F-5E folder in your ObjectsAircraft folder in either SFP1 or WOV. Michael "Mike1" Riddell, 25/06/06
  2. SwissHornet.rar

    Version

    287 downloads

    Skin for the MDD F/A-18A Hornet model from the Mirage Factory and Flying Toaster. Skin plates based on the originals by Column 5 and USAFMTL. McDD/Boeing F-18C, various Squadrons, Kommando der Fleiger und Fleigerabwehrtruppen (Swiss Air Force). McDD/Boeing F-18C's J-5011 and J-5017, Fliegerstaffel's 11 and 17, Kommando der Flieger und Fliegerabwehrtruppen (Swiss Air Force). J-5011 and J-5017 are two of only three Swiss Hornets that carry squadron insignia and appear to be permanently assigned to one squadron. The other is F-18C J-5018 (Fliegerstaffel 18, also at Payerne). J-5011 is depicted with special tail art as applied in 2004. Skin Version 2, updated to Service Pack 4 standard. Michael "Mike1" Riddell, 25/05/06.
  3. FinnishHornet.rar

    Version

    162 downloads

    Skin for the MDD F/A-18A Hornet model from the Mirage Factory and Flying Toaster. Skin plates based on the originals by Column 5 and USAFMTL. McDD/Boeing F-18C, various Squadrons, Suomen Ilmavoimat (Finnish Air Force). Skin Installation: Unzip to a temporary folder. Move the Finn folder into the FA-18a folder in your Objects\Aircraft folder in either SFP1 or WOV. Skin Version 2, updated to Service Pack 4 standard. Michael "Mike1" Riddell, 25/05/06.
  4. KuwaitiHornet.rar

    Version

    174 downloads

    Skin for the MDD F/A-18A Hornet model from the Mirage Factory and Flying Toaster. Skin plates based on the originals by Column 5 and USAFMTL. McDD/Boeing KAF-18C, Nos 9 and 25 Squadrons, Al-Quwwat al-Jawwiya al-Kuwaitiya (Kuwait Air Force). Skin Installation: Unzip to a temporary folder. Move the 9KAF and 25KAF folders into the FA-18a folder in your Objects\Aircraft folder in either SFP1 or WOV. Skin Version 2, updated to Service Pack 4 standard. Michael "Mike1" Riddell, 25/05/06.
  5. SpanishHornet.rar

    Version

    296 downloads

    Skin for the MDD F/A-18A Hornet model from the Mirage Factory and Flying Toaster. Skin plates based on the originals by Column 5 and USAFMTL. McDD/Boeing EF-18A/EF-18A+, Ala de Caza 12, 15 and 46, Ejercito de'l Aire Espanol (Spanish Air Force). Skin Installation: Unzip to a temporary folder. Move the ALA12, ALA15 and ALA46 folders into the FA-18a folder in your Objects\Aircraft folder in either SFP1 or WOV. Skin Version 2, updated to Service Pack 4 standard. Michael "Mike1" Riddell, 25/05/06.
  6. ETPSHornet.rar

    Version

    266 downloads

    Skin for the fictional McDD/BAE Hornet FRS.1 created by Shawn "Chaser" Tigges, based on the McDD F/A-18A Hornet model by the Mirage Factory and Flying Toaster. Skin plates based on the originals by Column 5 and USAFMTL. Royal Navy Hornet concept by Chaser617. Original flightdata by C5. Original Drop Tank 3d files and data by the Mirage Factory, modified by me. McDD/BAE Systems Hornet FRS.1, Empire Test Pilots School, Defence Research Agency, RAF Boscombe Down, 1995. Skin Installation: Unzip to a temporary folder. Move the ETPS folder into the HornetFRS1 folder in your Objects\Aircraft folder in either SFP1 or WOV. Skin Version 2, updated to Service Pack 4 standard. Michael "Mike1" Riddell, 25/05/06.
  7. Version

    158 downloads

    Skin for the fictional McDD/BAE Hornet FRS.1 created by Shawn "Chaser" Tigges, based on the McDD F/A-18A Hornet model by the Mirage Factory and Flying Toaster. Skin plates based on the originals by Column 5 and USAFMTL. Royal Navy Hornet concept by Chaser617. Original flightdata by C5. Original Drop Tank 3d files and data by the Mirage Factory, modified by me. McDD/BAE Systems Hornet FRS.1, 899 Naval Air Squadron, Royal Navy Fleet Air Arm. Deployed aboard the Vindictive class carrier HMS Furious (R.03), 1993. Skin Installation: Unzip to a temporary folder. Move the 899E folder into the HornetFRS1 folder in your Objects\Aircraft folder in either SFP1 or WOV. Skin Version 2, updated to Service Pack 4 standard. Michael "Mike1" Riddell, 25/05/06.
  8. Version

    209 downloads

    Skin for the fictional McDD/BAE Hornet FRS.1 created by Shawn "Chaser" Tigges, based on the McDD F/A-18A Hornet model by the Mirage Factory and Flying Toaster. Skin plates based on the originals by Column 5 and USAFMTL. Royal Navy Hornet concept by Chaser617. Original flightdata by C5. Original Drop Tank 3d files and data by the Mirage Factory, modified by me. McDD/BAE Systems Hornet F/A.2, 807 Naval Air Squadron, Royal Navy Fleet Air Arm. Deployed aboard the Vindictive class carrier HMS Vindictive (R.04), 2005. Skin Installation: Unzip to a temporary folder. Move the 807 folder into the HornetFRS1 folder in your Objects\Aircraft folder in either SFP1 or WOV. Skin Version 2, updated to Service Pack 4 standard. Michael "Mike1" Riddell, 25/05/06.
  9. Version

    147 downloads

    Skin for the fictional McDD/BAE Hornet FRS.1 created by Shawn "Chaser" Tigges, based on the McDD F/A-18A Hornet model by the Mirage Factory and Flying Toaster. Skin plates based on the originals by Column 5 and USAFMTL. Royal Navy Hornet concept by Chaser617. Original flightdata by C5. Original Drop Tank 3d files and data by the Mirage Factory, modified by me. McDD/BAE Systems Hornet F/A.2, 806 Naval Air Squadron, Royal Navy Fleet Air Arm, 2006. Skin Installation: Unzip to a temporary folder. Move the 806 folder into the HornetFRS1 folder in your Objects\Aircraft folder in either SFP1 or WOV. Skin Version 2, updated to Service Pack 4 standard. Michael "Mike1" Riddell, 25/05/06.
  10. Version

    104 downloads

    Skin for the fictional McDD/BAE Hornet FRS.1 created by Shawn "Chaser" Tigges, based on the McDD F/A-18A Hornet model by the Mirage Factory and Flying Toaster. Skin plates based on the originals by Column 5 and USAFMTL. Royal Navy Hornet concept by Chaser617. Original flightdata by C5. Original Drop Tank 3d files and data by the Mirage Factory, modified by me. Boeing/BAE Systems Hornet F/A.2, 800 Naval Air Squadron, Royal Navy Fleet Air Arm. Deployed aboard the Vindictive class carrier HMS Indefatigable, Operation Telic (US Iraqi Freedom), 2003. Skin Installation: Unzip to a temporary folder. Move the 800 folder into the HornetFRS1 folder in your Objects\Aircraft folder in either SFP1 or WOV. Skin Version 2, updated to Service Pack 4 standard. Michael "Mike1" Riddell, 25/05/06.
  11. It sort of worked...... If you get a copy of "Iranian F-14 Tomcat Units in Action" by Tom Cooper and Farzad Bishop from Osprey Publishing, it goes in to some detail about the trials. (Hurriedly nips upstairs to get book.....) According to this, it says that the IRIAF could only fit the HAWK to the shoulder pylons. The trials were carried out by the 82nd TFS at Khatami AB (Now Shahid Babei AB, I think), the team including 3 Israeli technicians who had previously worked on a similar project for the IDF/AF. It would appear that although the missile (named Sedjil in it's new Air-To-Air role) could be used, the datalink between the MIM-23 and the Tomcat's AWG-9 radar was very weak, primarily due to incompatability. The project was abandoned after the Iran-Iraq War concluded. Hope that's of some use! Mike. :) P.S. That Israeli project involved using the AGM-78 Standard to make the IDF/AF's F-4's capable of taking out the high-flying Mig-25 and Tu-22. It was subsequently cancelled after the Israelis received the F-15 armed with the AIM-7F.
  12. Thanks for the response guys! It'll take me a while to do as I'm not the fastest of workers - I started this in November! The plan is to do a basic target set (Airfields and targets of interest in the cities and ports), with probably a pre 2003 frontline so that Iraq and Iran are the "Enemy" side, with Kuwait, Saudi Arabia, Bahrain, Qatar and the UAE as the "Friendly" side (enemy and friendly being subjective of course! ;) ) In addition shipping and land routes will be set up for antiship and armed recon missions. What I think may be the best way of doing a campaign would be to tailor the target set to suit. The campaigns that could be done are: An upgraded Iran/Iraq, Desert Storm Operation Telic ;) Iran 200? and also the Iraq/Kuwait crisis from the 60's - gives a nice setting for the Victorious! As for the Osiraq strike.... erk, I only went as far as Iraq's western border! Sorry! :blush2: Status at the moment is trying to figure out the target set for the UAE. I'm still gathering info on that, then it's onto placing the objects at the major targets. Mike. :)
  13. Version

    1,977 downloads

    New Nations.INI for SFP1 & WOV. --------------------------------------------- Description: SFP1 has a default of 74 nations in the Nations.INI which covers all the "Usual Suspects" for aerial warfare Post-1945. Although lot of the world is covered, there are a few gaps. Most of the South American Air Forces are missing, as are the smaller forces from Asia, the Middle East and Northern and Southern Africa. Adding in various air forces has brought the number of flyable countries up to 150. This total includes most of the African, Central and South American air arms that were missed in the original game. In addition, Laos and Cambodia have been added to round out the countries involved in the Vietnam War. Finally, the majority of the countries that emerged after the break-up of the USSR and Warsaw Pact have been added. In addition to more "Real World" air forces, I have added Dhimar and Paran to the list, as well as activating the Mercenary entry for Single Mission use. I have also added the WW2 entries created for Nazi Germany, Fascist Italy, Imperial Japan and Stalinist Russia originally created by ArmourDave, Charles and Wolf257 and used with their permission. In addition I have added the Imperial Japanese Navy and Manchukuo (Puppet State Manchuria) as additional choices. A new LOADOUTSCREEN.BMP and LOADOUTSCREEN.INI are included. These are based on the game's original files and have the TextureSetList, InsigniaList and SquadronList entries lengthened to accomadate some of the longer Air Force Names. As a result these two files are NOT compatible with the Loadout screens with Kout's replacement menu sets. Mixing these files will result in strange results on the LOADOUTSCREEN ONLY. This addon is also compatible with Charles' Medal Packs - thanks Charles for the reminder! :-) --------------------------------------------- As to what's in the release, please refer to the GIF files inclosed. I've also included some TGA's of the various titles unsplit to make decal placement easier. Finally, there are also two "African Mig-21MF" skins included. These are just the default skin "Matted" up and given Tanzanian and Madagascan markings. They are based on Profiles by Tom Cooper from the "African Migs" series of articles on the www.acig.org site. --------------------------------------------- Installation. Simply drop the Nations.INI into your /FLIGHT folder in your SFP1/WOV install. The LOADOUTSCREEN.BMP and LOADOUTSCREEN.INI go in the /MENU folder. The various FinFlash, Insignia, NationName, USAir and USForce TGA's go in the OBJECTS/AIRCRAFT folder. The two skin sets go in the OBJECTS/AIRCRAFT/MiG-21MF folder. --------------------------------------------- Any feedback and comments would be welcome and can be posted at the SimHQ and CombatAce forums.
  14. Version

    338 downloads

    Skin for the Canberra B.2 model by Ahmed Junaid Raza (ajunaidr). Skin plates based on his originals. Canberra B.2 of No.617 Squadron, Royal Air Force, 1952. Serial selection is generic, though WD980 and WD997 were actually operated by 617 during this period. The skin depicts the "High Altitude Day Bomber" scheme of Dark Slate Grey, Medium Sea Grey and PRU Blue.
  15. Version

    185 downloads

    Skin for the Canberra B(I).8 model by Ahmed Junaid Raza (ajunaidr). Skin plates based on his originals. Canberra B(I).12 of No.12 Squadron, Republic of South Africa Air Force, 1970's-80's. This aircraft wears typical camo as worn by SA Canberra's during this period.
  16. Thanks BUFF! It must be my sloooowwwww computer that's the problem then! Yep. 1409 is the same as 1411, so I've deleted that one myself It was an earlier version, so I tried uploading with a shorter name to see if that made any difference. Also I got a message when I logged in saying that the RRAF Canberra file submission was denied? I take it that was because the link I supplied didn't work? Anyway I've deleted the link myself, so that should cure that! This is all new to me, so I guess I'll be bumbling about for a wee while yet!!! Mike.
  17. Hi all! I'm having a similar problem to Geg. I've tried uploading a 3+ Meg skin from my computer, but although it seems to upload, it freezes before it gets onto the page saying uploaded succesfully. I'm on dial-up, so it takes 10-15 minutes max to upload/download anything. Could the upload be timing out? I've checked the my files section and it's registered all the times I've tried uploading, but the files aren't there. Any help or advice would be appreciated! Mike. :)
  18. Version

    221 downloads

    Skin for the Canberra B.2 model by Ahmed Junaid Raza (ajunaidr). Skin plates based on his originals. Canberra B.2 of No.5 Squadron, Republic of Rhodesia Air Force, 1970's. This aircraft wears the markings of the Rhodesian Air Force after the Unilateral Declaration of Independance from Britain in 1965.
  19. Hi guys! Is it possible for the F-105G and F models to be posted as separate downloads? I'm asking because my ISP has a 2 hour time limit and I'm on dial-up, so 55Megs is beyond what I can download in one sitting. I can't use a download manager either as i the last time I used one it neffed my computer. Awesome work, and looking forward to flying them! Mike. :)
  20. Thanks for the heads-up AD! Mike. :)
  21. I not long downloaded the SLUF from downloads section and I was wondering if there is a specific fix for this aircraft? I've searched through the SimHQ archive and found that the problem relates to Sp3 changing how the undercart works. I've tried playing about with the undercarriage values in the A-7D_Data.INI file, but with not much succes. I can limit the bounce a bit, but the aircraft still veers to the left as it takes off when the AI is in control. Can anyone give me some pointers? I'd really like to understand what I'm doing as well, so any help would be greatly appriciated! Thanks, Mike.
  22. Sorry for a tardy reply, RLtm got in the way.... Thanks for the reply AD! Nae probs, it just gives me an extra incentive to get broadband!!! ;) Mike.
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