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About Mike1

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  • Gender
  • Location
    Aberdeen, Scotland, United Kingdom.
  • Interests
    Many and varied!

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  1. Non-vertically squished Greece/Turkey map? Mike.
  2. Duh! There's a Ratel in the SFP1 Groundobjects section! Mike.
  3. Ah, I forgot to mention that I only have SF2, none of the other games. As of yet anyway! I had a rake through the site and I found something I could use. I renamed the Jungle.tga from Stary's Green Hell 2 to City_trees1.tga and that fixed the square trees issue as it seems the mapping of the 3d file for the trees in the city tods matches that particular texture rather than the stock one. So, all good now! Does anyone know if the Ratel and Buffel are available as ground objects? Mike.
  4. Great looking terrain, Spudknocker! I have noticed that the trees on the city tiles look a bit odd, though. The City_trees1.tga included with the terrain doesn't seem to match whatever tod file the city tiles are using, so they look like square blobs ingame. Not a major dealbreaker as far as gameplay is concerned, but it does look a bit strange! The link for the effects pack you posted earlier doesn't go to the download, but the provider homepage? Any chance of adding it to CA? Mike.
  5. Caudron G.4

    I'll delurk to second that, Stephen's models are great and cover a nice variety of subjects. I admit to having a partiality to the two seaters as well, in particular the German and Austrian C types. My current favourites are the Phonix and UFAG C.1's, but I also like the various Albatros machines as well. Keep up the good work, Stephen! Mike.
  6. Italian Front (WIP)

    I'll agree with that! It's amazing what a well constructed terrain can do. I can appreciate what gterl is going through with placing the targets. Many moons ago when I was massively into SF1 I had a go at making a Persian Gulf terrain (http://combatace.com/topic/10692-new-terrain/ - lost everything in an HD crash!) and I remember laboriously placing the airfields and changing the tiles. Mike.
  7. Italian Front (WIP)

    This, I like! Mike.
  8. Thanks for uploading, Wrench! Works OK in Paint Shop Pro as well. Mike.
  9. Very, very cool! "Magnum opus" springs to mind! Mike.
  10. Any luck with the templates, Wrench? I fancy having a crack at a Bangladeshi machine to get the skinning talents back up to speed. I can also confirm that it does work in SF1, though a fair bit of tweaking is required to get it to work. Mike.
  11. Never say never - underestimating a potential opponent is not a great idea. I'd imagine that the DoD, and other countries in the region, are probably going to err on the side of caution about this. IIRC, the JMSDF have a pair of 20,000+ tonne "Helicopter Cruisers" on the stocks that are enlarged versions of Hyuga and Ise. If the Japanese were willing to go through the political hoops, I'd bet they'd be able to operate JSF. You also have India expanding it's carrier arm as well, both with the ex-Gorshkov and a domestically produced class. They do know how to conduct conventional carrier ops as well, though it was a while ago. I tend to agree with Gepard - short term, something to keep an eye on. Long term, let's see what the Chinese do with what they learn. Mike.

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