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Rooster89

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Everything posted by Rooster89

  1. Pfalz Parasol sounds great, now I dont have to be a traitor. lol. -Rooster
  2. Thanks for the update Pol. They're looking so sweet. I'm gonna have to sneak over behind the lines to get some stick time in that Parasol. -Rooster
  3. Thats awesome that all those guys from around the world can play together while still being in thier home towns. And so many instruments too. I'm a pretty big fan of the dobro so I'm glad they had one in there. Really really cool. Thanks for sharing Parky. -Rooster
  4. Well, I must've been holding the map upside down. -Rooster
  5. Congratulations Fubar, you earned it with that skin. Sooo detailed. Great job. -Rooster
  6. Comic strip Bhah

    Cant wait Red-Dog. Im working on mine too. This is gonna be fun. -Rooster
  7. Something helpful ....

    Shield my eyes!? I've seen better cans at the beverage center! -Rooster
  8. spinning ai

    lol. well at least its fixed now. Yeah, I've been out of the MP games for awhile now. Looks like I missed this one too. I'd like to get back in though. Im sure you miss my two seater sniping. lol. Are you guys all using the hardcore DM for mp games? Let me know and I'll try to catch a game sometime this week. -Rooster
  9. spinning ai

    You never know what the ai has been drinking before a fight. But if its with other planes too, then I have no idea. -Rooster
  10. spinning ai

    Hey duck, try starting QC at a lower altitude. Maybe youre too high up for the Dr.1's and theyre stalling out at that altitude. Just an idea, -Rooster
  11. Comic strip Bhah

    Hey thats pretty cool Red-Dog, and a great idea. Let us know when you get a strip done. In the mean time, I'll have to try it myself. -Rooster
  12. Sorry Macklroy. The same still applies. All of the crates in your flight will be flying the bird of prey. -Rooster
  13. Ahh Jeez, being semi-colorblind sucks. Chart looks good though Olham. Thanks. -Rooster
  14. Wow Olham. I'm diggin all the feathers on the Feuervogel. Nice work as always. -Rooster
  15. Thanks Jammer and Mack. That pic was taken on one of my favorite flights so far. No enemys sighted on the patrol, but the atmosphere was great. It was a nice late afternoon flight and the sun just barely peeked over the horizon as put my Albatros down on the airfield. -Rooster
  16. FSX Exit Menu

    Hey folks. Hopefully someone can help me. In FSX, after a flight I hit the Esc key to bring up the exit menu. This used to work, and almost does now, but now I hit it and nothing happens. If I hit it again, the menu pops up shortly and goes back into the game. I can also search around with the mouse and click buttons after the first time I hit Esc. Its like the menu is there and I just cant see it. Any help with this? Thanks -Rooster
  17. Hmm. Guess I either got a "lucky" streak, or I'm blind. -Rooster
  18. Good work Olham. Just a little side note for ingame squadrons. I'm not sure if the chart CJ or Typhoon has has this info, but I'll post anyway. You can fly in an Eindekker in FA 62 in June 1915. I've started a campaign there. Not much to shoot at but I believe its the earliest date. -Rooster
  19. I dont see anything funny here. Its a great commemoration to a trusty side kick. Congratulations on a skin well done Rickity. -Rooster
  20. Heres a couple of that I did a little tweaking to. -Rooster
  21. OT-Big Fish

    Isn't that one of the giant catfish from Vietnam or Laos? I was watching "Monster Quest" and they had the giant catfish on there, they interviewed a local and apperantly her young nephew of about 2 or 3 years old was eaten whole by one. They also had your Alligator Gar on the show Bullethead. They really are monsters. They kind of remind me of a silvery northern pike, pumped up on super steriods! Oh and with an alligator head. And they also had a man who claims to have hooked a 14 foot lake trout. He got it up to the boat, battling it on 20 pound test line for 6 hours! He knew it was about 14ft long because it was the length of his boat. Once he got it to the side of the boat though, the trout made one last break and snapped the line and the pole broke in 3 pieces. His friend, who took turns with the pole with him for the 6 hours, confirms the event. They were in a completely unfished, large lake in Canada. PS. Jesus Bullethead, Id say youre going for Nessie with that setup. -Rooster
  22. Medals?

    Woo Hoo! Thanks Paarma! You guys at OBD have out done yourselves once again. Thanks, -Rooster
  23. Baumer thought he was hot s*** with his extra set of Iron Crosses eh? Now that he's seen your Dragon Camel he'll have to wash those pants twice! Great screens and skin Lou. -Rooster
  24. Yes you can, however this is not a feature within the game itself, it takes a little file editing. Things may or may not go haywire with this (although nothing ever has the many times I've done this) so make sure you make a back up copy of the original pilot dossier. Go to C:\OBDSoftware\CFSWW1 Over Flanders Fields\campaigns\CampaignData\Pilots. Now find the dossier of the pilot you wish to transfer. Should be named Pilot__Dossier. The 3rd line from the top is your current squadron. Delete that line and type in the squadron that you wish to be "transferred" to. Type it exactly as it appears in the drop down menu where you would select a squad for a new pilot. If need be, copy and paste. Save and close. Now go into the OFF campaign. You may have to enter or exit the campaign mode once or twice to have the changes take affect. And there you go, "transferred" to your new squad. -Rooster
  25. Medals?

    Yep, every 5 kills earns a medal. I hope the dev's dont take this the wrong way at all, I cant speak enough high praise of this beautiful sim that we've all been enraptured by and how much I appreciate the work they've done. But possibly could we have a revision of the medals system? I dont really know how games are encoded or how they write the software or anything like that, I imagine that its dificult and very tedious (so I hope the devs dont beat me up too badly for this) but maybe a different system could be worked out? Something like: In a pilots campaign, medals are awarded on a points system (sort of in the same way RB2 worked). Every mission flown counts as 50 points, every succesful mission flown counts as 100 points (less points if the manager figures you wrecked your plane). Every kill counts as 200 points, but if you get multiple kills in one mission, say 2 kills=500, 3 kills = 800 and so on. Say you would get an Iron Cross 2nd class at 1500 points. You could have a pilot fly 8 succesful missions and 4 unsuccesful missions with a 2 kill mission mixed in and recieve the Iron Cross 2nd class. 3,000 points for the Iron Cross 1st class and just have the Blue Max the way it was with a numerical kill requirement. Just trowing out ideas, let me know if I should keep them to myself. -Rooster
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