trek
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Everything posted by trek
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Anyone Here Has Patch (V1.26/1.27) March 7, 2009?
trek posted a topic in WOFF UE/PE - General Discussion
I've rolled back and I'm playing the Original Version of OFF3. For some reason on my machine and joystick combo I find playing OFF with the final SuperPatch too difficult controlling my planes's flight characteristics. Polovski suggested I post this query here. I'd like to obtain the first patch that included the "Gun Jam Option." According to the OFF Site Patch Data, that would be the March 7, 2009 (v1.26/1.27) Patch. If anyone here still has that particular patch that they can post here for download I would be eternally grateful. As indicated I'm an Easy Flight Model guy and not a Hard-Core OFF player. The "Gun Jam Option" is the only thing I'd really like to have if I choose not to go back to the final Superpatch Version. Also, I'm not an MP player either. Just a retired 62-year-old Grandpa that loves WWI Air Combat. Thanks All. -
Anyone Here Has Patch (V1.26/1.27) March 7, 2009?
trek replied to trek's topic in WOFF UE/PE - General Discussion
Yes. Olham I'm on the Pilots Map. I'm located here in Central Florida. -
Anyone Here Has Patch (V1.26/1.27) March 7, 2009?
trek replied to trek's topic in WOFF UE/PE - General Discussion
Olham, Since you're in Berlin, I was wondering if you ever travel over to the Eifel area? In 1985 I was there with my late father. He was fighting in the Battle for the Hurtgen Forest in WWII. We stayed in Monschau and Duren. We actually saw some bunkers and pillboxes his unit attacked along the Westwall. We visited Merode Castle where his unit stayed a couple nights. Very interesting area. Reminds me of the Blue Ridge Mountains here in the states. -
Anyone Here Has Patch (V1.26/1.27) March 7, 2009?
trek replied to trek's topic in WOFF UE/PE - General Discussion
OK, I've got the patch. Installed and OFF3 is working great. My thanks to everyone here for their generous offers of help and to others for their advice: Uncleal, cptroyce, Polovski and especially Olham in Berlin. Absolutely great people on this Forum! This example just reinforces why I got back into PC Gaming. To me the best part of this hobby is the interaction with you fellow gamers. Thanks again, all! Back to flying as Joseph Jacobs of Jasta 7 in my Black Fokker DR1! -
Anyone Here Has Patch (V1.26/1.27) March 7, 2009?
trek replied to trek's topic in WOFF UE/PE - General Discussion
Yeah, Uncleal, Good advice. I'm one step ahead of ya. I've already uninstalled and reinstalled OFF3. For me, as a matter of course I always do a complete search for any leftover files of any program I uninstall. I also recommend cleaning registry files often as well. The free app "CCleaner" is a favorite tool I use. Battle of Britain II comes to mind as a program I had to perform the procedure on to get the reinstall working properly. That one leaves lots of files on your HD when you uninstall it. To keep ROF running properly I would recommend doing a DeFrag and cleaner on that CPU hog every time you get an update as well. I run ROF on my Vista 32-bit in XP Comp Mode for best results. -
Anyone Here Has Patch (V1.26/1.27) March 7, 2009?
trek replied to trek's topic in WOFF UE/PE - General Discussion
Cptroyce, Thanks for the offer for the gunjam zip, but I have a feeling it won't work in OFF3, or it might screw up the program. Anyone here know this for sure? Olham, Thanks for you generous offer as well. I'd hate for you to go to that much trouble. Is there anyway the patch could be uploaded here? Or would that be a violation of regulations on this site? If so, I certainly understand. Uncleal, glad to hear from you again (you know my ear is STILL very sore). It was a fair fight and we both got in our punches, so lets' call it a draw. No, I don't need a new joystick (I've got a fairly new Logitech 3D Extreme Pro.) No rudder pedals though, just the twist rudder action on the stick. And, yes, I fly OFF3 on the Easy setting. I own 11 other FlightSims including those "other two" WWI FSims and fly them on Normal. I got back into PC Gaming about two years ago after retiring from Systems & Engineering at a big-city newspaper. I previously had been into Gaming and stopped around 1995. Working with PCs' and LAN systems at work and then sitting in front of one at home just became too much. So, now that I'm retired I have the time and inclination to Game again. I think I enjoy working on and solving problems associated with the games however, as much as I enjoy playing them. I enjoy modding especially. Getting back to OFF3. Like I said before, for some reason in OFF3 with the final SuperPatch, the Flight Control on my plane has become overly frustrating. So much so, that I decided to roll back to the original. I didn't initially want to say so because I didn't want to get flamed here or pounced on for my decision. Using the original has restored my aircraft to controllable again. Reading the FAQ on the OFF site's patch histories has made me question whether the FM had already been changed by the Ver1.26 Patch. I assume it changed the Easy FM as well? -
I did a uninstall and reinstall of OFF yesterday. Just to experiment I played the game with the Original Version from the disc. I did not install the SuperPatch which I have. I'd been having problems with flight control after the SuperPatch which I installed as soon as it became available. (FYI: I've had OFF since day one.) For some reason OFF plays much better for me on the Original Version. I'm not a hard-core flyer by any means, but even with the flight model on the easiest, with the SuperPatch I was always fighting the stick with spins, trouble climbing, etc. Also, I'm getting better FPS and overall game performance with the original. Has anyone else here experienced this and tried rolling back to the original version? I play 11 other flight sims and the updates on those did not have the same effect. The result is I'm seriously considering just sticking with the original. I've done all the FAQ tweaks with both versions, as well as the ATI tweaks. Yes, I'm running an ATI Palit Radeon 4850GC. I think the consensus here was that the Radeon cards are not like as well by OFF? My system and specs: Falcon-NW Fragbox 2 Gaming PC Vista 32-bit OS Intel Duo-Core E8500 Chip 4MB RAM ATI Palit Radeon 4850GC
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Thanks for the info Olham. I was really asking about the flight model for the player's plane. Whether the flight difficulty had been increased from the original OFF up to and including the SuperPatch. I'm still trying to figure out how I'm able to handle my plane great in the original verison of OFF3 (V1.0) and it being much harder (almost out of control) in the final SuperPatch version. Also, if I have to stay with Ver 1.0 does anyone here know how to manually go into a file and fix the occasional gun jams you get in version one? That is the one feature from the final version of OFF that I'd like to have.
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Yeah, Von Paulus and Oldham you may be right about the Vista issue. Although, I don't have any problems on my other FSims. Did they tweak the flight model in OFF to make it harder after the inital release (in other words has it changed with the numerous patches up to and including the SuperPatch?) Also, what is the experience here with others running OFF in XP Comp Mode and/or setting the Affinity with Duo-Core?
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Due to a technical problem, I'm going to need to uninstall and reinstall OFF. Any tips, tricks, I need to know? Do I also have to uninstall and reinstall CFS3? Does the Uninstall exec. of OFF remove all of the game program or do I need to perform a full system search for any remnants of the game program left over? Thanks.
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Thanks for the info Polovski. I guess with some people if they're having a bad day or something, I need to be extremely careful with my wording in a reply post. No disrespect was intended. Of course, my ear is very sore right now.
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Why don't you stick it in your ear, its' already up your ass.
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Look, I'm having no problems with running OFF. Technical problems, I'm using as a generic term, meaning hardware replacement. Didn't think it was necessary to be specific. I just need answers to my first post's questions, yes or no. Thanks.
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Just wondering about daily download limits. I checked the regulations here on CA and I guess I'm considered a Junior Member with a limit of 8 downloads. Yesterday I DL'd up to the 8 maximum for me. However, today, CA would only allow me 3 downloads before informing me I had exceeded my limit (I DL'd 3 Fokker Skins.) I was just curious if anyone here knows why it limited me to only 3 today instead of my limit of 8?
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Correction, sorry, I'm a "New Member" with 8 daily DL limits (not a junior member.)
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OK, I downloaded a half-dozen skins from this site for FE2. I put them in my Mods>Objects>Aircrafts>Aircraft Type Folder. When I choose the paint scheme while in-game the skin choice is there. However, when I start flying, the plane is all-black (no colors). Anyone here know what I'm doing wrong?
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Thanks peter and whiteknight. Yeah, I discovered the problem over at ThirdWire with TK's help. And, you're right some of the skins I'd installed will not work with the standard Thirdwire models. Six of the DR1 skins I tried are for the A-team DR1s. I did successfully install four DVII skins and they are working. I see many DR1 Skins in the Fokker Section by Quack74. Do you guys happen to know if his skins work with the standard ThirdWire models?
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Thanks for the replies, guys. Yes, I'm placing the (for example) DR1 Skin in the DR1 Folder. peter01, thank you also for the info about not having to do the skin procedure the old way. I've tried it the old and new way. I assume I'm setting up the folders right: Mods>Objects>Aircrafts>Aircraft Type>Skin Folder? I mean, the Texture.INI is inside the (for example) DR1 Berthold Folder and I'm placing that folder inside the Aircraft Type (DR1 Folder). It is weird that the plane is showing in-game as all-black.
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Spectre Gunship Aiming?
trek posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Just installed the 4-part SF:Vietnam expansion pack mod. What a fantastic job! I tried a mission with the Spectre Gunship, but couldn't figure out how to aim and hit anything. I'm probably missing something right in front of me, but still no luck. I see the sweeping radar screen in the upper right corner and the front facing targeting reticule, but since the guns face only on one side of the plane how do you actually aim? Does anyone know the procedure for targeting with the AC-130 or is it not possible? -
Thought I'd pass this info on to you guys here. The German film " Der Rote Baron" of 2008 is finally going to be available here in the USA on June 1, 2010. Initially, its' only available in Blu-Ray (my PS3 will come in handy once again.) It will sell for $25.29. Check if out here: www.cduniverse.com
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1966 Triumph TR-4A. I was 19 and it was my first new car. Color was red with knock-off hubs on wire wheels. I'd ride around town even in cold weather with the top down with my dog Muggs who was a Boxer breed. I even cut holes in a wool watch cap for his ears. We both had matching watch caps and mufflers and goggles we wore. We got some hilarious reactions from people in town. The only problem was when my girlfriend wanted to ride along too, Muggs resented having to sit in the small rear area. He like riding shotgun. He had no choice though, cause my girlfriend's legs in her miniskirt looked too good to not have sitting in that seat beside me! Those were the days!
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I'm one of those WWI FSim "bouncers". I find myself bouncing from OFF to ROF to FE2. I'm thankful I have all three to play. I purchased both the latest OFF and ROF when they were published and recently upgraded from FEGOLD to FE2. My thoughts and experiences on all three: OFF: OK, its' my favorite. Unequaled in depth and features and authenticity. I takes quite a bit of tweaking and experimentation to get the best from it (my PC: Vista 32-bit, ATI 4850gc and Intel 3.16ghz chip). Once you get the game setup its' wonderful. I'm still not crazy about the CFS3 engine , but what the OFF guys have done with it is simply amazing. ROF: Unequaled graphics (better than any FSim I own and I have 14). Complicated setup. Lousy campaign, but the community has responded by creating some good SP Missions, and the wealth of custom skins are great (including some from the Blue Max movie and Flyboys) not historical, but fun. Keeping the game running well after each and every update is a pain in the ass! Everytime I think I've got my tweaks figured out, I find I don't. On my system I can run Crysis and Company of Heroes maxed, with ROF the cpu is always at 100% and some graphically intense missions look like a slide show. I'm running a duo-core chip (some say ROF is optimized for Quad, but my friend has quad and still has the same problems) also other quad users on the ROF forum say the same thing. It helps somewhat to run Vista in XP Comp Mode for ROF. ROF has a long way to go, but it IS a game for the future (consider the progression of IL-2 over the years from what it was originally.) The ROF guys need to address the CPU and GC eating nature of the game first and foremost! FE2: I'm a big fan of ThirdWire Games. As TK admits, they're set up as "lite-sims", nothing more, nothing less. I own three of his Modern Air Combat titles. As the previous poster stated, FE2 is fantastic looking with the new mod-tiles installed. FE2 like all of TK's sims are the easiest to install and get up and running, bar none. He also supports his products and generally listens to his clients. I find the enemy AI to be quite good in FE2 and get "bounced" quite often in various missions in the game. The pyrotechnics in the game are good too. If you don't think FE2 is challenging then try the "Hard" setting on "Full Realism." I think you will be pleasantly surprised. So, my point to all of this? The more the merrier, each one of these games bring something unique to the WWI Combat Flight Sim table. We only live once and time is short, and I enjoy all of these games for what they are and what they are not. "In the Land of the Blind, the One-Eyed Man is King."
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Yeah, me too. I also posted to TK the day FE2 came out. Rest assured, he will fix the medals problem in a patch soon.
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OK, I've DL'd three SP Missions so far and placed them in the Mods>Missions folder of FE2. They DO work, albeit without the proper skins I suppose (I never played them in FE.) Anyway, here are the three: The Rittmeister Falls Voss vs. 56 Richthofen's Final Two Victories I also DL'd a couple Campaigns: Bloody April 1917 and Cambrai 1917. What's the procedure for implementing them. Do you have to create multiple folders like Campaigns, Menu, etc. and then place the mod files into them? I'll DL more later as CombatAce informed me I've reached my limit of DLs for today.
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Sorry, about the new thread but I wanted this to get immediate attention, so I can enjoy FE2 to the fullest. I'm probably a doofus, but I've looked high and low for the SolidObjectTextureMaterial data to change the settings posted by Stary and can't seem to find them. Where is the file located? Is it in the Mods folder under an init? Also, can any of the single player missions from FE be imported to the Mods mission folder and played on FE2? Thanks!