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Everything posted by Cliff7600
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Raven's P-40
Cliff7600 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I do a FM fix on my own (WOE 08), I don't think I will release it. But here's some parts : For the landing gears, in the data.ini file [TailGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=8.0 AnimationID=1 DragArea=0.25 HideGearNode=TRUE ModelNodeName=GearT InsideNodeName=TWWell ShockAnimationID=4 ShockNodeName=TG_Pivot //ShockTravelAxis=Z-AXIS ShockStroke=0.08 SpringFactor=0.9 DampingFactor=0.8 WheelNodeName=Tail_Wheel //RotationAxis=X-AXIS RollingRadius=0.142 CastoringWheel=TRUE CastoringNodeName=TW_Yoke Steerable=TRUE MaxSteeringSpeed=50.15 Locking=TRUE MaxSteeringAngle=45.0 InputName=YAW_CONTROL ControlRate=3.0 HasBrakes=FALSE RollingCoefficient=0.05 MaxDeploySpeed=78.71 [LeftMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=8.0 AnimationID=1 DragArea=0.85 HideGearNode=FALSE ModelNodeName=PivStrutMain_L InsideNodeName= ShockAnimationID=3 ShockNodeName=LM_Shock //ShockTravelAxis=Z-AXIS ShockStroke=0.15 SpringFactor=1.0 DampingFactor=0.75 WheelNodeName=L_Tire //RotationAxis=X-AXIS RollingRadius=0.380 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=78.7 [RightMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=8.0 AnimationID=1 DragArea=0.85 HideGearNode=FALSE ModelNodeName=PivStrutMain_R InsideNodeName= ShockAnimationID=2 ShockNodeName=RM_Shock //ShockTravelAxis=Z-AXIS ReverseShockOrientation=FALSE ShockStroke=0.15 SpringFactor=1.0 DampingFactor=0.75 WheelNodeName=R_Tire //RotationAxis=X-AXIS ReverseModelOrientation=FALSE RollingRadius=0.380 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=78.7 For the canopy, if the animation key 10 is used, in the cockpit.ini file : [Canopy] Type=EXTERNAL_ANIMATION_LINK NodeName=CanFrm_In MovementType=POSITION_Y Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-0.7 Set[02].Value=1.0 ItemNumber=5 [CrankCanopy] Type=EXTERNAL_ANIMATION_LINK NodeName=CrankPl MovementType=ROTATION_x Set[01].Position=230.0 Set[01].Value=0 Set[02].Position=590.0 Set[02].Value=1.0 ItemNumber=5 This model is a beauty, AWESOME!!! Thank you a billion times ; ) -
Veltro2k WWII WIPS
Cliff7600 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Campini-Caproni maybe? -
[Fictional] When time and speed are essential!
Cliff7600 replied to ValAstur's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Air France pilots syndicate would not allow that! xD Nice skin, nice story. Can I keep my bag aboard? -
SU-17 tilt
Cliff7600 replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ymac= - for the left side + for the right side (nothing in fact before the value) -
MiG Low cost Fighter KS-1
Cliff7600 replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Yes the range... Without drop tanks it's bingo fuel on initial climb xD -
i need help with Avionics_ini
Cliff7600 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The soviet birds have a little plane on the HUD that only moves as a banking indicator. If I'm right, it's a transparent mesh in the cockpit LOD with a tga to make it look like a HUD entry. So you might create a mesh on your new HUD that you could animate via the cockpit.ini file. Stary already did some "still gunsight" in his cockpits, so it's the same but animated like a ADI ball. I'm pretty sure you had the idea and it's already done ; ) -
I need a P-40E Part
Cliff7600 replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Sorry for the off-topic, but you can actually make the elevator trim works, both on the behaviour and in the cockpit. Only one way of course, with the thrust vector control, but still very useful to land. Already done on 4 unreleased birds. -
i need help with Avionics_ini
Cliff7600 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I fully agree 1000% -
Can somebody please tell me what is the first word? "????? авар шасси" Thanks
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Thank you very much большое спасибо
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Storm and Scorpion
Cliff7600 replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
The Scorpion is quite a little "-> <-" or maybe "<- ->" It recreates the first sight of a F4H-1 Phantom xD -
The Red Arrows before my balcony
Cliff7600 replied to elephant's topic in Military and General Aviation
LUCKY MAN!!! ; ) -
Visual Oddity...
Cliff7600 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I fully agree with Raven, I think it's a "lost" mesh. -
Soviet carrier ship deck
Cliff7600 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Please, can somebody tell me the height, from the surface of the sea, of the deck of soviet carriers Kuznetsov and Gorshkov? When the aircraft is on the deck, what the pressure altimeter reads? (meters or feet, as you want) Thanks -
Is there any interest....
Cliff7600 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
They used 60 rounds drums until the 400th Beaufighter, after they switched to linked belt. But the question remains, how many rounds... -
Soviet carrier ship deck
Cliff7600 replied to Cliff7600's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks It was in game, but it will work anyway : ) -
Is there any interest....
Cliff7600 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Same here, I'd like to use what you did for the Beaufighter. I'm still in Wox. -
Can't get back 'on the boat'...
Cliff7600 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The very first thing I would try is to remove the landing speed entry //LandingSpeed=64.00 The second thing would be to decrease the flaps efficiency, just to check what's going wrong. [FlapXXX] SystemType=HIGHLIFT_DEVICE CLiftdc=XXXX <-- lower value here The "second first" thing would be to check the hook ModelNodeName but I'm sure you did that right. -
Converting Thirdwire Tank to Reco Pod
Cliff7600 replied to Coupi's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The answer is here http://combatace.com...-skin-creation/ Bonne lecture ; ) Step 3 -
Fire Warning Light Test
Cliff7600 replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I would edit the "FullABRPM=" entry At 1.2 it would be enough, more it should work for sure. I think you need the gastemp entries as well (not sure) GasTempMaxRPM=635.0 GasTempIdleRPM=420.0 GasTempChangeRate=5.0 OverheatTemp=750.0 DamageTempDelta=300.0 (from the F-4) -
Mirage 4000
Cliff7600 replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Let me introduce you Mlle Anne Chappement, who's in charge of the final tests of the Mirage 4000. Don't worry about her slight accent, the DST..., euuh... "checked" her, nothing serious for sure. "Bonjour ma chère, would you like a drink? The Mirage 4000? Yes, anything you want to know..." -
Mirage 4000
Cliff7600 replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
What other paint of the Mirage??? Ouf toi! :^o I understand now... : @ -
Mirage 4000
Cliff7600 replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
The Russians are trying to block the release of this aircraft, by undercover operations against the french engineers. So far it worked xD Time is our enemy -
SFP2 f-14 on SFP1
Cliff7600 replied to destriero55's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Use the SF1 data, or the swingwings part of the data (copy/paste) [LeftSwingWing] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_MACH Setting[1].Angle=24.0 Setting[1].DeployValue=0.79 Setting[1].RetractValue=0.84 Setting[2].Angle=48.0 Setting[2].DeployValue=0.49 Setting[2].RetractValue=0.54 MaxDeflection=48.0 MinDeflection=0.0 ControlRate=0.3 ModelNodeName=LeftWing RotationAxis=Z-Axis CDdc=0.0150 CLiftdc=0.0800 ReverseModelOrientation=TRUE [RightSwingWing] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_MACH Setting[1].Angle=24.0 Setting[1].DeployValue=0.79 Setting[1].RetractValue=0.84 Setting[2].Angle=48.0 Setting[2].DeployValue=0.49 Setting[2].RetractValue=0.54 MaxDeflection=48.0 MinDeflection=0.0 ControlRate=0.3 ModelNodeName=RightWing RotationAxis=Z-Axis CDdc=0.0150 CLiftdc=0.0800 ReverseModelOrientation=TRUE If it's the same, then I don't know... If it works it's because it's a SF1 LOD. Try with another much better SF2 model... -
SFP2 f-14 on SFP1
Cliff7600 replied to destriero55's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
http://combatace.com/files/category/168-f-14-tomcat/ the answer should be there...