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Cliff7600

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Everything posted by Cliff7600

  1. I don't have it but wanted to post anyway
  2. Testing (and editing) over the welcoming kingdom of Dhimar
  3. The wingmen reach out of fuel, the propellers stop but the aircrafts don't slow down, and they held the formation until WP 9 to finally crash when doing the landing approach. If you're cheating, do it til the end damn !
  4. Just my 2 cents : Component[019]=Remove <-- Add component [Remove] <-- Component name must match ModelNodename=Empty <-- this can be any word you want DestroyedNodeName=gunner <-- this is the name of the part you want to remove DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE MassFraction=0.0 <-- You must add this line If you don't add the "MassFraction=0.0" entry the remaining weight will be shared with the part you added. And if the fuselage part (most of the time) doesn't have a "MassFraction=" entry, there is weight to allocate.
  5. I didn't understood why the pictures were so dark. I thought "C'mon it was 1948, they knew how to take a photograph back then" ( / what's wrong with them !?! xD) And while I was studying the fading of the green paint on black and white pictures, my brain did its daily effort and I realised : the Spitfires had been repaint in NATO camo colors, dark grey / dark green / PRU blue. I used these values : Dark grey / Basalt Grey : hexa 575D64 Dark green / Yellow Olive : hexa 453F2F PRU blue : hexa 5C7A82 If you have more reliable values for these colors please tell me ! (the tail is in lighter olive green on purpose)
  6. View File Spitfire Hydroplane Mk1 / Mk5 / Ki-65 --------------- Spitfire for CombatAce --------------- SF2 version 2021 TurboSquid : original 3D model Snapper21 : source file donated to CA, project development and textures editing Wrench : project development origin and weapons pack Starfighter2 : original Spitfire Mk9 cockpit Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis. Cliff7600 : textures editing, decals and inis, cockpit editing. Thirdwire : textures and inis. Bunyap and Killerbee : weapon packs The guns come from the "SF2_Gun_collection" by Flogger23 These are the models made for CombatAce from the original TurboSquid 3D source file. It is made to be downloaded for free at CombatAce site only, and not to be used in any other way. The models have been designed for a SF2 / ThirdWire use and nothing else. Not to be merged with other files sharing the same original 3D model. - Spitfire Mk1a Hydroplane - Spitfire Mk1a Hydroplane Long Range - Spitfire Mk5b Hydroplane - Spitfire Mk5b Hydroplane w Vokes filter - Ki-65 Hydroplane Only two aircrafts of this pack actually existed : R 6722 and W 3760 Submitter Cliff7600 Submitted 07/13/2023 Category What If Hangar  
  7. Spitfire Mk.XIV masquerading as a P-47D of the 410 Fighter Squadron / 373 Fighter Group
  8. I was working hard on a very historical skin and then I don't know, I lost it... a little update / the anti glare panel is needed for the real bird Something related but still not the bird I want to do (LOD is done since 18 months) And this is the bird I wanted to make at first : Still some details to do
  9. No.11 squadron also had their Mk.XII
  10. You guys Spitfire enthusiasts have an amazing train of thoughts
  11. Version 1.0.1

    119 downloads

    --------------- Spitfire for CombatAce --------------- SF2 version 2021 TurboSquid : original 3D model Snapper21 : source file donated to CA, project development and textures editing Wrench : project development origin and weapons pack Starfighter2 : original Spitfire Mk9 cockpit Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis. Cliff7600 : textures editing, decals and inis, cockpit editing. Thirdwire : textures and inis. Bunyap and Killerbee : weapon packs The guns come from the "SF2_Gun_collection" by Flogger23 These are the models made for CombatAce from the original TurboSquid 3D source file. It is made to be downloaded for free at CombatAce site only, and not to be used in any other way. The models have been designed for a SF2 / ThirdWire use and nothing else. Not to be merged with other files sharing the same original 3D model. - Spitfire Mk1a Hydroplane - Spitfire Mk1a Hydroplane Long Range - Spitfire Mk5b Hydroplane - Spitfire Mk5b Hydroplane w Vokes filter - Ki-65 Hydroplane Only two aircrafts of this pack actually existed : R 6722 and W 3760
  12. Su-33 Flanker D in parani colours by GKABS and team.
  13. It's doable but it requires first some additional 3D meshes. Currently the hierarchy is : Fueslage_2 / LeftCanard Fueslage_2 / RightCanard If you would had : Fueslage_2 / "LeftPivotCanard" / LeftCanard Fueslage_2 / "RightPivotCanard" / RightCanard you could use the "LeftPivotCanard" & "RightPivotCanard" (whatever the names) as control surfaces, and use them as leading edge flaps "DeploymentMethod=AUTOMATIC_ANGLE_OF_ATTACK". I think it would bring some issues when on ground, with the canards moving without reason when the plane is stopped. (or maybe not, depending on the settings)
  14. When making a new gunsight, you know you're done when you're blaming again the handling of the aircraft instead of the lack of successful hits.
  15. @Spinners Can you post a screenshot of this seaplane in the water please ? I'm curious and I'll never have the chance to check it by myself. ------------- Mandatory Screenshot -------------
  16. There's a Spitfire Mk XIV project in progress It's probably the same 3D model source.
  17. It's easy to know when a parani tries to enter the Dhimari airspace. The air force interceptors don't let him any chance to evade. The picture is taken from a little airfield I added near Al'Duhok. It's the same place as the post before, with the Hueys. I'm the chased MiG you can see on the left (so you can admire the accuracy of the shot with their nuclear thingy) and I won't make it because they kept shooting at me even at sea level.
  18. I made 100 serial numbers tgas for a cancelled Westland Lysanders order. Yet there's no Westland Lysander project, as far as I know. Fortunately ! Otherwise I should have make historical Lysander serial numbers tgas. It's a nice aircraft. (no request here, just nonsense) I really wonder if administrator members can take a look at what we send each other when working on a project xD ------------------------------ EDIT : I didn't tell you but I continued 49 tgas for a cancelled Beaufighter IIF order What's wrong with me ?
  19. I think it is possible. Check FastCargo's F-103. Animations 7 & 9 and 8 & 10 are "on top of another". The thing is not to use them at the same time (in the date.ini file). Another example is Veltro2K's F-102 though it doesn't work as wanted in Mue's LOD viewer. There's 4 animations 6/7/8/9 moving the same meshes. If I were you I would try (but I'm not xD ) It should work, as long as meshes hierarchy is correct.
  20. I second that Thank you Logan4 ! It's always a great pleasure to admire your models by Mue's LOD viewer ^^
  21. View File Canuck FAW.4 RAF & IAC Canuck FAW.4 "What if" RAF version by Spinners !!! IMPORTANT : this mod is NOT release under the CombatAce Modders Licensing Agreement rules !!! (see readme) This is a "What if" version of the CF-100 Mk4B in service with the Royal Air Force. The main interest is the 3 skins : - RAF 151 sq - RAF 153 sq - Irish Air Corp Credits go to : Sundowner : Aircraft model, cockpit model, various ini work, some skin work, research. 1977Frenchie : Skins, decals, hangar and loading screens, research. Baffmeister : Flight model, some ini work, some research, package compilation and readme. Wilches : Beta testing and research. Crusader : Research. Bunyap & 331KillerBee : weapon. and : Spinners : RAF what-if version, skins edits, decals, hangar and loading screens. Cliff7600 : ini edits and readme. Read the readme file for installation and important notes. Submitter Cliff7600 Submitted 04/03/2023 Category What If Hangar  
  22. Canuck FAW.4 RAF & IAC

    Version 1.0.0

    59 downloads

    Canuck FAW.4 "What if" RAF version by Spinners !!! IMPORTANT : this mod is NOT release under the CombatAce Modders Licensing Agreement rules !!! (see readme) This is a "What if" version of the CF-100 Mk4B in service with the Royal Air Force. The main interest is the 3 skins : - RAF 151 sq - RAF 153 sq - Irish Air Corp Credits go to : Sundowner : Aircraft model, cockpit model, various ini work, some skin work, research. 1977Frenchie : Skins, decals, hangar and loading screens, research. Baffmeister : Flight model, some ini work, some research, package compilation and readme. Wilches : Beta testing and research. Crusader : Research. Bunyap & 331KillerBee : weapon. and : Spinners : RAF what-if version, skins edits, decals, hangar and loading screens. Cliff7600 : ini edits and readme. Read the readme file for installation and important notes.
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