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What If Hangar

578 files

  1. F-19 Stealth Fighter

    F-19 Stealth Fighter
    September 13th, 2022 (1st Release)
    by Julhelm, Dels and Menrva
    >For Strike Fighters 2 games
    This is a rework of Julhelm's fantastic F-19 stealth fighter 3d model, now featuring a centre strut canopy structure (thanks to a cheap trick of repainting the bubble canopy glass) and a new cockpit, a purposely modified F-117A cockpit by Dels.
    Among the improvements, it now features proper hit boxes and collision points, proper location for position lights and landing gear lights, reworked skins, aircraft characteristics and loadouts meant to resemble the ones of Microprose's F-19 Stealth Fighter game.
    It still features two internal weapon bays (unlike Microprose's exaggerated four bays), but with properly reworked limits; you can have 4x Sidewinders or 3x AMRAAMs per bay, 2x bombs or AGMs depending on their overall weight and size. A 20mm cannon is on the nose with 680 rounds, and an extra 1,900 lbs fuel cell has been added for a total of 11,800 lbs of fuel; non-afterburning engines are used for stealth reasons. An (invisible) arrester hook has been added as well, since Microprose's version could also operate from aircraft carriers.
    Skins feature the 83-019 serial number and an F letter on the vertical tails; these two details come from a picture of a menu screen in one of the releases of Microprose's F-19 Stealth Fighter game, where you could choose between an F-19 or an F-117A. More serial numbers couldn't be featured as the 3d model of the aircraft does not support decals without decal bleeding issues. Just imagine piloting the only example of F-19 in very black operations!
    Three new skins were created: a Prototype Black skin created from the specular texture Julhelm had made, and Desert and Arctic camo skins made by modifying the USAF Euro camo skin created by kblomkvist.
    NOTE: Strike Fighters 2 has no proper IRST functionality, so for the purpose of launching AMRAAMs a very basic ACM radar mode has been added to the avionics file of the aircraft. Moreover, the default cockpit features an obtrusive front strut which makes the cannon difficult to use. You can activate an alternative cockpit LOD in the relative INI file.
    >What-if Backstory
    During the development of the Have Blue demonstrators, Lockheed's Skunk Works division also conceived a third experimental stealth aircraft featuring an entirely different shape, rounded fuselage and wings, and meant to have air combat capabilities. The CIA got wind of it, classifying it at the highest possible level and using it as a cover-up story for the stealth aircraft that came to be the F-117A Nighthawk. In 1986, the Testor Corporation released a plastic model aircraft kit, calling it the "F-19 Stealth Fighter". Jane's All the World's Aircraft 1987-88 book listed an RF-19 as a Lockheed development project. The conceptual drawings of it were generally similar to Testor's design. In 1988 a combat flight simulator game, F-19 Stealth Fighter by Microprose, was released just moments before the public unveiling of the F-117A Nighthawk attack aircraft, which is said to be what it sought to represent. The reality is that a single F-19 existed and, during secret flights over Groom Lake, this experimental aircraft showed unique strength and was deemed a super-aircraft. Due to its funding and mantaining costs, the project was officially abandoned in 1983. Unofficially, this single example of F-19 took part in black operations all over the world until 1997. It is named F-19A Nightowl, internally nicknamed "Flying Frisbee" for its rounded shape and also referred to as "Ghostrider" for allegedly being affiliated with the 416th TFS Ghost Riders flying the F-117A Nighthawk.
    "The view would have been frightening to most men, there were solid clouds overhead at 4000 feet. He flew through the showers, he more heard than saw on this black night and the dark outlines of the trees appeared to reach up and snatch at his speeding fighter. Only a madman would be so low on such a night. 'So much the better' he smiled in his oxygen mask" - Tom Clancy's Red Storm Rising

    >Credits (in no particular order):
    -Julhelm, for creating this well-made 3d model of the F-19.
    -Dels, for his kindness in reworking the F-117 cockpit following my request.
    -kblomkvist, for his USAF Euro camo inspired by Tom Clancy's Red Storm Rising book.
    -guuruu, for sharing his RWR symbols improvement mod and for his improved sound files.
    -simonmiller416, for his smokeless rocket effects mod.
    -Crusader, for the more realistic weapons data for AIM missiles.
    -TaktischesGenie, for his suggestions and chats we've had about the F-19 concept.
    -My girlfriend, for supporting me in all of my endeavours.

    261 downloads

       (2 reviews)

    1 comment

    Updated

  2. [Fictional] North American F-100D Super Sabre

    North American F-100D Super Sabre (West Germany) for STRIKE FIGHTERS 2 
    This is a simple mod of the stock F-100D to create a fictional F-100D in service with the German Air Force in the 1958-1967 timeline with colourful 'Black Tulip' markings for JG 71.
    I'm releasing this 'as is' as a request from a couple of my friends here at Combat Ace. Only 8 aircraft numbers are supplied and the complex nose marking is the best I can do with limited time.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-100Dwg folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-100Dwg folder into your Decals folder.
    That's it! In your aircraft selection drop down menu you will find this under F-100D Super Sabre (West Germany) this is just to separate it from the standard F-100D as I've removed the refuelling probe from this version.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - Dec 18th, 2022
     

    36 downloads

       (0 reviews)

    0 comments

    Submitted

  3. [Fictional] Republic F-105D Thunderchief - West Germany

    Republic F-105D-5RE Thunderchief for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Third Wire F-105D to create a fictional West German Thunderchief in the 1962-1967 timeline. A USAF skin is also included for joint operations!

    BACKSTORY
    When Kennedy and Khrushchev first met at the Vienna Summit in June 1961 there was hope of better relations between the USA and the Soviet Union but in the weeks that followed these hopes faded when the Soviet Union proposed a treaty between Moscow and East Berlin leading to Kennedy countering with a clear statement that any treaty interfering with U.S. access rights in West Berlin would be regarded as an act of war. Upon his return to the USA, Kennedy's advisors told him that Khrushchev was still planning to sign a treaty with East Berlin and advocated an immediate military build-up in Europe including the deployment of the new Republic F-105D's of the 36th Tactical Fighter Wing and the 49th Tactical Fighter Wing with both wings having a primary tactical nuclear strike role.
    The erection of the Berlin Wall in August 1961 caused Kennedy more anxiety and among a raft of actions he authorised the immediate transfer of 36 F-105D's to the German Air Force with most aircraft coming from the 335th Tactical Fighter Squadron based at Eglin Air Force Base. Entering service in October 1961 with Jagdbombergeschwader 31 at Nörvenich the F-105D's replaced the Republic F-84F Thunderstreak and were operated until late 1967 when the Wing began to receive the Lockheed F-104G Starfighter.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-105D-5RE folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-105D-5RE folder into your Decals folder.
    That's it!
    The F-105D-5RE designation is used to prevent conflict with any other F-105D's you may have in your install.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 24/11/2022

    37 downloads

       (0 reviews)

    0 comments

    Submitted

  4. CF-115 Northern Eagle

    CF-115 Northern Eagle:
    The CF-115 Northern Eagle is a special F-15E variant developed by Boeing to fill the requirements of the Royal Canadian Air Force and replace 3 CF-188 squadrons, the 409th, 410th and the 425th. The plane is very similar to the F-15EX, but it keeps in mind the air dominance role. It was introduced in 2018, and still flies today. 
    Big shoutouts to 1977Frenchie, who helped me a lot with this, guided me through all the process and tested the plane (this mod is 51% made by him, basically), and Viper63a, who created the SUPERB F-15E mod.
    THIS IS FREEWARE ONLY
    Have a good hunt, fly high and fast!

    59 downloads

       (0 reviews)

    1 comment

    Updated

  5. Sentraedi Gnerl Fighter Pod

    the Zentraedi fighter pod General is the only airplane style enemy that I remember from the robotech series, I did not create a cockpit or associate any so it IS NOT FLYABLE, I hope you enjoy it.

    76 downloads

       (0 reviews)

    6 comments

    Submitted

  6. Valkyrie VF3

    This package represents an vf1 Valkyrie from the macross / robotech series
    contains the plane with 6 skins, the pilot, weapons and some sounds
    I did not homologate the simulator's common weapons, only the specific weapons that I created for the model were tested
    we have the missiles:
    AMM-1-ARROW air air all aspect
    RMS-1 nuclear warhead air to destroy zentraedi cruisers
    RMS-2 ground air with nuclear warhead
    the GU-11-55 cannon has a caliber of 55mm (if you read correctly)
    It has a great range but it also has a great kick
    the plane is a plane, it is not a robot it cannot be transformed into a guardian
    el piloto es el modelo de la pelicula macroos recuerdas el amor.
    I had planned to create the characters of the series but unfortunately every day it becomes more difficult for me to finish projects to be able to share them with you, it would be a great help if you followed me on my youtube channel https://www.youtube.com/channel/UC8BqDDMdd -Xv4nvCnU2rXyw
    So
     I could justify the time invested to my wife hahahaha. 
    excuse my bad english the text is translated by google translator

    163 downloads

       (2 reviews)

    7 comments

    Updated

  7. Orion MPCV Pack

    Orion Multipurpose Crew Vehicle and variants:
     
    _________________________________________
    Hi there Combatace community!
    As you may already know, this Monday (with some luck) the mission ARTEMIS one is going to lift-off setting the path for future manned missions to the Moon, something that as engineer and space nerd I am very excited about. To celebrate this milestone and since I am finding myself without time to continue 3D modelling space gear for the Moon mods, I have decided to upload my UNFINISHED models so you can enjoy them! That includes:
    - Aircrafts (or should I say spacecrafts)
    Orion MPCV: Your normal Orion Multipurpose Crew Vehicle, with some "landing gear" I was trying to design because my experiments with vertical take-off were to this point very unsuccessful... but appart from that and two floating invisible pilons for IR missiles, it should look like the Orion that will take off in a few days! Orion MPCV-ICPS: That is a bigger Orion which includes a variation of the "Interim Cryogenic Propulsion Stage", which in reality is the upper stage of the SLS that will insert the spacecraft into a translunar orbit from Earth. I modelled it here as a longer range Orion since the ICPS module are substantially two giant propellant tanks (big one LH2 and smaller one LOX). Also I have equipped it with four rocket engines which will help compensating the much heavier fuel tanks (I tried to tweak the engines parameters to make it look a little bit more like a rocket engine instead of an airbreathing one, so fuel consumption has become super high hahaha) F-40A Apollo Starfighter: The beginning of the Spacefighters mod, a modified Orion MPCV-ICPS in which the main body of the ICPS module has been modified to carry weaponry becoming a propulsion and warmodule. It includes to arms with a pair of space adapted cannons and pylons for eight SIM-9A the first vacuum rated version of the AIM-9 with reactive thrust control for maneuvering. This is definetely not how I want it to look like but newer models are on the long To Do List. - AAA test beds: In order to become a full Space warfare mod, ground objects have to be implemented, unfortunately appart from static turrets and modified rovers sketches I have not been able to make 3D models, that is why I borrowed randomly GKABS M163 PIVADS models in order to have AAA with good targeting for the following systems:
    Laser AAA: In space, one of the biggest challenges is thermal control of the spacecraft, and since there is no atmosphere to dissipate beams, a laser could potentially become an enemy for sneaky spacecrafts that ventures into restricted territory. That is why a small low power version of Laser AAA is intended to be used in the early stages of the mods conflict. Railgun: An electromagnetically accelerated projectile, with low fire rate but high velocities. It would have sense in the moment in which bigger and armoured spacecrafts appears in later stages of the conflict. - Weapons:
    23mm MG-2040 Lunar Cannon 20mm M168 Lunar Vulcan 100KW XN1 Laser Weapon System (quick fact eventhough "small" 100kW is freaking difficult to generate on the Moon) 105mm Lunar Rail Gun SIM-9A Spacewinder - So what to expect from this release?
    As you will see, it lacks a lot of things we take for granted in this game: ground assets, targets to strike, actual Air-to-Ground and viceversa weaponry, spacecrafts from other nations. But as we all know, time is sometimes really hard to invest in these projects and real life easily takes over it. So at least you can have some dogfights between Orions and experiment this new environment. I personally enjoyed a lot the process of doing them and thinking how a Spacefighter mod would look like after seeing that a Moon map is actually possible (thank you Menrva!).
    So I hope you enjoy this despite of the clearly unfinished models and textures!
    - CREDITS TO:
    Menrva: For the amazing map in which all of this can be developed and for the nations creation with their logos and the skins for them in the Orion. ravenclaw_007: For the incredibly detailed AIM-9 model from which I based my own space version model. GKABS: For the M163 that I included for testing the different AAA systems. Combatace community: In general, for the support, suggestions, advice and the material that I have used but I am not able to track the creator. DISCLAIMER:  As always this is a FREEWARE, the use of this content for commertial purposes is strictly FORBIDDEN.
    Ohhh and before I forget it, THERE ARE NO LANDING GEARS! hahahha
     
    All being said, kind regards. Nuni

    57 downloads

       (0 reviews)

    3 comments

    Updated

  8. [FICTIONAL] F-16CD B60 (What-If) Ukraine Reforger

    F-16CD B60 (What-If) Ukraine Reforger by Viper63a 2022
    -------------------------------------------------------------
    This pack asks the question..."What if" the US was to reforge Ukrain with F-16C\D Block 60 "Bear Hunter\Killers". See the "Credits" sections for a list of all the wonderful modders who deserves ALL the "THANKS" for their original packs. Without them, this pack would not exist. 
    -------------------------------------------------------------
    What's included in this mod pack?
    -------------------------------------------------------------
    This pack is intended as a stand-alone pack, you should not need any other mod packs. The USAF F-16C\D Block 60 (Viper Team) aircafts were modified for use in the Ukrainian theater: F-16C\D B60 with correct decals, skins, pilots, data, weapons & a bunch of extras. 
    * Included Jets: Please note the serial numbers are randomized. 
    F-16C_B60_UA
    F-16D_B60_UA
    -------------------------------------------------------------
    Installation:
    -------------------------------------------------------------
    !! First and always - Make a BACKUP copies of your Mod folders...Objects\Aircraft, Decals & Weapons folders...
    1) Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts.
    2) Refer to the "Add F16 SoundList.txt" file on configuring the your "Flight\SoundList.ini" file to use the custom F-16 sounds included in this pack.
    3) Refer to the "Add F16 Squdraons.txt" file on configuring the your "PilotData\SQUADRONLIST.INI" file to use the Ukrainian Squadrons in a campaigne.
    Thats it - Enjoy!
    Viper!
    -------------------------------------------------------------
    -------------------------------------------------------------
    Credits: 
    -------------------------------------------------------------
    If you didn't sign your Readme.txt - Shame on you (LOL).
    Let me know if I missed anyone and will be more than happy to recognize!
    Thanks!
    -------------------------------------------------------------
    F-16 DATA & LOADOUT update v2.0 - Fanatic Modder
    -------------------------------------------------------------
    Effects/Sounds/LODS/Skins - Dave/The Viper Team
    F110 effects only - Fast Cargo < The new, proper F110 effects possibly again by Fast Cargo. If not, please verify.
    The egyptian skin - mohand777
    The F110 engine sound, I was not able to trace. Pls PM for any feedback to give proper credit.
    -------------------------------------------------------------
    SF2 F-16C/D Block 60 Fictional USAF Squadrons - Viper63a
    -------------------------------------------------------------
    The Viper Team for their EXCELLENT F-16s!
    Ravenclaw_007 for his new weapon packs.
    Spudknocker's work that inspired me to make this pack.
    Dtmdragon's original work that made this pack possible.
     
    If I missed anyone...Please excuse and let me know, so I can give credit where it is due...
    -------------------------------------------------------------

    103 downloads

       (2 reviews)

    1 comment

    Updated

  9. F-16XL for SF2 – F-16E Blk 62 Fighting Falcon

    F-16XL for SF2 – F-16E Blk 62 Fighting Falcon 2.1

    In March 1981, the USAF announced the Enhanced Tactical Fighter (ETF) program to procure a replacement for the F-111. The program was later renamed the Dual-Role Fighter (DRF) competition. The concept envisioned an aircraft capable of launching deep air interdiction missions without requiring additional support by fighter escort or jamming. General Dynamics submitted the F-16XL, while McDonnell Douglas submitted the F-15E.
    As we all know the F-15E was chosen... BUT what if the F-16XL had been chosen instead?
    And so I give you the F-16E/F Block 62 Fighting Falcon.
    The designation F-16E/F Block 60/62 would have been used had the XL been selected (The F-16E/F Desert Falcon as we know it today wasn't even on the drawing board in the late 80's).

    Included in this mod are:
    - F-16E (XL) Blk 62 Fighting Falcon
    - F-16EM (XL) Blk 62 Fighting Falcon (CUPID mods)
    - F-16EV (XL) Blk 62 Fighting Falcon (AN/APG-83 AESA radar upgrade)
    - 8 different USAF squadrons.

    To Install simply un pack and drop into your mods folder.

    Notes:
    - The weapon stations are quite complicated due to the set up on the real aircraft itself and the limitations in SF2 with the maximum amount of hard-points etc. As such it is best to use the default load out from the loadout.ini. That being said if you do want to change it at the loadout screen you need to follow these rules: If the default loadout uses rail launched weapons (Aim-9/120, AGM-65/88) under the inner wings, only change it for another rail launched weapon and vice-versa. This is because the weapon rails are loaded as an EP class weapon that doesn't show up at the loadout screen.
    - The default 'Attack' loadout is designed for the mass anti-armour mission as that is the kind of CAS mission SF2 generates. However in the loadout.ini file under each 'attack' loadout entry is a CAS loadout option with LGB etc.
    - There are a ton of different loadout options in the loadout.ini file so check them out with the single mission editor.
    - Loadouts are based on the F-16C Blk 40/42 but with an F-15E Strike Eagle flavor e.g. AGM-130
    - Shadows are deactivated as 'tractor beams' are an issue as it is an older .lod
    2.1 Changes:
    - Added missing 20mm M61A1 Vulcan (PGU-28) to 'Guns' folder. PGU-28 loads generally don't have tracers.
    2.0 Changes:
    - F-16EV (XL) Blk 62 Fighting Falcon added.
    - Loadout.ini and weapon station fixes.
    - Cockpits changed to Block 42 type with WAR hud as LANTIRN would have been fully integrated on the jet.
    - Ferris test skin added for F-16E (XL) Blk 62 Fighting Falcon.
    - Canopy RCS reducing tinting added as per F-16C/CM Block 40/42.
    - Semi- conformal AIM-120 station position and angles corrected.
    - Internal ECM changed to AN/ALQ-165 Airborne Self-Protection Jammer (ASPJ) as was planned for production aircraft.

     
    Released under the CA fair use agreement.

    Credits:
    The Viper Team
    The Mudhen Maintenance Team 2016
    Viper63a
    USAFMTL
    Dave
    ravenclaw_007
    Original Model by wpnssgt via Swede
    Dels
    moonjumper
    Fubar512
    creepin death
    Mirage Factory

    Enjoy,
    Dan.

    1,130 downloads

       (9 reviews)

    16 comments

    Updated

  10. German Super Hornets

    Well at one point this was not going to be a What If plane set but since Germany decided to go with the F-35 in real life I decided to submit this as a What If due to the hard work put forth by crisisloaner and me. Initial  work was done by crisisloaner with some editing and tweaks by me to make it available for download.
    - Pilots is from a mod unknown (but I suspect a Tornado mod)
    - Some decals are from guruu's Tornado mod and added for use on the Supers.
    - All weapons needed to run this mod are included. Other weapons are from the various weapon packs that you can get from this site and you should be able to run this without requiring the Super Hornet pack to play.
    - Included is a German version of the EA-18G and features JaboG 32 as a unit. Included is one F/A-18F squadron, AG51 "Immelman", and also included is a Marineflieger version with two squadrons included. Any inaccuracies, questions should be directed here:
     

    132 downloads

       (1 review)

    0 comments

    Updated

  11. Mirage F1AZI

    Fictional Mirage F1AZ for Israel called F1AZI
    Skin by Valastur based on the original Ludo Mirage F1AZ and templates so kudos to Ludo and team for such a wonderful mod. Edition of the plane inis also by Valastur.
    Valastur 2022

    55 downloads

       (0 reviews)

    2 comments

    Submitted

  12. [Fictional] Dassault Mirage F-1EAZ for STRIKE FIGHTERS 2

    Mod of the superb Mirage F-1AZ from the Mirage F-1 Team to make it look like a fictional fighter plane for the spanish air force.
    For the weapons you'll need to have one version of the F-1AZ already installed.
    The Weapons were created by the Mirage Factory and therefore not covered by the permission.

    INSTRUCTIONS
    1. Drop the folders into your Mod folder. If asked to overwrite, click yes.

    CREDITS
    Big Thanks to the Mirage F-1 team for the creation of this superb mod.
    Also thanks to Ludo for allowing me to release it.

    ORIGINAL CREDITS
    - Aircraft : BPAO and Centurion-1.
    - Cockpit : Brain32 and Centurion-1
    - Skins : Ace888 and Ludo.m54.
    - Decals : Ludo.m54.
    - Templates : Brain32, ACE888 and Ludo.m54.
    - Avionics and data tweaks : Crusader.
    - FM : Baffmeister.
    - Interception light : Coupi
    - Missiles, rocket pods and seat : Ravenclaw_007.
    - Weapons : The Mirage Factory.
    - Hangars et loading screens : Ludo.m54.

    Kindest regards
    ValAstur

    49 downloads

       (0 reviews)

    1 comment

    Submitted

  13. F-16 Ukrainian Air Force

    This is an standalone F-16 as If Ukraine recieved them starting in 2022. Is based on the Viper Team F-16C Blk25/30 and is basically a repaint with some DATA inis and added the Lightning pod, I added the original readme down there, please read it and pay respects to them. Skin and DATA edition by AngelP. Kudos to him!!
    Enjoy!

    F-16C Blk25/30 By the Viper Team.
    Pit by ravenclaw. (A master piece and you haven't seen nuttin' yet.)
    Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
    Skins templates by Migbuster (Went back and made even higher res skins...because he could)
    MFD panel glass by Stary (Did you know he does terrains and clouds too?)
    Units skins by Dave and Jat (I think Jat did like 4 and I did the other 70 or so) lol
    Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
    Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
    Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
    To install:
    Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
    This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.

    This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations. 

    108 downloads

       (1 review)

    4 comments

    Submitted

  14. EF-101D Jammin VooDoo. What If...


    I have absolutely no idea what I am doing here...
    The true story behind Jammin VooDoo
    When USAF realized that maintaining expensive RF-101B become problematic for the budget they started to look for potential clients among allied forces. Imperial Iranian Air Force saw an opportunity in this. After closing the deal IIAF immediately asked the Israeli industry to prepare a possible package for 22 airframes. The deal covered the full conversion of existing airframes into electronic countermeasure fighters. RF-101B received ground mapping radar and sophisticated electronics. It was successfully used by IIAF in escort and SEAD missions until 1979. Soon before the revolution, Israel was afraid that Jammin Voodoo electronics will get into the wrong hands. Thanks to diplomatic efforts Heyl Ha'Avir acquired all 22 airframes. Jammin VooDoo stayed in Israel until 1983 where it served in 253 Tayeset as an experimental ECM detachment. In 1983 due to huge expenses with old airframes, EF-101 was sold back to the USA. All aircraft were sent to two National Guard squadrons where they served for 4 more years in "wild Weasel" detachments.
    In 2380 due to a temporal anomaly, USS Titan was sent into 1988. On secret assignment, all 22 aircraft were beamed into the cargo bay where airframes were scrapped and electronics were used to create a time beacon. 
     
     
    Basic modding skills are required t run this mod. 
     
    credits:
    RF-101B by erikgen
    pylons from great Nyghtfal A-4 pack converted to use with Jammin VooDoo.
    ALQ and AGM-45 by Ravenclav. 
    skins,ini etc..me
     
    Have fun 
     
    Jarek H.
     

    116 downloads

       (0 reviews)

    3 comments

    Submitted

  15. Dassault/FMA Rafale EA-2/DA

    BACKSTORY: 
    In 2014, with the Mirage retirement in mind, Argentina started a competition to decide wich plane was going to replace it in the near future. Due to the strategic position of the country and the abundance of resources, the contest ended up having various options: the F/A-18E/F, the Tejas MK1 and MK2, the Gripen, the Su-30, the MiG-35, the J-10CE and the Rafale, all with unique variants to fill the needs of the Argentinian Air Force.
    The chosen plane was the Rafale. The Argentinian Ministry of Defence agreed on 18 planes, 12 Rafale EA-2s and 4 Rafale DAs. The Rafale EA-2 is an advanced variant of the Rafale F4, equipped with AESA radar and Conformal Fuel Tanks. It can fire the MBDA MICA missiles, along with some russian ordenance. This is because Dassault, Argentina and Russia agreed to replace the british parts with russian parts in the exchange of Argentina buying and equipping the Rafale with russian precise guided munitions.
    The Argentinian Rafale participated in various exercises with NATO and eastern side countries, like the "ECOAS I", where the Argentinian pilots showed its great ability to fly low, "sinking" the USS George Bush.
    Special thanks to JAT81500, for releasing the Dassault Rafale F4,  wich is used as the Dassault Rafale EA-2
    And ThirdWire, for this amazing sim, that I love and play almost everyday...

    I hope you enjoy this mod as much as I do.
    Have a good flight!
    Good hunting!
     

    195 downloads

       (1 review)

    4 comments

    Updated

  16. [Fictional] Mikoyan-Gurevich Ye-2PFM "Faceplate-D"

    Mikoyan-Gurevich Ye-2PFM "Faceplate-D" for STRIKE FIGHTERS 2 
    Released 'as is', this is Mikoyan-Gurevich Ye-2PFM 'Faceplate' - featuring a 3D model by KnightWolf45 (the artist formerly known as Cocas). 
    In the mid-1950's the MiG OKB was tasked in developing a new lightweight supersonic interceptor fighter for the Soviet Air Force and flight-tested two distinct designs in parallel - one with a thin, swept-wing and one with a tailed delta wing. The tailed delta would eventually win out to become the famous MiG-21 'Fishbed' but it's tantalising to consider 'what if' the swept-wing Ye-2A prototype had either won or was considered good enough to also be procured. Anyway, this is the swept-wing Ye-2 as it might have looked in service with the Soviet Air Force and I've also included Egyptian, Mongolian and Parani skins. 
    Giving the aircraft a service designation is tricky as it was given a provisional designation of MiG-23 but, of course, this conflicts with the swing-wing 'Flogger' that came later. We can't use an even number like MiG-20 or MiG-22 so I've just called it the Ye-2PFM and you can change this to suit your own thoughts on this matter.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Ye-2PFM folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Ye-2PFM folder into your Decals folder.
    3. From the WEAPONS folder drag and drop the Faceplate-GP-9 folder into your Weapons folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Huge thanks to KnightWolf45 for creating the Ye-2PFM 3D model a few years ago and to the CAF team for any inputs that followed.
    Special thanks also to Coupi for sending me his templates that I've used to create the skins.
    Thanks to Paladrian for the MiG-21 pit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - Dec 24th, 2021

    100 downloads

       (0 reviews)

    1 comment

    Submitted

  17. [Fictional] Boeing Super Hornet FRS.2

    This is a mod of the Super Hornet F from EricJ creating a multirole combat aircraft for the royal air force.

    INSTALLATION:
    Simply drop the Folders into your Strike Fighters Mods Folder.

    CREDITS:
    EricJ – Purchased Model of F/A-18F from http://www.mesh-factory.com, Main texture artist, ini editing.
    FastCargo – 3D model work for all versions. Used some of his images for reference.
    JAT81500 – FM, ini adjustments, decals.
    Dave – Decals and always a swell guy. Also did the Hangar and Loading Screens. Reference photos. Also for modifying some weapons for SF2, and for adjusting his afterburner texture from the Eagle Superpak.
    Vampyre – Technical Reference and consultant who works with the aircraft on a daily basis.
    Column5 – Use of the Mirage Factory F/A-18A Textures, and FM data adapted from the MF F/A-18A.
    AmokFloo – Initial optimization of the F/A-18F model.
    Bpao – F/A-18A pit used with permission.
    STORM – F/A-18E Loading Screen Image, taken from his special vantage point.
    starfighter2 – Newer RWR texture.
    Serverandenforcer – F/A-18F FM tweaking.
    Silverbolt – Extracting the textures for the cockpit for SF2.
    MigBuster – Tutorials in the Knowledge Base for adapting the aircraft to SF2.
    SidDogg – Assistance with getting the VFA-102 CAG bird tanks right.
    Spillone104/Spectre8750 – Custom sound, Spillone104 for initial, and Spectre8750 for tweaking.
    ArturR: For his use of his avionics mod. FastCargo mentioned it and after checking it out was impressed… Thanks!

    Special thanks to Spinners for his great RAF/RN decals I used here.
    Also thanks a lot to EricJ for allowing me to upload this plane.

    If I missed someone, please contact me and I change that ASAP!
    Kindest regards
    ValAstur

    43 downloads

       (0 reviews)

    0 comments

    Submitted

  18. [Fictional] Mitsubishi/Saab JAS-41 (F-2S) Paladin

    Fictional mod of Dels superb F-2A Viper Zero creating a multirole combat aircraft for the swedish air force

    INSTRUCTIONS
    1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
     
    ORIGINAL CREDITS
    Aircraft 3d model, canopy frame, .ini work and packaging - Me
    Additional .ini work and alternate loading and hangar screens - ace888
    Aircraft skin/template and _DATA.ini tweaks - ace888
    Afterburner effect - spillone104 (with some modifications by ace888)
    Vapour effects - ravenclaw (with some modifications by ace888)
    Decals - Nengajyou (with some modifications by me)
    Cockpit and ACESII Ejection seat - ravenclaw (with some modifications by me)
    Weapons - WhiteBoySamurai (with some modifications by me)
    FM - Thirdwire (with some modifications by me)
    Pilot 3d model - Old Diego
    Pilot skin - Originally by Old Diego modified by ace888
     
    MY CREDITS
    Big Thanks to Dels and all people involved in creating this fine plane.
    Also to ace888 for the great templates!
     
    If I missed someone, please contact me and I change that ASAP!
    Kindest regards
    ValAstur

    79 downloads

       (0 reviews)

    2 comments

    Submitted

  19. Saab J25/J25R Svärd (Sword)

    Saab J25/J25R Svärd (Sword) for STRIKE FIGHTERS 2 (Israel or Quad-Merged)
    Mod of the stock MiG-17F and PF from SFP:I to make them look like  fictional fighter planes for the swedish air force.

    INSTRUCTIONS
    1. Drop the folders into your Objects folder. If asked to overwrite, click yes.

    CREDITS
    Big Thanks to Thirdwire for the games and the superb models they have.

    Kindest regards
    ValAstur

    38 downloads

       (0 reviews)

    1 comment

    Submitted

  20. F-15A Aeronautica Militare

    Fictional mod of the stock F-15A Baz to make it look like a fighter plane for the italian air force.
    YOU WILL NEED AT LEAST SF2:I TO GET THIS PLANE RUNNING!

    INSTRUCTIONS
    1. Drop the folders into your Objects folder. If asked to overwrite, click yes.

    CREDITS
    Big Thanks to Thirdwire for the games and the superb models they have.
    And also to Geary for the template to the F-15A.

    Happy flying
    ValAstur

    49 downloads

       (0 reviews)

    0 comments

    Submitted

  21. [Fictional] Supermarine Spitfire IXc 'Iran'

    Supermarine Spitfire IXc 'Iran' for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Third Wire Spitfire IXc to create a fictional Spitfire IXc in service with the Imperial Iranian Air Force in the 1946-1951 timeline.

    BACKSTORY
    When Iran ordered Hawker Hurricanes from the UK in 1940 there was never any real hope of the order being immediately fulfilled due to the urgent wartime demands of the Royal Air Force although 10 war weary Hurricanes were transferred from RAF Middle East Command stocks during 1943. When hostilities ceased the Iranian government asked the UK government for more advanced fighters and this was agreed leading to the transfer of 26 Supermarine Spitfire IXC's from RAF Mediterranean and Middle East Command. All 26 Spitfires were delivered to the Advanced Fighter Training Group of the Flying Training School at Doshan Teppeh during 1946.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Spitfire9cIIAF folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Spitfire9cIIAF folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Extra special thanks to Starfighter2 for the Spitfire cockpit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 10/04/2021

    53 downloads

       (0 reviews)

    0 comments

    Updated

  22. [Fictional] Supermarine Spitfire IXc 'Dhimar'

    Supermarine Spitfire IXc 'Dhimar' for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Third Wire Spitfire IXc to create a fictional Spitfire IXc in service with the Royal Dhimari Air Force in the 1943-1947 timeline.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Spitfire9c_Dh folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Spitfire9c_Dh folder into your Decals folder.
    That's it! Although you will need a suitable 'prop' pilot (not supplied here).

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Extra special thanks to Starfighter2 for the Spitfire cockpit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - Sept 24th, 2021

    48 downloads

       (0 reviews)

    0 comments

    Updated

  23. [Fictional] Avia S-199P for Strike Fighters 2

    Avia S-199P for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Avia S-199 to create a fictional S-199P in service with the Parani Air Force in the 1946-1952 timeline.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the S-199P folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the S-199P folder into your Decals folder.
    That's it!
    (But you will need a suitable 'prop' pilot).

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to Starfighter2 for bringing us the superb Me-109 cockpit used here.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - Sept 21st 2021
     

    61 downloads

       (0 reviews)

    0 comments

    Submitted

  24. Lockheed/FMA IA-16 "Serpiente"

    Lockheed/FMA IA-16 Serpiente:
    BACKSTORY:
    The year is 1998. Argentina starts showing its newly acquired A-4AR Fightinghawk, modernized to replace the old A-4Bs. While this was happening, it was clear that the Mirages had to be retired anywhere in a near future. So, the Fabrica Militar de Aviones, also called FMA, joins Lockheed Martin to develop a multirole, supersonic fighter, to fill the space that the Mirage will no longer cover. The result of this alliance is the IA-16 Serpiente, a multirole, supersonic and highly capable aircraft, developed from the F-16. The Serpiente is very similar to the Japanese F-2, but they have some differences that make them unique: while the F-2 has a boom receptor for air refueling, the Serpiente has a fuel probe, being capable of refueling from the KC-130 owned by the FAA. The avionics and a lot of parts from the plane itself are made in Argentina, and after 2008, the plane could be made in Argentinian soil without importing a single manufactured piece. The first plane flew in 2002, and was introduced in the FAA in the year 2005. The plane is equipped with Python 5 and AMRAAM missiles. It also can be equipped with AIM-9Xs and, due to the open architecture, it can be equipped with MICA and Meteor missiles. In 2007, Argentina recieved a first batch of 24 Serpientes, with 12 going to the 5th Fighter Group and the other 12 to the 6th Fighter Group, and in 2015, with the retirement of the Mirages and Neshers, another 24 IA-16 Serpiente Block 2 were ordered, plus the modernization of the existing ones to the Block 1+ standard, matching the avionics of the upcoming versions. The nacionalization of the whole assembly proccess of the plane has opened the opportunity for exports, being offered to small countries, like Uruguay, Paraguay and El Salvador. These 3 countries allegedly planned to buy 12 units of the Serpiente each one, but pressure from the US (even though the Serpiente is a US derived product) made them decline the offer. The Serpiente has seen service in the FAA for 15 years now, and is expected to surpass 2040. The future of this plane looks bright, with several modifications planned for the next year, like a radar-absorbing painting, to have semi-stealth capabilities (coming probably next update).
    Special thanks to: 
    Dels, the creator of the F-2.
    EricJ, who uploaded the F/A-18A and its HUD, which I used for this mod.
    SandMartin, who helped me to remake the cabin.
    ValAstur, who inspired me to make this mod, and for the Nachash, the starting point of this.
    Eagle114th, for the screenshots, which he took while I was isolated, and for taking the time to test  everything (he tested absolutely EVERYTHING and helped me correct it)
    ThirdWire, for this awesome sim.
    CONTENTS:
    Lockheed/FMA IA-16 Serpiente and its decals.
    Rafael Python 5 and Hughes AIM-120-AR, the missiles of this plane.
    Fuel tanks.
    Pilot and refuel probe.
    NOTES: 
    The cabin is bugged, and we couldn't fix it. We corrected the position of the seat, but some things dissapeared, as far as I know, the LOD of the cabin is bugged.

    111 downloads

       (1 review)

    0 comments

    Updated

  25. Lightning f.53dh 1974/1987 "Super Lightning" - Dhimar

    A simple mod of stock TW Lightning F.53.  It gives you two fictional variants of dhimari Lightnings,  armed with Sparrow and Sidewinders, with 1987 version equipped with modern HUD and radar from F-16A.  It's the first SF2 mod i decided to share.    Obviously,  Strike Fighters 2 Expansion Pack 2 is required. 
     
    --------------------------Background Story
    In 1966, Kingdom of Dhimar, worried about Parani supersonic Tu-22 bombers and Su-7 strike aircraft, ordered 34 F.53 Lightning interceptors from BAC.
    While Dhimari air force pilots were more than satisfied with its performance, speed and rate of climb, its missile armament was not really adequate for the task. This has become even more apparent after kingdom started to receive its first batch of US made F-4 Phantoms, armed with radar guided, all aspect missiles.
    In 1972, decision was made to upgrade the Dhimari Lightnings to more modern standards.  Working together with Ferranti and Raytheon, Royal Dhimari Research and Development Bureau managed to successfully modify the AI.23 radar allowing it to guide new AIM-7 sparrow missiles.  Both hull and wing hardpoints were modified in order to mount US provided AIM-7s and AIM-9s.  The upgrade program also added (audio only) RWR and countermeasure launchers.  The modifications decreased the volume of ventral fuel tank, however this was considered to be acceptable trade-off, and between 1974 and 1976 all dhimari lightnings were converted to this variant.
    In 1986 BAe offered further 22 Lightnings to Dhimar - all ex-Saudi F.53 airframes, together with supply of spare parts and engines.  Soon after that, further 10 Lightnings were bought from Kuwait.  At first, all airframes were intended to be simply refurbished and upgraded to the same standard as rest of dhimari fighters,  but - mostly because of personal insistence of Dhimari Prince Fa'ad, the decision was made to modify them even further, completely replacing 60s era avionics with significantly more advanced systems - most important of them being latest AN/APG-66 radar, together with Marconi HUD (displayed directly on pilot's windshield, like in F-14, rather than on separate glass panel).
    In October 1987 first such modified Lightnings entered Dhimari service.  The program was deemed successful enough that in early 90s it was extended to 1972 modified airframes as well.
    While 1972 and 1987 variants retained the ground attack capabilities of F.53, Dhimari air force preferred to keep them as pure air defence fighters.  However, few airframes transferred to mercenary Special Operation Wing were sometimes used as strike aircraft - despite being armed only with unguided weaponry.
     
    --------------------------Installation
    Just unpack and drop it into mod folder.
     
    --------------------------Thanks and credits
    Skins were made using excellent Lightning F6 2048x2048 Templates by Sundowner
    Dhimari fin flash by Spinners
    Thanks to  yakarov79 and Pvince for advice about modifying stock cockpit.

    ---------------------------
    All combatace freeware licence rules apply.  Do whatever you want with this mod, as long as you are not breaking them.
     
    English is not my native language, so i apologise  for any grammar and or spelling mistakes . 
     

    106 downloads

       (2 reviews)

    2 comments

    Updated

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