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Everything posted by AGOSTINO
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I have converted the Euro Green 170 gallon F-104G drop tanks, to work in SF2!! I have done this, taking as an example, other tanks already converted to SF2, far here everything is fine, all work!! But I have one question, why (see the example in the picture), the xxx_right_tanks, not have the xxx.ini file?? TIA!!!!
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PlaneFire.wav?
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Or, a sound file (.wav), for this: [sound] EngineSoundName=VK-1F AfterburnerSoundName=JetBurner DamagedEngineSound=PlaneFire <<<<<<<<<<< another, or similar sound file?? FlapsSoundName=Flaps AirbrakesSoundName=Airbrakes GearsSoundName=Gear -
"Markings" question?
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
This should be corrected!!! [LimitedNationList] FriendlyNation001=USAF FriendlyNation002=USN FriendlyNation003=USMC FriendlyNation004=SVietnam FriendlyNation005=Australia FriendlyNation006=Thailand FriendlyNation007=Laos EnemyNation001=NVietnam EnemyNation002=Soviet I would like to thank you!!!! -
Purtroppo non è così!!! Ho già controllato tutti gli objects.cat (SFG, SF2, SF2V,SF2E) !!!!
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Sapete dove posso trovare il file PlaneFire.wav?? [sound] EngineSoundName=VK-1F AfterburnerSoundName=JetBurner DamagedEngineSoundName=PlaneFire <<<<<<<<<<<<<<<<<<<<<<<<<<<????? FlapsSoundName=Flaps AirbrakesSoundName=Airbrakes GearsSoundName=Gear
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I need of PlaneFire.wav, where can I find it??
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"Markings" question?
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
In this way is right?? [Theater] TheaterName=Southeast Asia Location001=South Vietnam Location001.Nation=South Vietnam Location002=Thailand Location003=North Vietnam Location004=Cambodia Location005=Laos Location006=China Location007=Burma Location008=Hainan Island Location009=Gulf of Tonkin Location010=South China Sea [LimitedNationList] FriendlyNation001=USAF FriendlyNation002=USN FriendlyNation003=USMC FriendlyNation004=SVietnam FriendlyNation005=Australia FriendlyNation006=Thailand FriendlyNation007=Laos EnemyNation001=NVietnam EnemyNation002=Soviet <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< It is best add SOVIET to the Limited nation list, or remove the complete list section to make the map available for all nations?? -
"Markings" question?
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
O.K., but if I want (in VietnamSEA terrain) to play with one of this aircraft, with soviet camo?? -
I have installed in my SF2+SF2V+SF2E merged install, the MiG-17PF_(SP16) and the MiG-17PFU. I have only one skin for this aircraft: SOVIETSILVER1, and I have this TEXTURESET.ini: [TextureSet] Name=Soviet Silver 1 Nation=Soviet Specular=1.000000 Glossiness=0.500000 Reflection=0.800000 Why, if I select one of this aircraft, in Desert or GermanyCE terrains, I have in Loadout screen in the Markings: "Soviet Air Force", and in VietnamSEA terrain, I have in Loadout screen in the Markings: "Vietnam People's Air Force". The Markings, should be only "Soviet Air Force" for Desert, GermanyCE and VietnamSEA terrains!!!
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I have installed (I have Windows Vista Home Premium) in my merged SF2+SF2V+SF2E install: 1) VietnamSEA Terrain Tiles REPAINT v1.0 by Brain32 2) GREEN HELL 2 3) Shimmering_buildings_fix 4) GH2_WS_Kit Now I have a trouble: In Fligth folder, I just have the ENVIRONMENTSYSTEM.ini (I have installed Better Widesky for SF2 series). Which ENVIRONMENTSYSTEM.ini must I to use?? A) ENVIRONMENTSYSTEM.ini of Better Widesky for SF2 series?? or B) ENVIRONMENTSYSTEM.ini of GH2_WS_Kit Thanks in advance!!!
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Runway, Taxiway upgrade
AGOSTINO replied to Squiffy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I see!!! Thank you very much!!! -
Runway, Taxiway upgrade
AGOSTINO replied to Squiffy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Sorry, but I don't find "Brain32's Vietnam terrain"!! Please, can you tell me kindly the link, for download it?? Thanks in advance!! -
For to have the propellers that spin, and better cockpit visual, see below: 1) Install the A-1H/J Skyraider cockpit based on F-8C By CA_Stary 2) Open the A-1H_DATA.ini and change this: [Nose] ParentComponentName=Fuselage ModelNodeName=Cowling ShowFromCockpit=FALSE To TRUE <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< DamageRating=DESTROYED DetachWhenDestroyed=FALSE MassFraction=0.169 HasAeroCoefficients=FALSE StructuralFactor=1.5 MinExtentPosition= -0.69, 2.04,-0.70 MaxExtentPosition= 0.69, 3.52, 2.08 CollisionPoint[001]= 0.00, 7.32,-0.53 CollisionPoint[002]= 0.00, 4.66, 0.93 SystemName[001]=Engine 3) Open the A-1H_COCKPIT.ini and change this: [CockpitSeat001] ModelName=F-8C_pit Offset=0.0,-0.10,0.0 Position=0.0,0.0,0.75 To 0.0,0.0,1.00 <<<<<<<<<<<<<<<<<<<<<<<<<<<<< ViewAngles=0.0,0.0,0.0 MaxYaw=152 MinYaw=-152 That's it, go flying!!!!!
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Thank you, I have solved!!!! For to have the propellers that spin, and better cockpit visual, see below: 1) Install the A-1H/J Skyraider cockpit based on F-8C By CA_Stary 2) Open the A-1H_DATA.ini and change this: [Nose] ParentComponentName=Fuselage ModelNodeName=Cowling ShowFromCockpit=FALSE To TRUE <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< DamageRating=DESTROYED DetachWhenDestroyed=FALSE MassFraction=0.169 HasAeroCoefficients=FALSE StructuralFactor=1.5 MinExtentPosition= -0.69, 2.04,-0.70 MaxExtentPosition= 0.69, 3.52, 2.08 CollisionPoint[001]= 0.00, 7.32,-0.53 CollisionPoint[002]= 0.00, 4.66, 0.93 SystemName[001]=Engine 3) Open the A-1H_COCKPIT.ini and change this: [CockpitSeat001] ModelName=F-8C_pit Offset=0.0,-0.10,0.0 Position=0.0,0.0,0.75 To 0.0,0.0,1.00 <<<<<<<<<<<<<<<<<<<<<<<<<<<<< ViewAngles=0.0,0.0,0.0 MaxYaw=152 MinYaw=-152 That's it, go flying!!!!!
