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Everything posted by AGOSTINO
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O.K. boys, I have received many answers on my question, who says that is not possible, who tells me that is can, the fact is, that I am not a modder, and I cannot understand, how to solve the problem!!! There is please, someone can explain to me kindly, through a kind of guide or tutorial, what should I do?? :yes:
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I tried it, but nothing, in the loadout screen, there are 2 FT, and no 4 FT!!! Is possible, to adding 2 "FuelTankName", in the data.ini of the aircraft?? // Weapon Stations --------------------------------------------------- [CenterLinePyl] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=0.0,-0.101,-1.103 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=500 AllowedWeaponClass=FT,EP AttachmentType=NATO,USAF ModelNodeName= PylonMass=72.58 PylonDragArea=0.02 DiameterLimit= LengthLimit= FuelTankName=F16CTank,F16CcamoTank <<<<<<<<<<<<<<<<<<<<<<<<<<<< [LeftInnerPyl] SystemType=WEAPON_STATION StationID=2 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.804,-0.837,-0.563 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=3500 AllowedWeaponClass=FT AttachmentType=NATO,USAF ModelNodeName=LeftInnerPyl PylonMass=72.58 PylonDragArea=0.02 DiameterLimit= LengthLimit= FuelTankName=F16WTank,F16WcamoTank <<<<<<<<<<<<<<<<<<<<<<<<<<<<< LaunchRailNodeName=LeftInnerRail LaunchRailHeight=0.10 LaunchRailMass=25
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An another problem is: If I should to install these 2 tanks: [WeaponData001] TypeName=F16WTank FullName=370 Gals - Wing FT ModelName=F-16_WingFT Mass=1500.000000 Diameter=0.580000 Length=4.300000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.770000 AttachmentType= SpecificStationCode= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=5 MaxFuelAmount=1410.000000 Asymmetrical=FALSE and: [WeaponData001] TypeName=F16WTank FullName=370-gal wing FT SEA Camo ModelName=F-16_WingFT_SEA Mass=1500.000000 Diameter=0.580000 Length=4.300000 AttachmentType= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=5 MaxFuelAmount=1410.000000 Asymmetrical=FALSE Same type of tank, but different skins!! Can I have them, all and two together, available in loadout screen??
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"SpecificStationCode=AIM4 <----If the weapon does not have this code it wont show" Now, which is this code for : [WeaponData001] TypeName=Kfir_BFT500C FullName=RPK Kangorou Bomb-Fuel - Israel ModelName=Kfir_BFT500C Mass=650.000000 Diameter=0.025000 Length=5.572000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.770000 AttachmentType=ISRAEL SpecificStationCode= <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<?????????????????? NationName=Israel StartYear=1965 EndYear=2000 Availability=2 BaseQuantity=4 Exported=TRUE ExportStartYear=1965 ExportEndYear=2000 ExportAvailability=2 WeaponDataType=6 WeaponsRackType=BFT NumWeapons=2 LoadLimit=580.000000 LengthLimit=2.500000 MaxFuelAmount=250.000000 Attachment01Position=0.000000,1.942000,-0.230000 Attachment01Angle=0.000000,0.000000,0.000000 Attachment02Position=0.000000,-1.007000,-0.230000 Attachment02Angle=0.000000,0.000000,0.000000 The weapon is not in the loadout screen???
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In this example there are these files: (1) ISRAEL1.bmp (2) Israel1.ini (3) ISRAEL1.LOD (4) ISRAEL1_LOD002.LOD (5) seat_MBK4M.bmp (6) Seat_MRB4.LOD (7) Seat_MRB4.OUT I create a folder called "ISRAEL1", where I put the files: (1) ISRAEL1.bmp (2) Israel1.ini (3) ISRAEL1.LOD (4) ISRAEL1_LOD002.LOD Then, where I put these files?? (5) seat_MBK4M.bmp (6) Seat_MRB4.LOD (7) Seat_MRB4.OUT I must create some other folder??
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SquadronList.ini in SF2?
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
O.K. Problem solved!!! Read this : http://bbs.thirdwire.com/phpBB/viewtopic.php?f=26&t=6648 and this : http://forum.combatace.com/index.php?showtopic=40479 (Read the Post #7 !!!!!!) ......and do not worry be happy!!!! -
I add the Gunpods like normal weapons using the weapons editor, and work fine!!! The name of the gun it uses is "30MM_DEFA553", and it is not in the list of guneditor,is not in the Gundata.ini in the old objects folder in my old game (SFG), and is not in the jet, that I have downloaded, I do not have the data code for the gun!! In the list of guneditor I have "30MM_DEFA541" and "30MM_DEFA552"!! :yes:
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SquadronList.ini in SF2?
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I tried, but there is something wrong, I am doing other tests!!! -
I have followed the KB for installation of new guns, but are unable to operate nothing!!! I wanted to from the beginning: I have installed a new aircraft "MB-339A", in the zip file of this aircraft, there is a folder "defa pod", within 4 files: 1) MB-339_DEFAGunPod.ini 2) MB-339_DEFAGunPod.LOD 3) defa pod.bmp 4) x weapondata I have turned the x weapondata in: [GunData001] TypeName=DEFA30mm (MB339) FullName=DEFA 30mm 553 Gunpod (MB339) ModelName=MB-339_DEFAGunPod Mass=360.000000 Diameter=0.600000 Length=4.000000 AttachmentType=ITALY,ARGENTINA NationName=Italy StartYear=1979 EndYear=2020 Availability=2 BaseQuantity=300 Exported=TRUE ExportStartYear=1979 ExportEndYear=2020 ExportAvailability=2 WeaponDataType=3 GunTypeName=30MM_DEFA553 MaxRounds=125 MuzzlePosition=0.000000,2.040000,0.157000 LightPosition=0.000000,2.040000,0.157000 AimDirection=0.000000,1.000000,0.000000 EjectShells=0 ....and I have saved it, with the name whatever.ini. Downloaded and installed the SF2 Gun editor from here or Thirdwire, start it up, select my game when prompted, Then hit the Import/Merge button, then find and open up whatever.ini. This should add it to the list of guns. Now hit Save!!! In my C:\Users\AGOSTINO\Saved Games\ThirdWire\StrikeFighters2\Objects\Guns\DEFA30mm (MB339) folder there are 2 files: 1) DEFA30mm (MB339).ini 2) DEFA30mm (MB339)_data.ini Where should be the files: MB-339_DEFAGunPod.LOD defa pod.bmp ..........and after, what should I do??
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SquadronList.ini in SF2?
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I take SquadronList.ini from C:\Program Files\ThirdWire\Strike Fighters Gold\PilotData, and I put it in C:\Users\AGOSTINO\Saved Games\ThirdWire\StrikeFighters2\PilotData ?? Is it correct?? -
Where I found the textureset.ini for the country setting?? Is this the cause of the problem?? [MissionData] NationName=Swiss <<<<<<<<<<<<<<<<<<<<<<<<<<<< ServiceStartYear=1972 ServiceEndYear=2010 AircraftRole=FIGHTER AircraftCapability=DAY_ONLY Availability=VERY_RARE Exported=TRUE ExportAvailability=COMMON ExportStartYear=1973 PrimaryRoles=SWEEP,CAP,INTERCEPT,ESCORT,STRIKE,CAS SecondaryRoles=RECON,SEAD,ARMED_RECON NormalMissionRadius=798 MaxMissionRadius=898 Ceiling=15390 MinBaseSize=MEDIUM [FlightControl] StallSpeed=74.59 CruiseSpeed=257.2 ClimbSpeed=337.39 CornerSpeed=218.6 MaxG=8.00 MaxSpeedSL=353.90 MachLimit=1.63 [cut]
