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Everything posted by AGOSTINO
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I have added new weapons/tanks, using the "Strike Fighters 2 Weapons Editor", and at the end we are successful!!! I would like to ask two questions: (1) When I add a new SFP1 weapon, and use the weapon editor, in C:\Users\AGOSTINO\Saved Games\ThirdWire\StrikeFighters2\Objects\Weapons it create the folder of the new weapon, with at the inside the Main.ini file, and data.ini file, then I add the .lod and .bmb files, and the game is done!! But the Main.ini file just created, is without the following entry: [LOD001], [LOD002], [shadow] and [TextureSet001]!! I must add them manually?? (2) I've added the following weapon: "MB-339_DEFAGunPod", the only thing is that weapon, don't shoot!!! Thanks in advance!!!
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New Dirty Exhaust Effect
AGOSTINO replied to NeverEnough's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
This work in/for SF2?? -
Which game? Strike Fighters Gold What version? Oct2008b What flight year? Why?? Single mission or campaign? Single mission What map? 1) Bering Straits Terrain Upgrade for SF, 10/13/08 2) Germany terrain for SFP1 by S.Ansons v1.0 January 30th, 2009 3) Lybia Terrain V3 4) Southern California Terrain Ver.2 5) American SouthWest Terrain, Version 2.0
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1) I have installed US_Armour_Pack in SFG, following the instructions in the file readme, right here all place!! The only thing I did not understand, and what to do is edit the file "Campaignname" _Data.ini!! (to use the campaign, you have to edit the "Campaignname" _Data.ini units)? (2) I have installed "SA-5 (S-200) Gammon (version 1.1)", carefully following the instructions of the file readme, but I can't to see it in the game!! With what name label is displayed in the game? Thank you much in advance!!!
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Vi ringrazio mille per i suggerimenti!! Ho deciso d'installare quello della Mirage Factory!!
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1) Ho installato "US_Armour_Pack" in SFG, seguendo le istruzione del file readme, sin qui tutto a posto!! L'unica cosa che non ho capito, come e cosa fare, è editare il file "Campaignname"_Data.ini!! (to use the Units in Campaign, You have to edit the "Campaignname"_Data.ini)?? 2) Ho installato "SA-5 (S-200) Gammon (Version 1.1)", seguendo attentamente le istruzioni del file readme, ma non riesco a vederlo nel gioco!! Con quale nome/etichetta viene visualizzato nel gioco?? Grazie mille anticipatamente!!
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Ho SFG aggiornato con l'ultima patch, oct 2008. Quale Weapon's Pack, mi consigliate d'installare?? Sono indeciso tra i due: 1) http://forum.combatace.com/index.php?autoc...p;showfile=2672 2) http://forum.combatace.com/index.php?autoc...p;showfile=8130 Grazie mille anticipatamente!!!
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Is possible to install and to run pasko_pak_desert + pasko_euro_pak in SFG Oct2008b ?? I have installed in SFG desert terrain and german terrain. :yes: When I play with desert terrain will be used pasko_pak_desert, and when I play with german terrain will be used pasko_euro_pak?? Thanks in advance!!!
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I have downloaded the "FA_18F", when unzip it, in my desktop, there are 2 folders called "FA-18F" and "FA-18F_AI" I put the "FA-18F" folder in C:\Program Files\ThirdWire\Strike Fighters Gold\Objects\Aircraft, but where I put the "FA-18F_AI" folder?? In the PDF readme,there is written that:"F/A-18E AI: Transport, can only be used for custom single missions only." Thanks in advance!!!
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Scusami !!! In ogni caso, ti ringrazio infinitamente, questo succede a chi è alle prime armi!!! :yes: Non me ne volere, ma per la cartella "for_terrain_editor_new_tiles", a cosa serve??
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GLOSTER JAVELIN
AGOSTINO replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
In the Javelin folder, there is a folder called "Javelin_DATA", inside, there is a Javelin_DATA.ini!! Where I put this file?? In Javelin folder there is already, a Javelin_DATA.ini?? Is a same file?? Thanks in advance!! -
Ti ringrazio infinitamente per l'aiuto!!! Ne approfitto per chiederti alcune cose in merito: 1) ---= Notes for Vista Users: PLEASE NOTE: the following information is for thse Vista Users that have NOT patched to 9/08 or 10/08 levels. These patches have repaired the CTD that was caused by the terrain shaders. SF2 Users should also experience no issues... With the water effects turned on in the data ini, you'll probably experience CTDs when either exiting a mission or at mission start. As we all know, this is a pretty easy fix, by eliminated the shader effects.... In the SCal_Data.ini, look for the following lines [NormalTextureMaterial] UseEffectShader=TRUE EffectShaderName=TerrainEffect.fx DepthBufferCheck=TRUE DepthBufferWrite=TRUE [WaterTextureMaterial] UseEffectShader=TRUE EffectShaderName=WaterEffect.fx DepthBufferCheck=TRUE DepthBufferWrite=FALSE Simply comment out the Shader and Effect lines; it should look like this after your edits: [NormalTextureMaterial] //UseEffectShader=TRUE //EffectShaderName=TerrainEffect.fx DepthBufferCheck=TRUE DepthBufferWrite=TRUE [WaterTextureMaterial] //UseEffectShader=TRUE //EffectShaderName=WaterEffect.fx DepthBufferCheck=TRUE DepthBufferWrite=FALSE This will eliminate the CTDs caused by the shaders. Tutto ciò, dato che il mio S.O. è Vista Home Premium, ed ho SFG aggiornato all'ultima patch Ottobre 2008, è da non seguire, o devo in ogni caso, effettuare queste modifiche?? 2) All'interno della cartella "Scal", c'è una cartella denominata "for_terrain_editor_new_tiles", con dentro alcuni file, a cosa serve??
