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corey
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Everything posted by corey
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New Iceland texture
corey posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: New Iceland texture File Submitter: corey File Submitted: 18 March 2012 File Updated: 21 March 2012 File Category: SF2 Series Add On Terrains Redid the stock Iceland ground textures I am not sure what the engine can do yet but I hope it can support more then 2 maps. I increased the res to 1024x1024 so loading times may be a bit higher. enjoy Click here to download this file -
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Looking at redoing the new Iceland terrain
corey replied to corey's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
no not that I have found and no citys. -
Looking at redoing the new Iceland terrain
corey replied to corey's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yeah maybe I spent 10mins and redid the ground textures didn't take much. Sucks because you cant have a different normal for the snow or rocks and if its to strong it over powers the diffuse texture, so its better to have almost no normal map. Uploaded with ImageShack.us -
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noisenormal & waternormal questions
corey replied to squid's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
is Anyone working on better water? -
Well it's official
corey replied to Romflyer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
How many polys is that ship? -
Well it's official
corey replied to Romflyer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I cant wait for this the graphics look a lot better, cant wait to see what modders do. -
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Well it's official
corey replied to Romflyer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
take a break, we can all wait. -
Hey guys last night I bought a Subscription I am just wondering how long it should take to come into effect.
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Importer and exporters
corey posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hello just wondering is there away for me to import model for this game into max and what do I need to export them back out. Thanks. I would like to important some of the models into max for use as Ref While I model. -
F-35A/B/C Hot fixes for SF2
corey replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Does this include the model and all the files I need or do I have to install a older version first. -
Does the engine support normal maps?
corey posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
If so, how would I go about extracting the in game planes textures. I would like to make normal maps for all the stock airplanes. Question 2 what is best cloud/ sky mod for SFV2 And last but not least whats the most recommended best sound mods. Thanks. -
Hey guys I tried both these mods into the new game and at first I was happy as it was working but playing some more, there seems to be problems, with the rivers and water. Some rivers are white, or are green until you get close. Larger water bodies shore lines seem to work in some spots but not others. Are there any plans on porting or making new ones for the new game. The ground textures really bug me right now and I would love some trees.
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Green Hell 2 mod and Brain32's hi res tileset for SFV2
corey replied to corey's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I got it working thanks, I was just installing them in the wrong order. These make the game 10x better now. -
Green Hell 2 mod and Brain32's hi res tileset for SFV2
corey replied to corey's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I tried the high res tile set again with out trees and it works except for the water. -
Green Hell 2 mod and Brain32's hi res tileset for SFV2
corey replied to corey's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hello thanks for the reply, I tried it but Iam still having odd problems. first I tried just taking all of the green hill files and putting them in the terrains folder then I went and got the 3 fixed files 1 ini text file and two water textures. the first two shots are of this, as you can see the tiles around the water are screwed up. Next I went and deleted all the high res tiles and the water and it helped but I have a new problem as you can see in the last two shots. as yu can see some textures are still screwed but its odd because if I fly right up to them they will get fixed in some cases. I would really like to yse the high detail tile sets but it is even more broken.