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  1. realSKY Environment

    realSKY Environment
    January 13th, 2019 (1st Release)
    by Menrva

    >For Strike Fighters 2 games
    This is my sky enhancement mod. It also combines the work of many other modders, in order to provide a realistic, better looking sky. Here below a quick summary of the changes:
    -Tweaked sky colours, something in between Cellinsky's widesky and the stock SF2 colours.
    -More realistic Night colours, sky and ambient are much darker.
    -Reddish transition from Twilight to Night.
    -New "dark blue" High Altitude colours (fly near space with a NF-104).
    -Moon produces a yellowish light instead of the default purple.
    -Sky is "wider" as in Cellinsky's widesky mod (background horizon clouds are bigger and more noticeable).
    -Added beautiful cloud graphics made by ShrikeHawk.
    -Added stray clouds to Clear weather.
    -Added noticeable clouds to Overcast weather and Inclement weather, "fixing" a known SF2 "bug".
    -Combined various mods to produce a more interesting Rain Effect under Inclement weather.
    -Added Stary's Lens Flare effects from the SARCASM 2 mod, in place of Cellinsky's widesky effects.
    -Added Cloud Layer graphics by Stary, Fubar512 and Brain32.
    -Other small tweaks of no importance for the end user.
    It's recommeded to set the game's Effects to High in the Options menu. By setting the Effects to Unlimited, the game uses a pointless DirectX 10 post processing effect; the stock game's post processing shader generates a horrible bloom effect which excessively blinds the player during Twilight transitions. I have included an alternative post processing shader (TWPOSTPROCESS.FX) in order to disable the faulty bloom effect; it provides a minor bloom effect when looking directly at the sun, so it's miles better than what the stock game offers. However, if you want to gain more FPS, it's better not to play the game with Effects set to Unlimited.

    >Credits (in no particular order):
    -Cellinsky, for his fantastic widesky mod from which I borrowed some colours and tweaks.
    -Stary, for his Thunderstorm weather mod and his SARCASM 2 beta mod from which I borrowed some graphical effects and tweaks.
    -PanamaRed, for tweaks in regards to Clouds (especially the Broken weather ones).
    -Fubar512 and Brain32, for their Cloud Layer Top bitmaps, which I have smoothed for a better looking effect.
    -ShrikeHawk, for his Cloudscape v3 mod, from which I took the spectacular cloud graphics.
    -BearGryllis, for his Thunderstorm Pack With Enhanced Lightnings 2.0b package.
    -Orsin, for his Improved Rain Effect and Heavy Rain 0.8 mods.
    -luk1978, for his interesting WeatherEffect mod.
    -76.IAP-Blackbird, for his interest and bug reporting.
    I included the original readme files from the mentioned mods, where available, to the end of giving proper credit to everyone involved directly or not.

    >Disclaimer:
    This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
    This mod may NOT in any way, shape or form be used in any payware additions.

    344 downloads

       (7 reviews)

    5 comments

    Updated

  2. Heavy Rain

    This is a re-re-mod of
     
    Stary's rainstorm weather
    http://combatace.com/files/file/10945-thunderstorm-weather-mod-experimental/
     
    and
    BearGryllis' TPWEL : Thunderstorm Pack With Enhanced Lightnings 2.0b
    http://combatace.com/files/file/12793-tpwel-thunderstorm-pack-with-enhanced-lightnings/
     
    Hats off for their contribution to the community.
     
    It is an extraction of a much larger overall mod that has gone for years internal of our team. It is considered stable enough and deserve for a release up to date. The goal of this mod is to create an improved rain scene for SF2 titles.
     
    We have changed the 2 earlier mods on below field.
     
    1. straight rainfall with speed, no longer slashed
    2. removed the abnormal light surrounding aircraft on the ground when take off
    3. reduced much on particle consumption to have a bit more consistency on presence. Less chance to have rain stopped when explosion happened on ground.
    4. When speed pick up, the rain is less visible to represent reality.
     
    Installation:
    Drop everything in "Effects" folder.

    361 downloads

       (4 reviews)

    1 comment

    Submitted

  3. Alternative Overcast Layer for the SF2 Series

    Alternative Overcast Layer for the SF2 Series
     
    I have been playing around with various textures for a while now & I am quite pleased with the results.
    So I thought I would share them.:-)
     
    Hope you enjoy
     
    SF
     
     
    This package contains top & bottom replacement textures for the overcast cloud layer & a modified ENVIRONMENTSYSTEM.INI.
     
     
     
    Instillation:
    -------------
     
     
    Place all the bitmap & ini files in to your :
     
    Documents and Settings\User\My Documents\ThirdWire\StrikeFighters2 \Flight folder.
     
     
    Warning!!!
     
    ----------
     
     
    If you are already using a modified ENVIRONMENTSYSTEM.INI
    Don’t install this version!!!
     
    Instead edit the ENVIRONMENTSYSTEM.INI already in your mods/ Flight folder & make sure it reads as follows:
     
     
    [CloudLayer]
    TopTexture=CloudLayerTop%d.bmp
    BottomTexture=CloudLayerBottom%d.bmp
    Material=CloudLayerMaterial
    TileCount=21 <-------------------------------------------
    NearTileCount=5 <-------------------------------------------
    TileSize=8000.0 <-------------------------------------------
     
     
    Thanks, Credet & acknowledgements.
    ----------------------------------
     
    All the files included in this mod are NOT my work & remain the property of their original creators or owners!
     
    Original bottom layer texture: A Flanker 2.5 overcast effect mod by the Pretzelworks.
     
    Original top layer textures: The official UBI Soft Lock On Demo & Overcast Cloud MOD 3.1 by BoboCop.
     
    ENVIRONMENTSYSTEM.INI: Thirdwire.

    532 downloads

       (4 reviews)

    2 comments

    Updated

  4. Buildings night mod

    Hi to all this is the night buildings mod for germany
    I have made a slight update to the moon has this is used to light up the windows at night.The flight folder has the changes to the environmentsystem delete the [night] and [moon] and replace with the new ones..many thanks to Rend and all others for the great
    terrain work....Hi Ho Silver

    177 downloads

       (3 reviews)

    0 comments

    Submitted

  5. SARCASM v 1.5

    SARCASM sky/clouds mod version 1.5
     
    what's new?
     
    -new experimental sky lightning (HighAlt sky pushed down from 5 to 3.5 kilometers, try 2 km if you want things go odd!)
    -modified, more fluffy clouds (finally!)
    -smaller clouds texture (no need for 2048 ones really), and now only one
    -small changes to clouds distribution pattern for scattered and broken
     
    unpack to your Flight folder, overwrite when asked
     
    (previous installment of SARCASM mod not required)
     
    have fun

    1,805 downloads

       (10 reviews)

    8 comments

    Submitted

  6. Night_MOD for SF2

    New color of night sky..

    283 downloads

       (1 review)

    1 comment

    Submitted

  7. SF2:I IsraelME Movements Ini Tweek

    SF2:I IsraelME Movements Ini Tweek
     
    = For SF2 (Full4/5 Merged RECCOMENDED)
     
    *Designed for use in the standard/stand alone SF2:I Mods folder (suggested usage). But will work in all versions of SF2 with the IsrealME terrain.*
     
    **This mod =WILL= work in 1stGen WoI, but End Users ™ will have to 'save as..' back to ANSI formatting. The ini herein is in Unicode**
     
    This pak contains a major expansion of the movements ini for the stock IsrealME terrain.
     
    16 new routes have been added, mostly truck routes within Isreal itself (giving the Red Side something to do), but a few in the Sinai, and an additional shipping route or 2.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
     
    Good Hunting
    wrench
    Kevin Stein

    224 downloads

       (1 review)

    0 comments

    Submitted

  8. Airstrikes on land targets in SF2NA

    This will allow you to attack Airfields, Fuel Tanks, Evil Comm Buildings, and many other land targets in game assigned Strike missions. The Mod uses JSGME to allow an easy, (almost) one click change between land and naval targetting. JSGME also ensures that if you don't like the Mod, you can easily restore your install to it's original condition. I've only tested this in single missions; I don't think you'll fufill the Campaign Victory Conditions with this installed (you'll never even see the Kiev, much less sink it). To anyone who already knows the trick cheers, you don't need this, anyone else, thank snapper 21 for the original idea.
     
    SupGen
    5/6/2013

    273 downloads

       (3 reviews)

    8 comments

    Submitted

  9. SARCASM 1.4

    SARCASM: Slightly Artistic Representation (of) Clouds And Sky Mod
     
    -slightly updated clouds graphics
    -rainbow flares like in "Theatre of War: Korea" or "Far Cry 3" :D
    -optional default sky colours, most noticeable during dawn/dusk transitions -so you can choose your version
    -some additional tweaks here and there (I think)

    809 downloads

       (5 reviews)

    6 comments

    Submitted

  10. Solomons and Phillipines visual update -missing HM files

    Those were omitted from the release, add some height mesh displacement to "J" tiles making jungle areas less flat

    178 downloads

       (0 reviews)

    1 comment

    Submitted

  11. India-Pakistan Terrain Water Bmp Fixit Pak

    India-Pakistan Water Bmp Fix Pak 7/18/2012
     
    - For SF2, Any and All, But Designed for Full-5 Merged w/SF2NA -
     
    A very small fix that removes a "modder induced problem" (hangs head in shame), with the _water.bmp for the India-Pakistan Terrain.
     
    I had totally forgotten that the Game Engine ™ classes India as an "Enemy" nation, therefore it uses the 'other color' for it's carrier zones. I'd orignally used the 'standard green', as seen on various others; that's the 'Friendly Nation' (Blue Side) color. That pale-ish green is used for those classed an 'Red Side".
     
    This is now corrected. A Blue Side green zone was added in case anyone make Pakistani Navy ships, so the DD/FF/whatever groups have someplace to steam around.
     
    Sorry for the inconvience!
     
    As always, fairly simple, easy to follow install instructions are included. Please read and follow them. It's pretty straight-forward (for once!)
     
    Happy Landings!
    wrench
    kevin stein

    193 downloads

       (3 reviews)

    0 comments

    Submitted

  12. SARCASM: Slightly Artistic Representation (of) Clouds And Sky Mod v 1.3

    SARCASM: Slightly Artistic Representation (of) Clouds And Sky Mod
     
    by Stary
     
    version 1.3
     
    April 8th 2012
     
    This tiny mod is my modification of stock post-June11 environmentsystem.ini, that I created in spare time for own enjoyment. Incorporated are several tweaks and graphics files I created to slightly change the looks and feel of the SF2 series environment.
     
     
    New in version 1.3:
    -brand new high resolution clouds graphics based on my own photography works
    -new fog colour for broken skies, more bluish than stock gray
    -optional unchanged gray skies for broken included in it's folder -so you can choose your version
    -midday sky colours back to more realistic bluish, but different than stock
    -again, new clouds graphics
     
    I forgot some additional tweaks introduced during tests
     
    To install, unpack the package to your Flight folder, overwrite when asked
     
     

    1,201 downloads

       (5 reviews)

    5 comments

    Submitted

  13. Water_Maps_1.02.zip

    18 Water maps for enabling ships on your seas!
    ************************************************
    How to Install.
     
    Copy the BMP file for the terrain you want into the terrain map.
    e.g. DBS_Water.bmp into the DBS folder.
    Make sure that in the DBS.INI the line "WaterMap=DBS_Water.bmp"
    (WITHOUT THE QUOTES!!!)
    is there under the [Terrain] section!
     
    Also under the [Terrain] section make sure you have:
    NavalMap=TRUE
     
    If all that is done, and that's all to it, then you should be able to take off
    in your F-14 from the carrier on the sea on that map.
    (I hope this is clear)
     
    My best regards, Kodiak.

    927 downloads

       (3 reviews)

    2 comments

    Updated

  14. TPWEL : Thunderstorm Pack With Enhanced Lightnings

    TPWEL : Thunderstorm Pack With Enhanced Lightnings 2.0b
     
     
    Hi Folks,
     
    I made an re-package of experimental thunderstorm pack with enhanced,realistic lightning effects.
     
    Thanks to original author Stary.
     
    Installation:
     
    Read the original readme.
     
    Best Regards.
     
     
    Mar2012
     
     
    BearGryllis

    654 downloads

       (1 review)

    1 comment

    Updated

  15. Water Normalmap for SF2:NA

    Hi Folks
     
    I made an waternormalmap for SF2: North Atlantic.This mod mates water more wawy, dynamic and realictic.
     
    Installation:
     
    Extract all files in the archive to your NA mod folder.
     
    Credits:
     
    BearGryllis:Creating the normalmap.
     
    This mod freeware only!!!
    You can modify, edit and release it...
     
     
    Best Regards...
     
    BearGryllis
     
    March2012

    726 downloads

       (2 reviews)

    0 comments

    Updated

  16. IcelandNA Shimmer Fix

    IcelandNA Shimmer Fix
    ---------------------
     
    For me the terrain noise effects on the North Atlantic terrain is a little too strong, causing the ground to shimmer.
    I’ve toned down the original that gets rid of the shimmer & reduces the overall coarse look of the terrain.
     
    If you are having the same problem give it a try.
     
    SF
     
     
    Installation:
    -------------
     
    Place in your StrikeFighters2 NorthAtlantic saved games folder.

    231 downloads

       (0 reviews)

    0 comments

    Submitted

  17. SARCASM: Slightly Artistic Representation (of) Clouds And Sky Mod v 1.2

    This tiny mod is my modification of stock post-June11 environmentsystem.ini, that I created in spare time for own enjoyment. Incorporated are several tweaks and graphics files I created to slightly change the looks and feel of the SF2 series environment.
     
    New, light blue sky colour for midday
    New, more purple, cinematic sky colours for sunrise/sunset
    Slightly modified fog colours
    Reduced sky glow for sunrise/sunset
    New, slighly bigger sun with new sun graphics
    New sun flare
    New clouds sizes and graphics for all weather types
    Now clear weather has some small fluffy clouds too
    New, bigger lens flares with new graphics
    Slightly bigger Moon
    New stars graphics
    New, stronger base winds and gusts for more dramatic smoke columns etc.
    Other tiny changes
     
     

    499 downloads

       (4 reviews)

    2 comments

    Submitted

  18. Baltika's Iceland new trees texture

    This is simple re-texture of trees found in Baltika's fabulous full-scale Iceland terrain.
    New texture is 4x higher resolution and better matches the underlying forestal tiles, thus looks better.
     
    (old trees texture used, also by me, is some hundred years old and fugly!)
     
     
     
    To install simply unzip to your Iceland terrain folder, overwrite file.
     
    Enjoy

    295 downloads

       (0 reviews)

    3 comments

    Submitted

  19. Ground Effects Collection

    Ground Effects Collection
    ---------------------------------
     
    Just a few sample noise textures from the hordes I have collected & been experimenting with.
     
    They replace the stock noisenormal.bmp that create an impressive feeling of substance, texture & speed at low level.
    Enhancing already detailed terrains & giving new life to older low rez tiles. :-)
     
    Installation:
    ---------------
     
    Select a NOISENORMAL.bmp from on of the numbered folders & place it in the specific terrain folder that you intend to use it for.
     
    E.G.: \Saved Games\ThirdWire\StrikeFighters2\Terrains\Desert
     
    Notes:
    --------
     
    Terrain texture needs to be set to High or Unlimited to see the effects!!!!
     
    Best results are when that sun is at a lower angle, at noon the ground effect is not as visible!!!!
     
    Some noise textures work better than others on some terrains! You'll have to experiment with what works best with your particular tile set.
     
    As a guide this is what I use but you may find others more suitable.
     
    Desert: NOISENORMAL - 2
    Grass or foliage: NOISENORMAL - 7
    General: NOISENORMAL -3
     
     
    Problems/bugs:
    ------------------
     
    All texturs have been tested in SF2 fully mereged. (BuildDate=Aug 2011)
    I have noticed no adverse effects on my system & game settings!
     
    However....
     
    Some users could experience slight haze or shimmering depending on there system, game & graphics card settings.
     
    My FPS seems unaffected but some users could experience a slight FPS drop.
     
     
    Credits:
    ---------
     
    These textures have been made’ free to use’ & have been collected from a variety of locations on the net.
    All credit goes to their original creators & only minor changes have been done by me.
     
     
     
    Enjoy
     
    SF

    673 downloads

       (1 review)

    0 comments

    Submitted

  20. SARCASM: Slightly Artistic Representation (of) Clouds And Sky Mod

    This tiny mod is my modification of stock post-June11 environmentsystem.ini, that I created in spare time for own enjoyment. Incorporated are several tweaks and graphics files I created to slightly change the looks and feel of the SF2 series environment.
     
    Changes include:
     
    New, light blue sky colour for midday
    New, more purple, "cinematic" sky colours for sunrise/sunset
    Slightly modified fog colours
    Reduced sky glow for sunrise/sunset
    New, slighly bigger sun with new sun graphics
    New sun flare
    New clouds sizes and graphics for all weather types
    Now clear weather has some small fluffy clouds too
    New, bigger lens flares with new graphics
    Slightly bigger Moon
    New stars graphics
    New, stronger base winds and gusts for more dramatic smoke columns etc.
    Other tiny changes
     
    Please note: as of Expansion Pack 2, clouds height seems to be locked at specific untweakable altitude (=> ~10000 feet).
    I, aswell as others, tried various settings, even negative cloud base height values to no luck.

    683 downloads

       (3 reviews)

    3 comments

    Updated

  21. CloudScape v3: Two Skies

    Cloudscape v3 09/22/2010 by ShrikeHawk
     
    Here's two cloud mods for the price of one. You get a cloud mod for Wings over Israel2 and Wings over Vietnam2. Each uses two cloud images: cloud1.tga and cloud2.tga. These images are different in both, but are interchangeable between the two mods. With just a simple file renaming you can try out any of the clouds in CloudSkins 1,2,or 3 in these mods. Experiment, play with it, and see what kind of skies you can build.
     
    The WOI2 mod is a variation of the new Widesky. The WoV2 mod is a variation of the default environmentsystem.ini.
     
    [CREDITS]
     
    Thanks to Cellinski and Insky Group for the original WideSky mod and the updated version for Thirdwire's 2nd Gen Sims.
     
    Thanks to Stick for trying it out and for the support.
     
    Thanks to TK for a fabulous sim and the wisdom to make it so moddable.

    701 downloads

       (0 reviews)

    1 comment

    Submitted

  22. CloudSkins3: Clouds For Days

    CloudSkins3: Clouds For Days by ShrikeHawk 09/08/2010
     
    Here's a huge collection of cloud images. I've used all of these off and on for most of 2010. Many are closely related having only a slightly different paintjob from another. Others are very different, using a completely different alpha channel (dictates the shape of the cloud.)
     
    You can use these in any cloud setting you like in any way you like. They will work in any version of SF1 or SF2 or any version of First Eagles.
     
    This is NOT a complete mod. It is images only. Use these clouds only if you are minimally comfortable with modding.
     
    See you in the clouds!

    486 downloads

       (1 review)

    0 comments

    Submitted

  23. Updated Default SF2 Terrain by Piecemeal V 1.2

    UPDATED DEFAULT SF2 DESERT TERRAIN Ver. 1.2
     
    SF2 has always been my favourite of all the platforms; and after downloading and using the various terrain mods for SF2E and SF2V with hungry anticipation I decided to HEAVILY modify the stock Desert terrain with more than enough of eye candy.
     
     
    DESCRIPTION:
     
    Without giving too much away, the geographical story is now as follows:
     
    *As well as Dhimar amd Paran, I've added Sharnak from baffmeister's Desert 2 terrain (my inspiration for this), now a colony which is known as the British Protectorate of Sharnak. RAF squadrons are permanently based there. A couple of other bases, border posts and the like have also been added from Desert 2
    *I always thought that D9 and D10 airfields were always a little too close to the border. They've now been moved to the Dhimari 'wastelands' which you'll see on the centre left side of the enclosed planning map
    *About ten SAM sites have been added to various locations on Dhimar and the amount of SAM sites across Paran has been hugely increased, the biggest increase being Paran's capital city of Kurzah; which in SAM site and Flak battery terms is now more like Hanoi during the Vietnam War.
    *Ships, cranes, oil tanks, warehouses and the like have been added to ports on both sides. Now the capital cities of Muthala and Kurzah, have extensive docklands. Other coastal towns have at least one docking area for shipping.
    *(15TH AUG 2010): Inspired by JSF Aggie's SF2 Range terrain, all airfields on both sides have been extensively facelifted and given a new lease of life by re-populating them with huge amounts of groundobjects, both new and old. They now look a lot more like real life airfields instead of that deserted 'Chernobyl International Airport' look in the default airfields. All airfields have also been re-catagorised into two different groups; 'Red' and 'Blue'. For example, a Dhimari DESERT_AIRFIELD4 will now be 'BLUE_AIRFIELD4' and a Parani one will now be 'RED_AIRFIELD4'. New trucks have been added as default groundobjects so they'll have to be downloaded elsewhere on the site (see 'Installation' for details).
     
    ----------------------------------
     
    INSTALLATION (PLEASE READ CAREFULLY):
     
    Simply unzip the FILE and put the enclosed 'DESERT3' folder into your Terrain folder.
     
    Important Note: If you don't already have these, you should download them from the SF1 downloads section, otherwise they won't show up:
    *SAMs & Vehicles Pack with Desert Skins by Pasko.
    *Soviet Transport Pack by Kesselbrut.
    *M109A6 Paladin by rebel ryder.
    *'Camiones Argentinos' truck models by Banidos Team & Suicidal (the default 'USTruck' models have been totally replaced by these, so downloading these trucks is definitely a MUST or there'll be no trucks anywhere in Dhimar!!)
     
     
     
    CREDITS:
     
    *Factory Target Area, Tactical Control Centre, HeadquartersR1 and Tower H1 by Wingwiner
     
    *Enhanced Top Cloud Layer BMPs and PECCO Crane model by Fubar512
     
    *Radar Facility by Grumpapotamus
     
    *Railway Station by Gepard
     
    *Generic Hangars pack by Stary
     
    *Desert Factories mod by Wrench
     
     
    *Borrowed Items from Wrench's Libya Terrain :
    Tree model
    Round Tents
    Barbed Wire
    Fences
    Camonet
    Russian Freighter
    Oil Refinery target area
    Static Helicopters
    Rotten Trawlers
    Libyan Koni Class Frigate (Now Parani)
     
    *Borrowed Items From Falklands Mod :
    Stanley Tower
    Atlantic Causway and Atlantic Conveyor
    Canberra Liner
    Argentine Tugboat (now a Parani Patrolboat)
    ARA Belgrano (now a Dhimari Flagship)
    Baltic & Nordic Ferries
    Type 1 & 2 Trawlers (including rotten models)
    Type 12 Frigate
    Type 42 Destroyer
    Rapier SAM launcher & Rapier Generator
    20mm RH-202 & 35mm Oerlikon AAA units
    Crane 2 object and Jetties
    All Land Rover type vehicles
     
    *Borrowed Items From Desert Storm Mod :
    Terrain and sea tiles
    Various target areas such as Oil Refineries, Scud Sites and Firebases
    Satellite and Radio Antennas
    SS-4_ATT
    SS-4_LAUNCHER
    SS-4_TANKER
    SS-4_TRAILER
    IraqiSquad
    D-20 artillery pieces
    IRBM
    Sandbag walls
    Ammo boxes
    Nuclear Plant
     
    *Borrowed Items From SF2 Range Terrain :
    Forklift and ShelterZU by Amokfloo
    Firetrucks by Ravenclaw
    FloodLight, SmallGenerator, ConcreteBlock and SunShelter by Pureblue
    Static Chinook model by Banidos Team
    Tools by Polak
     
    Thanks to the creators of all the above mods.
     
    NOTE: If I've forgotten anybody please get in touch so I can give you the credit you deserve!
     
     
    Thanks to Deuces for his editing of some DS terrain tiles.
    Special thanks to Dave for his encouragement and assistance. The project wouldn't have been taken to this level only for him pointing me towards the right people.
     
    If you have any queries or problems please don't hesitate to send me a message.
     
    Piecemeal
    15th August, 2010

    2,013 downloads

       (6 reviews)

    1 comment

    Updated

  24. Thunderstorm weather mod (experimental)

    (Experimental) Thunderstorm weather mod
     
    for SF2 series by Thirdwire
    series 1 compatibility fix included
    made in and tested with merged SF2+Expansion Pack1 may 2010
     
    by Stary
    21.05.2010
    --------------------------------------
    This little modification replaces default rain effect with heavy thunder.
    Random lightnings, heavy rain, distant clouds lighted by electrical discarges and raindrops on screen are modelled.
    Unfortunately, no thunder/rain sound attached, as current environment engine seems not to allow to do so.
    --------------------------------------
    Thanks to USAFMTL for betatesting.
    --------------------------------------
     
    file edit:
    updated with readme, sorry!

    766 downloads

       (2 reviews)

    4 comments

    Updated

  25. Improved rain effect V1.2 for SF1/2

    Improved Rain Effect by China Insky Team
    ===========================
     
    Installation
    ------------
    For SF1 series, put in your Effects Folder;
    For SF2 series, put in your Effects subfolder in your mod folder.
     
    Credit
    -------
    Creator: HoneyFox, Orsin
    Beta Tester: HoneyFox, Orsin, F-16CJ, XIAOHANI
     
    Update History
    ----------------
    V1.0 Initial Release
    V1.1 Much improved resource utilization
    V1.2 Resolve the effect disappear issue with SF2 series

    675 downloads

       (4 reviews)

    3 comments

    Updated

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