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Everything posted by Oswald Bastable
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Books, books, books
Oswald Bastable replied to Launchbury's topic in WOFF UE/PE - General Discussion
Maybe I was spoiled by discovering Alexander Kent before ever reading C.S. Forester or Patrick O'Brian, great stories!! Even though it is "dry" history probably the BEST history books I have read are Alfred Thayer Mahan's books on Naval history. Manybooks A. T. Mahn link -
You just need to go covert and pull a LCFW mission. Laptop, Coffee Shop, Free Wireless
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AI Departure/Ejection?
Oswald Bastable replied to Caesar's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I am only flying WoV at the moment but even in this version I am amazed at some of the AI maneuvers. Well they have no fear when the plane goes into a fluttering stall I suppose. -
Well, I put the settings on "Hard" for fuel consumption. Even just a few bursts of AB I burned away I would say an 1/8 of fuel in my external. Seems I was already down to 40% after flight into target. I would guess I would have had to refuel along the way with that usage. Not worrying about campaign resupply issues, I kicked away tanks when empty. I was basically observing the mission that I hacked so I wasn't really worried about engaging. (Hope it works properly, animated gif of mission with pauses on gauges and map to see the small distance I traveled down Thud ridge on AB and how much fuel I used.)
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OT: Downtown (Vietnam wargame)
Oswald Bastable replied to Oswald Bastable's topic in Strategy Simulations
Yes, I agree!! It seems to be a "Great" game and well worth the price. I hadn't been aware that all parts were not downloadable. Even the map in Cyberboard and Vassal is graphically great to look at! -
OT: Downtown (Vietnam wargame)
Oswald Bastable replied to Oswald Bastable's topic in Strategy Simulations
Here is one I noticed http://www.airbattle.co.uk/Downloads/LinebackerIIIArt.pdf You are farther ahead than me Viper ha ha. I have been reading history books on Linebacker so I haven't read all the rules yet. I will look around to see if I can find more cards Here is the GMT magazine download section http://www.gmtgames.com/gmt0c3i.htm -
OT: Downtown (Vietnam wargame)
Oswald Bastable replied to Oswald Bastable's topic in Strategy Simulations
Yes I thought maybe this should be posted somewhere else but my focus is WoV so I haven't read many of the other threads Yes it is all down-loadable There are two different virtual boardgame softwares, Vassal and Cyberboard There is a module for "Downtown" made for both Here is the vassal website Vassal "Downtown" game board -
Well one of the things that attracts me to WoV is the ability to create missions. "Downtown" is an interesting war boardgame that attempts to simulate air operations during Linebacker. I am having fun looking it over and planning to recreate some missions in WoV "Downtown" website
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I have to admit I have been flying on normal settings, the flight model seems so heavy and sluggish on hard. Slowly I am making the settings more difficult as I learn the game. Nice to know the AB is limited in hard. With no penalty that is why I was like "hey" why not burn a lot of fuel. Makes sense the engine would burn out.
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Oh yes I suppose I am somewhat thinking crazy "cool hand" style. How much does the damage model, model flak shrapnel? Also does the hard setting incorporate problems with dropping the external tanks? From reading I guess this was a real concern with the wing tanks that they would not fully disconnect. I imagine pulling some hard Gs would exasperate this effect. But do you see where I am getting at if the battle is vertical and thrust rather than horizontal and turning? You burn a lot of fuel, nice to have a lot.
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I have been flying the "Thud" in the WoV instant combat scenario. Reading a lot of "Top Gun" literature as well as Osprey books on the Israelis' use of the Mirage, I was why not apply vertical tactics to the "Thud". Its less maneuverable than the F-4 but has a powerful engine. With that said I seem to be burning a lot of fuel around the battlefield. Should the afterburner always go off after 70% thrust? Is this realistic?
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I have got an old joystick with a hat control. Has anyone modded the .INI control so that they can use all features of the hat? I can get 4 settings but I would like to use 8 so that I can assign snap views to each. example: JOYSTICK01_POV01_UP JOYSTICK01_POV01_LEFT JOYSTICK01_POV01_RIGHT JOYSTICK01_POV01_DOWN Is there a DOWN RIGHT, DOWN LEFT, UP RIGHT & UP LEFT ? What would be the syntax? Thanks
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I am lucky to have an old Sidewinder Force Feedback stick so its easy to feel when the plane starts to buffet. Usually when I do a hard turn and drop under 300kts. I was reading somewhere that the plane had some sort of slat system? Anyways I can usually drop flaps that slow and stops the buffeting.