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Everything posted by paulopanz
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Some Chinese Decals Needed
paulopanz replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'ld need just some numbers for a RoCAF new skinned aircraft ..... None? -
Strike Fighters 2 Screenshots
paulopanz replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Working with slick cowboy temps (thank You Guy) as a base I'm fixing it (guns, tail, probe, doors ..... ) and updating ALL Jaguar A line up. A big decals blend and update tweaking and some new entries could complete the job. Edit: Gears edited too. -
Kiev Class Data File Mod/Update
paulopanz replied to KJakker's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
... just a question: is it compatible with Snailman's VTOL super pack? Anyway thank You for Your improvements.- 3 replies
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- north atlantic
- update
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(and 3 more)
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Jaguar A Templates?
paulopanz replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
WIP -
Jaguar A Templates?
paulopanz replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Re-work in progress ...... -
SF2:I REAF/EAF Spitfire Mk.V Trop Pak by Cocas Aircraft Factory
paulopanz replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
This plane is much better than previous old A-TEAM model used in 1948 great campaign from Eburger68. So I realy thank You for your (and Cocas of course) for this big improvement and for your kindness too. -
SF2:I REAF/EAF Spitfire Mk.V Trop Pak by Cocas Aircraft Factory
paulopanz replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thanks Kevin I was waiting it! -
SF2 WW2 SEAC Spitfire Mk.V Trop Pak by Cocas Aircraft Factory
paulopanz replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
@ Daniel : great work! @ Kevin: Great Work, too! Could we have an EAF Spit for ME 1948 clash? -
File Name: B-47E SF-2 FIX File Submitter: paulopanz File Submitted: 24 December 2010 File Category: SF2 Series Add On Aircraft B-47E SF-2 FIX Hi Folks, here isn't a full plane (that You can download at Colum5 here http://www.column5.us/aircraft.shtml) but only a fix for removing white crosses and tailfin issue (no material assigned). The input came from our friend Gaunt aka Imre, who reported me that noisy bug. To complete the SF-2 standard conversion I added the userlist.ini (a very very simple task indeed). You have only to put the included folder in you mod/objects/aircraft one and let overwrite. This little work is dedicated to original makers of this fantastic plane (very good for an early '50 campaign). Enjoy. Paul Click here to download this file
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Jaguar A Templates?
paulopanz replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Sorry no temps. We worked editing and updating existng base skins ..... but in ludo we trust for high res new skins/temps! -
Jaguar A
paulopanz replied to jeanba's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Well I have to add a little / great value to the team that worked to finish up this plane. Even if quite almost all members are and were French they never wrote in French a post, as I and Baffeister (I guess the only non French people aboard) could understand ALL was going on. So I had to write this to thank our French friends for sharing every post, each idea with us. Not easy (very few times when I can't explain well in English I need to write something in italian to Alex ..... sorry Baff ) and very, very polite. Paul -
Egyptian Air Force 1973
paulopanz replied to macelena's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The ORBAT of Kippur from Arab side are not so good. BTW Lybia never had Mig-17 or 19. Algeria sent her best units so no MiG-17. Maybe and probably Egypt had some. Tk 6Days war isn't accurate too. For example too many Mig-19 & Su-7, some ghost squadrons added as operational .... maybe to balance IDF power. Somewhere I have a '67 camp upgraded and revised. If we have a good arab OOB for Kippur it could be nice to upgrade too. -
I piloti vanno nella cartella .... pilots dentro la cartella objects. Lì va anche la cartella guns (anche questa nuova rispetto a Sf1) insieme alle classiche weapons decals aircraft e groundobjects. Guns e weapons non hanno più bisogno dell'editor per essere intallati, basta creare la relativa cartella e metterla semplicemente al suo posto. Per capire come funziona la miglior cosa è guardare dentro a quelle già fatte da altri. il file data.ini che ci trovi dentro contiene quanto già contenuto in weapons / gundata.ini di SF1: ganzo no?
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Uno di noi, Ettore uno di noi .....! ! Ps: ma non restare troppo perché, con tutte queste tasse nuove, non vorrei che alla fine tassassero anche Te .......
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Version 1.3
1,122 downloads
The de Havilland DH 112 Venom was a British postwar single-engined jet aircraft developed from the de Havilland Vampire. It served with the Royal Air Force as a single-seat fighter-bomber and two-seat night fighter. The Venom was an interim between the first generation of British jet fighters – straight-wing aircraft powered by centrifugal flow engines such as the Gloster Meteor and the Vampire and later swept wing, axial flow-engined designs such as the Hawker Hunter and de Havilland Sea Vixen. The Venom was successfully exported, and saw service with Iraq, New Zealand, Sweden, Switzerland and Venezuela. Model: Pasko Flight Model: Starfighter2 Skins: Gramps 1st upgrade: Wrench SF2 edition: - Skins, ini editings etc. Paulopanz - New FM, 2 alternative cockpits Baffmeister (see own readme) - Sound, testings & tweaking Spillone104 - testings Spitwulf - AMI 'archeological quest' Spitwulf - RNZAF skin by dtmdragon What's In: - 12 RAF Skins - 3 RAF Suez Skins - 5 Swiss Skins - 1 Venezuela Skin - 1 IRAQI Skin - 1 A.M.I. PREVIEW here: http://forum.combata...56225-dh-venom/ TO INSTALL: Put everything into main mod folder. 3 cockpit choice: - Meteor Exp.1 default Baffmeister's options: - A-4 modded rename venom_cockpit(2) and use - Pulquì (Foxmonter's) adapted rename venom_cockpit(3) and use N.B. If You don't use the last You could delete whole cockpit folder That's all folks! Paul -
allora: - loadingscreen1.jpg va nella cartella flight (se non l'hai già fatto va creata) Gli altri non saprei.
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Per le piste di volo da qualche parte ci sono anche, ma credo sia un lavoro enorme ..... come vedi basta uno dei terreni indicati come alternativo: SF-2: Desert SF-2V Vietnam SF-2EU Germany SF-2I Israel Per gli schermi: SF2 richiede files Jpg, non è che hai usato i vecchi bmp?
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Dovrebbe essere CatFile=..\Iceland\IcelandNA.CAT .... I files Desert, Germayce.CAT etc. sono in Sf-2, SF-2Eu e non si possono scaricare qui, fanno parte dei pacchetti di gioco da acquistare.
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Se hai solo SF-2 NA penso di si. E' l'unico che ha un terreno diverso dagli altri. IR.INI: [Terrain] TerrainFullName=Iran/Iraq DataFile=IR_data.INI TargetFile=IR_targets.INI TargetTypeFile=IR_types.INI MovementFile=IR_movement.INI NationsFile=IR_NATIONS.INI //EnvironmentFile=IR_ENVIRONMENTSYSTEM.INI //BriefingText=IR_briefing.INI DogfightFile=IR_dogfight.INI NavalMap=TRUE DogfightOnly=FALSE WaterMap=IR_Water.bmp CatFile=..\Desert\Desert.cat <----------------------------------------------- il programma "pesca" qui i files base //CatFile=..\GermanyCE\GermanyCE.cat <------------------------------- percorso alternativo //CatFile=..\VietnamSEA\VietnamSEA.cat<------------------------------ percorso alternativo LimitedNations=TRUE GroundObjectTexture=tan Longitude=44.0 Latitude=33.0 [Map] FilenameFormat=PlanningMap%d.bmp Width=1000000.0 Height=1000000.0 NumZoomLevels=3 [WeatherChance] ScatteredChance=50 BrokenChance=25 OvercastChance=15 InclementChance=10 Questo terreno funziona con: Desert (SF-2 base) Vietnam e Germany (cambiando l'indirizzo nei due ultimi casi) Comunque puoi fare un tentativo: inserisci IcelandNA.CAT al posto di desert.cat. Vediamo cosa esce fuori ....
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Historical VPAF T-28 Skin (YAP)
paulopanz replied to stuntman's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
A piece of history! Very nicely done. Make more YAP skins, please! PS: the pilot isn't not mine (maybe old/new Diego?) - I only put it in the pack. -
Bae Hawk 128
paulopanz replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
+1 -
Non devi toccare l'installazione. Lavora solo sulle cartelle in documenti. Per capire meglio scarica dalla sezione campagne una conversione totale (ODS o NATO fighters che con il solo SF2NA non Ti funzionano) segui le istruzioni e guarda come "montarla" nelle cartelle suddette. A proposito c'è anche NA estesa. Guarda quali moduli SF2 necessita .....
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... alcune cartelle mancano e devi crearle: - terrains - pilots ....
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Ti assicuro che la santità - purtroppo - non è un mio problema ...... la cartella che cerchi in Win 7 è qui: C:\Users\.......\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic (i puntolini stanno ovviamente per Luca o come ti sei chiamato come utente) si genera dopo l'avvio dell'eseguibile. Sul filmato introduttivo non credo che SF-2 lo preveda più, ma qui a mia volta chiedo aiuto perché non saprei.