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I have a strong computer computer, AMD quad core, 3.2 ghz 8 gig ram, 1 gig ati 6550 graphics. the gold expansion looks goregous, feels like Im there. Anyway, is there anyway to reduce the amount of air activity during a campaign? reducing the number would seem to help my frame rate get out of the single digits at times. Ive tried the lower res terrain and flak in the add on pack, but doesnt help much. I realize the ATI card isnt optimal, but any suggestions if reducing the air activity or something... btw, i do have mirrors off and other graphics combos. Going downtown missions i can play fine,with little fps hit. I see 30-60fps, depending on what im looking at out the canopy.
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U.S.A.F. Early Model Sabres
Ronbo replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Thanks, that did the trick. -
U.S.A.F. Early Model Sabres
Ronbo replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
I just D/L these late and early packs for my KAW install. The A-5 leading edge slats dont retract, they are always shown at out. Any way to fix this? SPf1 patched to oct 08b Awesome work. -
AIM 9 sidewinder not sidewindin?
Ronbo replied to Ronbo's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Actually, any Aim 9 as far as i remember from WOV which was my first in the series then i got spf1. Yep, they seem to sparrow or falcon instead...lol. Im just wondering if it was true, or did i imagine it? I did another couple sorties with 9b's and they just didnt do any 'windin... course, i couldnt get them to hit either, but i know i may have been slightly out of parameters at the Mig 17s.. -
Is it me, or has something changed since Wings over vietnam / spf1 came out with the AIM 9 not sidewinding like in RL? Or am i just remembering something differently? I could swear i saw them doing this early on when i first got it. I dont see it at all. They either dont track, or when they do, its a fairly smooth curve to target... anyone?
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Not sure what happened to my smoke trails for AIM 7 series. Since i usually only have 7F or M in screen, I dont see smoke trails. All others seem fine, even Russian missiles are fine. What can i check to get the smoke trail back? Patched to latest 2008 patch, mostly stock. Not sure if i had added a weapons pack or not, been couple years on this install. Any suggestions? Oh, strike fighters, WOV WOI are all fine, and they are added weapons packs i believe..
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The RAF 209 site brought back memories of the early years with gweet, droopsy, jeff bell, mater, etc. I like the embellishment of the early years in the story.. very cool... Mechanic now resides in Georgia. I talked to him before i left florida in February.
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Well, I finally saw the movie on the internet site. One, looking at it from a movie standpoint, i give it a 3 of 5 stars. Flight scenes and adding in those famous qoutes and such from WW1 aviators was cool. From a historic view, well, I wont even go there. I enjoyed it for what it was, but Flyboys was better in that they used fake names, but copied thier real life stories. I will still own a copy when available...
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Well, I have OFF 3 installed onto my 2nd harddrive for transfer later. Took about an hour or more, but its there. I checked it out before applying patch 1.28a since its the only one available. I saw a few changes in workshop. Unfortunately, I will not be able to fully comment until i get an updated, powerful machine. I can see the menus, and with detail level at 1 across the board, I just dont have sound insim. The terrain is shades of Rb1 with nice detailed aircraft. I just dont have a sense of motion because of the lack of detail. I tested Alb D2 and Fokker Dr1 and i need to get used to and remap keys so i know whats what. I like the Dr1, very rudder sensitive with slow ailerons, much like the descriptions of the Leamans book on the Dr1 from replica pilots. So far, I really like the detail level available in the various menus for historical. the menu screens are very nice, music is nice. I looked at the flight school manual. If this had been available to members of the delphi community, alot of bickering could have been avoided regarding how aircraft fly. Looks very well put together, tho i have not read it. I did not see a bibliography for the sources used, but a minor point since this isnt a term paper. ;o] I will create a new thread in the future once i get my new machine and do a comparision, given time, of FE, RB3D and OFF.
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Really? I was under the impression at the aerodrome that it was all in German, hence someone saying no english version? Hmm, may have to pick it up from, what, a european amazon dealer?
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OvS As i mentioned earlier, I feel better as I know the OFF team has the skills and the information available to do it right. Most sims dont, and we are left with whats out there and most require mods to get it right. My copy is supposed to be on the way, so i cant wait to check it out. I know Kess may have taken liberties with the info he had available, (got into an arguement with a gent on delphi about correct Dr1 Jastas..) but i still think FCJ is an awesome product. And thats not because Kess was a good friend and squadmate of mine, but i thought he and the team brought RB3 up a level the way it should be. i look forward to becoming apart of the OFF community. I just wish i had the time to keep track of the progress of OFF. but keeping aircraft flying and my family in real life has taken alot of it the past few years.... I may have more technical questions in the future, but i will reserve those to PM's to you, if you dont mind.
