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amariani

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Everything posted by amariani

  1. Any reason why some decals show in the .lod viewer but not in game?
  2. Only four decals per mesh. Squadron sequence number is "Squadron142" per the stock squadronlist.ini, which is what I'm using. Again, the same decal.ini works just fine in the F-14A (VF-114) but not on the F-14A_77 (VF-143).
  3. Here's the decal.ini. Again, it works with F-14A but not with F-14A_77 (it's the exact same for both). Only the two last entries were added to the stock .ini from USNGREY1: // fuselage stripes [Decal001] MeshName=Fuselage_Front DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQFuse Position=4.39,0.45 Rotation=0.0 Scale=1.85 DecalMaxLOD=3 [Decal002] MeshName=Fuselage_Front DecalLevel=1 DecalFacing=RIGHT Reverse=TRUE FilenameFormat=F14ASQFuse Position=4.39,0.45 Rotation=0.0 Scale=1.85 DecalMaxLOD=3 [Decal003] MeshName=Fuselage_Front DecalLevel=0 DecalFacing=RIGHT FilenameFormat=InsigniaFuseR Position=4.57,0.25 Rotation=0.0 Scale=1.50 DecalMaxLOD=3 [Decal004] MeshName=Fuselage_Front DecalLevel=0 DecalFacing=LEFT FilenameFormat=InsigniaFuseL Position=4.57,0.25 Rotation=0.0 Scale=1.50 DecalMaxLOD=3 [Decal005] MeshName=wing_L DecalLevel=0 DecalFacing=TOP FilenameFormat=InsigniaWingL Position=-4.03,-4.95 Rotation=60.0 Scale=1.50 DecalMaxLOD=3 [Decal006] MeshName=wing_R DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=InsigniaWingL Position= 4.03,-4.95 Rotation=60.0 Scale=1.50 DecalMaxLOD=3 [Decal007] MeshName=wing_L DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=InsigniaWingR Position=-4.03,-4.95 Rotation=-60.0 Scale=1.50 DecalMaxLOD=3 [Decal008] MeshName=wing_R DecalLevel=0 DecalFacing=TOP FilenameFormat=InsigniaWingR Position= 4.03,-4.95 Rotation=-60.0 Scale=1.50 DecalMaxLOD=3 [Decal009] MeshName=wing_outer_L DecalLevel=0 DecalFacing=TOP FilenameFormat=InsigniaWingL Position=-4.03,-4.95 Rotation=60.0 Scale=1.50 DecalMaxLOD=3 [Decal010] MeshName=wing_outer_R DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=InsigniaWingL Position= 4.03,-4.95 Rotation=60.0 Scale=1.50 DecalMaxLOD=3 [Decal011] MeshName=wing_outer_L DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=InsigniaWingR Position=-4.03,-4.95 Rotation=-60.0 Scale=1.50 DecalMaxLOD=3 [Decal012] MeshName=wing_outer_R DecalLevel=0 DecalFacing=TOP FilenameFormat=InsigniaWingR Position= 4.03,-4.95 Rotation=-60.0 Scale=1.50 DecalMaxLOD=3 [Decal013] MeshName=fuselage_underside_L DecalLevel=0 DecalFacing=LEFT FilenameFormat=NationName Position=-4.87,-0.41 Rotation=0.0 Scale=1.20 DecalMaxLOD=2 [Decal014] MeshName=fuselage_underside_R DecalLevel=0 DecalFacing=RIGHT FilenameFormat=NationName Position=-4.87,-0.41 Rotation=0.0 Scale=1.20 DecalMaxLOD=2 // left vertical tail outside [Decal015] MeshName=vertical_stabilizer_L DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQTailOL Position=-7.05,2.012 Rotation=0.0 Scale=4.8 DecalMaxLOD=4 [Decal016] MeshName=rudder_L DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQTailOL Position=-7.05,2.012 Rotation=0.0 Scale=4.8 DecalMaxLOD=4 // right vertical tail outside [Decal017] MeshName=vertical_stabilizer_R DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F14ASQTailOR Position=-7.05,2.012 Rotation=0.0 Scale=4.8 DecalMaxLOD=4 [Decal018] MeshName=rudder_R DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F14ASQTailOR Position=-7.05,2.012 Rotation=0.0 Scale=4.8 DecalMaxLOD=4 [Decal019] MeshName=vertical_stabilizer_flange_R DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F14ASQVent Position=-7.831,0.749 Rotation=0.0 Scale=1 DecalMaxLOD=3 // left vertical tail inside [Decal020] MeshName=vertical_stabilizer_L DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F14ASQTailIL Position=-7.05,2.014 Rotation=0.0 Scale=4.8 DecalMaxLOD=4 [Decal021] MeshName=rudder_L DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F14ASQTailIL Position=-7.05,2.014 Rotation=0.0 Scale=4.8 DecalMaxLOD=4 [Decal022] MeshName=vertical_stabilizer_flange_L DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F14ASQVent Position=-7.831,0.749 Rotation=0.0 Scale=3 DecalMaxLOD=3 // right vertical tail inside [Decal023] MeshName=vertical_stabilizer_R DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQTailIR Position=-7.05,2.014 Rotation=0.0 Scale=4.8 DecalMaxLOD=4 [Decal024] MeshName=rudder_R DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQTailIR Position=-7.05,2.012 Rotation=0.0 Scale=4.8 DecalMaxLOD=4 // ventral tail fins [Decal025] MeshName=ventral_fin_L DecalLevel=1 DecalFacing=LEFT FilenameFormat=SqName Position=-4.80,-0.96 Rotation=0.0 Scale=1.3 DecalMaxLOD=3 [Decal026] MeshName=ventral_fin_R DecalLevel=1 DecalFacing=RIGHT FilenameFormat=SqName Position=-4.80,-0.96 Rotation=0.0 Scale=1.3 DecalMaxLOD=3 [Decal027] MeshName=ventral_fin_L DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQVenL Position=-5.60,-0.864 Rotation=0.0 Scale=2.95 DecalMaxLOD=3 [Decal028] MeshName=ventral_fin_R DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F14ASQVenR Position=-5.60,-0.864 Rotation=0.0 Scale=2.95 DecalMaxLOD=3 // usn fighter numbers [Decal029] MeshName=Fuselage_Front DecalLevel=2 DecalFacing=LEFT FilenameFormat=USNFighterNum Position=7.087,0.384 Rotation=0.0 Scale=1.1 DecalMaxLOD=3 [Decal030] MeshName=Fuselage_Front DecalLevel=2 DecalFacing=RIGHT FilenameFormat=USNFighterNum Position=7.087,0.384 Rotation=0.0 Scale=1.1 DecalMaxLOD=3 [Decal031] MeshName=flaps_L DecalLevel=2 DecalFacing=TOP FilenameFormat=USNFighterNum Position=-2.801,-5.274 Rotation=51.9 Scale=.95 DecalMaxLOD=3 [Decal032] MeshName=flaps_R DecalLevel=2 DecalFacing=TOP FilenameFormat=USNFighterNum Position=2.801,-5.274 Rotation=-51.9 Scale=.95 DecalMaxLOD=3 [Decal033] MeshName=ventral_fin_scoop_L DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQVenV Position=-5.50,-0.91 Rotation=0 Scale=1.0 DecalMaxLOD=3 [Decal034] MeshName=Fuselage_Front DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQSTRIPE Position=4.15,-0.05 Rotation=0.0 Scale=8.0 DecalMaxLOD=3 [Decal035] MeshName=Fuselage_Front DecalLevel=1 DecalFacing=RIGHT Reverse=TRUE FilenameFormat=F14ASQSTRIPE Position=4.15,-0.05 Rotation=0.0 Scale=8.0 DecalMaxLOD=3
  4. I made both the VF-114 and VF-143 decals.
  5. Thanks for the replies. Like I mentioned in one of my previous post, the same decal.ini works fine with the F-14A. It's when I use it in the F-14A_77 that it doesn't work properly for some reason.
  6. It's just the stock decal.ini from USNGREY1 on the F-14A_77 with the following entries added: [Decal034] MeshName=Fuselage_Front DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQFuselage Position=4.15,-0.05 Rotation=0.0 Scale=8.0 DecalMaxLOD=3 [Decal035] MeshName=Fuselage_Front DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F14ASQFuselage Position=4.15,-0.05 Rotation=0.0 Reverse=TRUE Scale=8.0 DecalMaxLOD=3
  7. Here's the deal: Same decal.ini. The VF-114 is in the F-14A, the VF-143 is in the F-14A_77. Markings on the F-14A appear as they should. On the F-14A_77 the fuselage stripes are missing. Already checked compression, mesh names, all that. Still nothing.
  8. Seems like they only work at high altitudes then.
  9. Is there a way to make the canards on the stock F-14 operational? They are animated but they don't seem to work in-game.
  10. Try here F-14 Tomcat Skins - CombatACE
  11. View File F-5E/N Small collection of new skins for the MF F-5E/N Tigger II. It includes 6 "Aggressor/Adversary" schemes and 1 SEA camo re-paint. No decals included. I'm not sure who the original creator is, so if you recognize your work put your name down in the comments! ======================================================================================================================================================================= Enjoy! A. Mariani Submitter amariani Submitted 11/17/2024 Category F-5  
  12. F-5E/N

    Version 1.0.0

    79 downloads

    Small collection of new skins for the MF F-5E/N Tigger II. It includes 6 "Aggressor/Adversary" schemes and 1 SEA camo re-paint. No decals included. I'm not sure who the original creator is, so if you recognize your work put your name down in the comments! ======================================================================================================================================================================= Enjoy! A. Mariani
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