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Everything posted by amariani
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One more question...
amariani posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Any reason why some decals show in the .lod viewer but not in game? -
One more question...
amariani replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Only four decals per mesh. Squadron sequence number is "Squadron142" per the stock squadronlist.ini, which is what I'm using. Again, the same decal.ini works just fine in the F-14A (VF-114) but not on the F-14A_77 (VF-143). -
One more question...
amariani replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Here's the decal.ini. Again, it works with F-14A but not with F-14A_77 (it's the exact same for both). Only the two last entries were added to the stock .ini from USNGREY1: // fuselage stripes [Decal001] MeshName=Fuselage_Front DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQFuse Position=4.39,0.45 Rotation=0.0 Scale=1.85 DecalMaxLOD=3 [Decal002] MeshName=Fuselage_Front DecalLevel=1 DecalFacing=RIGHT Reverse=TRUE FilenameFormat=F14ASQFuse Position=4.39,0.45 Rotation=0.0 Scale=1.85 DecalMaxLOD=3 [Decal003] MeshName=Fuselage_Front DecalLevel=0 DecalFacing=RIGHT FilenameFormat=InsigniaFuseR Position=4.57,0.25 Rotation=0.0 Scale=1.50 DecalMaxLOD=3 [Decal004] MeshName=Fuselage_Front DecalLevel=0 DecalFacing=LEFT FilenameFormat=InsigniaFuseL Position=4.57,0.25 Rotation=0.0 Scale=1.50 DecalMaxLOD=3 [Decal005] MeshName=wing_L DecalLevel=0 DecalFacing=TOP FilenameFormat=InsigniaWingL Position=-4.03,-4.95 Rotation=60.0 Scale=1.50 DecalMaxLOD=3 [Decal006] MeshName=wing_R DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=InsigniaWingL Position= 4.03,-4.95 Rotation=60.0 Scale=1.50 DecalMaxLOD=3 [Decal007] MeshName=wing_L DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=InsigniaWingR Position=-4.03,-4.95 Rotation=-60.0 Scale=1.50 DecalMaxLOD=3 [Decal008] MeshName=wing_R DecalLevel=0 DecalFacing=TOP FilenameFormat=InsigniaWingR Position= 4.03,-4.95 Rotation=-60.0 Scale=1.50 DecalMaxLOD=3 [Decal009] MeshName=wing_outer_L DecalLevel=0 DecalFacing=TOP FilenameFormat=InsigniaWingL Position=-4.03,-4.95 Rotation=60.0 Scale=1.50 DecalMaxLOD=3 [Decal010] MeshName=wing_outer_R DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=InsigniaWingL Position= 4.03,-4.95 Rotation=60.0 Scale=1.50 DecalMaxLOD=3 [Decal011] MeshName=wing_outer_L DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=InsigniaWingR Position=-4.03,-4.95 Rotation=-60.0 Scale=1.50 DecalMaxLOD=3 [Decal012] MeshName=wing_outer_R DecalLevel=0 DecalFacing=TOP FilenameFormat=InsigniaWingR Position= 4.03,-4.95 Rotation=-60.0 Scale=1.50 DecalMaxLOD=3 [Decal013] MeshName=fuselage_underside_L DecalLevel=0 DecalFacing=LEFT FilenameFormat=NationName Position=-4.87,-0.41 Rotation=0.0 Scale=1.20 DecalMaxLOD=2 [Decal014] MeshName=fuselage_underside_R DecalLevel=0 DecalFacing=RIGHT FilenameFormat=NationName Position=-4.87,-0.41 Rotation=0.0 Scale=1.20 DecalMaxLOD=2 // left vertical tail outside [Decal015] MeshName=vertical_stabilizer_L DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQTailOL Position=-7.05,2.012 Rotation=0.0 Scale=4.8 DecalMaxLOD=4 [Decal016] MeshName=rudder_L DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQTailOL Position=-7.05,2.012 Rotation=0.0 Scale=4.8 DecalMaxLOD=4 // right vertical tail outside [Decal017] MeshName=vertical_stabilizer_R DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F14ASQTailOR Position=-7.05,2.012 Rotation=0.0 Scale=4.8 DecalMaxLOD=4 [Decal018] MeshName=rudder_R DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F14ASQTailOR Position=-7.05,2.012 Rotation=0.0 Scale=4.8 DecalMaxLOD=4 [Decal019] MeshName=vertical_stabilizer_flange_R DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F14ASQVent Position=-7.831,0.749 Rotation=0.0 Scale=1 DecalMaxLOD=3 // left vertical tail inside [Decal020] MeshName=vertical_stabilizer_L DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F14ASQTailIL Position=-7.05,2.014 Rotation=0.0 Scale=4.8 DecalMaxLOD=4 [Decal021] MeshName=rudder_L DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F14ASQTailIL Position=-7.05,2.014 Rotation=0.0 Scale=4.8 DecalMaxLOD=4 [Decal022] MeshName=vertical_stabilizer_flange_L DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F14ASQVent Position=-7.831,0.749 Rotation=0.0 Scale=3 DecalMaxLOD=3 // right vertical tail inside [Decal023] MeshName=vertical_stabilizer_R DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQTailIR Position=-7.05,2.014 Rotation=0.0 Scale=4.8 DecalMaxLOD=4 [Decal024] MeshName=rudder_R DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQTailIR Position=-7.05,2.012 Rotation=0.0 Scale=4.8 DecalMaxLOD=4 // ventral tail fins [Decal025] MeshName=ventral_fin_L DecalLevel=1 DecalFacing=LEFT FilenameFormat=SqName Position=-4.80,-0.96 Rotation=0.0 Scale=1.3 DecalMaxLOD=3 [Decal026] MeshName=ventral_fin_R DecalLevel=1 DecalFacing=RIGHT FilenameFormat=SqName Position=-4.80,-0.96 Rotation=0.0 Scale=1.3 DecalMaxLOD=3 [Decal027] MeshName=ventral_fin_L DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQVenL Position=-5.60,-0.864 Rotation=0.0 Scale=2.95 DecalMaxLOD=3 [Decal028] MeshName=ventral_fin_R DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F14ASQVenR Position=-5.60,-0.864 Rotation=0.0 Scale=2.95 DecalMaxLOD=3 // usn fighter numbers [Decal029] MeshName=Fuselage_Front DecalLevel=2 DecalFacing=LEFT FilenameFormat=USNFighterNum Position=7.087,0.384 Rotation=0.0 Scale=1.1 DecalMaxLOD=3 [Decal030] MeshName=Fuselage_Front DecalLevel=2 DecalFacing=RIGHT FilenameFormat=USNFighterNum Position=7.087,0.384 Rotation=0.0 Scale=1.1 DecalMaxLOD=3 [Decal031] MeshName=flaps_L DecalLevel=2 DecalFacing=TOP FilenameFormat=USNFighterNum Position=-2.801,-5.274 Rotation=51.9 Scale=.95 DecalMaxLOD=3 [Decal032] MeshName=flaps_R DecalLevel=2 DecalFacing=TOP FilenameFormat=USNFighterNum Position=2.801,-5.274 Rotation=-51.9 Scale=.95 DecalMaxLOD=3 [Decal033] MeshName=ventral_fin_scoop_L DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQVenV Position=-5.50,-0.91 Rotation=0 Scale=1.0 DecalMaxLOD=3 [Decal034] MeshName=Fuselage_Front DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQSTRIPE Position=4.15,-0.05 Rotation=0.0 Scale=8.0 DecalMaxLOD=3 [Decal035] MeshName=Fuselage_Front DecalLevel=1 DecalFacing=RIGHT Reverse=TRUE FilenameFormat=F14ASQSTRIPE Position=4.15,-0.05 Rotation=0.0 Scale=8.0 DecalMaxLOD=3 -
One more question...
amariani replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I made both the VF-114 and VF-143 decals. -
One more question...
amariani replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks for the replies. Like I mentioned in one of my previous post, the same decal.ini works fine with the F-14A. It's when I use it in the F-14A_77 that it doesn't work properly for some reason. -
One more question...
amariani replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It's just the stock decal.ini from USNGREY1 on the F-14A_77 with the following entries added: [Decal034] MeshName=Fuselage_Front DecalLevel=1 DecalFacing=LEFT FilenameFormat=F14ASQFuselage Position=4.15,-0.05 Rotation=0.0 Scale=8.0 DecalMaxLOD=3 [Decal035] MeshName=Fuselage_Front DecalLevel=1 DecalFacing=RIGHT FilenameFormat=F14ASQFuselage Position=4.15,-0.05 Rotation=0.0 Reverse=TRUE Scale=8.0 DecalMaxLOD=3 -
One more question...
amariani replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Here's the deal: Same decal.ini. The VF-114 is in the F-14A, the VF-143 is in the F-14A_77. Markings on the F-14A appear as they should. On the F-14A_77 the fuselage stripes are missing. Already checked compression, mesh names, all that. Still nothing. -
Stock F-14A question
amariani replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Seems like they only work at high altitudes then. -
Stock F-14A question
amariani posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Is there a way to make the canards on the stock F-14 operational? They are animated but they don't seem to work in-game. -
Strike Fighters 2 Macross
amariani replied to omegaeleven's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Try here F-14 Tomcat Skins - CombatACE -
Swing-Wing Saturday (Caturday?)
amariani replied to kblomkvist's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
amariani replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Just another WIP
amariani replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Just another WIP
amariani posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
- 2 replies
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- 13
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Strike Fighters 2 Screenshots Thread
amariani replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Swing-Wing Saturday (Caturday?)
amariani replied to kblomkvist's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
amariani replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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View File F-5E/N Small collection of new skins for the MF F-5E/N Tigger II. It includes 6 "Aggressor/Adversary" schemes and 1 SEA camo re-paint. No decals included. I'm not sure who the original creator is, so if you recognize your work put your name down in the comments! ======================================================================================================================================================================= Enjoy! A. Mariani Submitter amariani Submitted 11/17/2024 Category F-5
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Version 1.0.0
79 downloads
Small collection of new skins for the MF F-5E/N Tigger II. It includes 6 "Aggressor/Adversary" schemes and 1 SEA camo re-paint. No decals included. I'm not sure who the original creator is, so if you recognize your work put your name down in the comments! ======================================================================================================================================================================= Enjoy! A. Mariani -
Strike Fighters 2 Screenshots Thread
amariani replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
amariani replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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WW2 Screenshots Thread
amariani replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Phantom Phriday. (READ RULES IN FIRST POST)
amariani replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
amariani replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
amariani replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots