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Everything posted by Andy73
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File Name: New Tracer Colors File Submitter: Andy73 File Submitted: 08 January 2013 File Category: Scenery and Ground Objects Hello Folks, I've created a small but funny Mod, you can now choose between different Colors for your Tracer-Ammunition. You can choose between red, blue and green Tracers. I've also made a new "Smoother Tracer", which makes the Standard Yellow Tracer a little bit softer. This Mod is not historically accurrate. NOTE, that every other Plane in OFF will use the same Color of your Choice, too... Simply install it into JSGME and activate your Color. Please read the Disclaimer!!!!!! Have Fun Click here to download this file
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Merry Christmas to all
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OFF Sound Tweak III - Update 3.1
Andy73 replied to Andy73's topic in WOFF UE/PE - General Discussion
Thanks for all your answers Guys, I am very happy you like my Mod I'm very curious about WOFF and of course the Sounds in the Game. They will be different like they were in OFF Phase 3. Perhaps it will not be neccessary to create some new Sounds for WOFF. I hope so But we'll see ... -
OFFbase: The Barmy Automated Squadron Experience for Over Flanders Fields
Andy73 commented on Lothar of the Hill People's file in OFFice / OFFbase / OFFworld
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File Name: OFF Sound Tweak 3.1 File Submitter: Andy73 File Submitted: 14 December 2012 File Category: Modding Tools and Add-on Software Hi Folks, as promised here's my Update to Version 3.1. It contains ALL of my previous Mods + my Upgrade to Version 3.1 + my Engine-Sounds Update. This Package is JSGME-ready and it works with OFFice as well Please do just deactivate my previous Mods first, then unpack this one into JSGME and activate it. That's all! Thanks to Lothar of the Hill People, who was so glad to help me creating an Installer! Thanks to OBD Software for allowing us to create some small Mods. Have Fun! Click here to download this file
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File Name: OFF Soundtrack 1.0 File Submitter: Andy73 File Submitted: 14 December 2012 File Category: Modding Tools and Add-on Software Here's my Soundtrack-Mod, now with an Installer for JSGME. Delete the old Version, install this Mod into JSGME and activate it. Have Fun Click here to download this file
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Version
90 downloads
Hi Folks, as promised here's my Update to Version 3.1. It contains ALL of my previous Mods + my Upgrade to Version 3.1 + my Engine-Sounds Update. This Package is JSGME-ready and it works with OFFice as well Please do just deactivate my previous Mods first, then unpack this one into JSGME and activate it. That's all! Thanks to Lothar of the Hill People, who was so glad to help me creating an Installer! Thanks to OBD Software for allowing us to create some small Mods. Have Fun! -
Who is the oldest (and youngest) OFF'er
Andy73 replied to JimAttrill's topic in WOFF UE/PE - General Discussion
39 Years young. Next Year in March I will be 40 and I'm gonna make a nice Party for my mates and my Family -
OFF Sound Tweak III - Update 3.1
Andy73 replied to Andy73's topic in WOFF UE/PE - General Discussion
Herr Prop-Wasche, I've updated the following things in 3.1: - Fixed some Volumes for the AI-Engines - New Sounds for the VICKERS and LEWIS Machine Guns (also for Ground-Gunnery) - Some new Sounds and Volumes fixed for the FLAK - New War Ambience (Infantry-Fire, Explosions, FLAK, many new Explosions which are far away in the Distance) - When you shoot down a Plane, you will now hear sometimes the typical "howl" from the Engine, the same as it was used sometimes in War-Movies - New AI-Engines for some Two-Seaters - Some new AI-Engines for the SE5a and the SPAD-Series - Modified the XML-Sound File (this was a difficult Job!) I've created some new Updates for my Engines-Mod too: - New Gnome 80hp-Rotary Engine Sounds (Final Version) - New Engine Sounds for the SE5a Wolseley Viper (Final Version) Together with my Engine-Sounds Mod and my Sound Tweak III, which is recommended to enjoy the full Experience of World War 1 - Sounds, I think now my Job for Phase 3 is finished. I'm very happy with the Result. It took me nearly one Year to get everything working correctly. Some Sounds were too loud, some were too quiet, and often some Sounds must be resampled (bad Quality). Some Samples were changed nearly a dozen times, before I was happy with them. Tweaking the XML-File was also a difficult Job, this File is hard to understand. It took some Weeks to learn about this. I do not know how often I've tried to modify this File, but perhaps 50 times for sure... But as I said, now I can sit back myself, and wait for WOFF. I am very curious about this! I will upload Update 3.1 as fast as I can. Enjoy Phase 3 with some new Experience! -
Rail yard attacks and use of loadouts
Andy73 replied to rjw's topic in WOFF UE/PE - General Discussion
Nice to hear this -
File Name: New OFF Campaign Music File Submitter: Andy73 File Submitted: 19 October 2012 File Category: Modding Tools and Add-on Software Hi Folks I have been active once again as a Sound Tinkerer, this time it is about the Campaign Menu of our all favourite Game. Not because I do not like Matt Milne's fantastic Soundtrack (I really LOVE it!). I thought only, after 3 years it would be a time for something New. I have taken different Soundtracks from different Movies, mixed them in a different way, in addition some new Samples (Explosions) to form the whole Game a little more freshly. For example, I took some Tracks from the Soundtrack of the Movie "The Red Baron". Even if the Movie itself is only an average, I find the Soundtrack, nevertheless, exceedingly successful! And when you start a Campaign, you will now hear new heavy Artillery Fire, when there's an active Battle in your Sector. I do not pursue unauthorised duplication here, because I have taken as a precaution NOT complete Songs, but cuttings (parts) in each case long only 2-3 minutes from it. This might be probably within the scope of the permissible (I hope so). I lift on it respectedly that the respective pieces also do not exaggerate the Ambience of the Game, and the Atmosphere of the Campaign, nevertheless, is preserved. The Original Theme of the Game was not altered! I know everybody has another taste Music concerns, but I like the Choice, actually, very well The Sound Mod is JSGME - ready. Simply extract the Package into your Mods Folder and activate it. I hope you'll enjoy the Songs as much as I do ! Have Fun Click here to download this file
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Thanksgiving Coma? Autumn Avolition? Hibernation?
Andy73 replied to Olham's topic in WOFF UE/PE - General Discussion
Buying too much Christmas Gifts Waiting for WOFF Being happy about that bad Weather in Germany (don't have to work then) Working on a new Sound Upgrade for OFF (Version 3.1) -
Oh, I did not know this! Nobody has spoken to me because of this Problem, so I always thought everything is working fine. Because I prefer another System for my Sounds (I copy the Samples directly into the suitable Sound Folders), I knew nothing about this JSGME-Problem. Does this also valid for my Sound Tweak III? I have changed my Mod, by the way, and updated it into Version 3.1. I've also modified the XML-File for some Sounds (this was very difficult!) and mixed some things completely new.Is anybody interested for an Update to 3.1? I can make a Youtube-Video the next Days, so everyone of you may be able to hear directly what is new. And Lothar, of course you can make my Files combatible! Thanks for this indication!
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Blender modelled BE2e
Andy73 replied to Maeran's topic in WOFF 1 2 3 / UE - Skinning / Modeling Help
Great Job! -
I am very much affected what has happened to you. Believe me, I know these problems even only too well! Unfortunately, I've often tried to gain control of some problems with Alcohol on the Weekend if I was alone, however, this was also not the right Way (in some Case, not always). Hold up your Head, learn from what has happened to you, and some Day in the Future WOFF will also come to you, and then one has a new duty again. The prejoy on it certainly helps
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Saw this Movie one Year ago, it's really worth it. It was said that this Explosion under the German Lines was the biggest Blast with "normal" TNT ever made by Humans. It was also said that you could hear the Explosion in Paris, or even in Cologne or London. The Germans also tried to dig under the Allied Lines to make the same Explosion at the same Time, but the Australians were a little bit faster It's a good War Movie.
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Version 1.0
42 downloads
Hi Folks I have been active once again as a Sound Tinkerer, this time it is about the Campaign Menu of our all favourite Game. Not because I do not like Matt Milne's fantastic Soundtrack (I really LOVE it!). I thought only, after 3 years it would be a time for something New. I have taken different Soundtracks from different Movies, mixed them in a different way, in addition some new Samples (Explosions) to form the whole Game a little more freshly. For example, I took some Tracks from the Soundtrack of the Movie "The Red Baron". Even if the Movie itself is only an average, I find the Soundtrack, nevertheless, exceedingly successful! And when you start a Campaign, you will now hear new heavy Artillery Fire, when there's an active Battle in your Sector. I do not pursue unauthorised duplication here, because I have taken as a precaution NOT complete Songs, but cuttings (parts) in each case long only 2-3 minutes from it. This might be probably within the scope of the permissible (I hope so). I lift on it respectedly that the respective pieces also do not exaggerate the Ambience of the Game, and the Atmosphere of the Campaign, nevertheless, is preserved. The Original Theme of the Game was not altered! I know everybody has another taste Music concerns, but I like the Choice, actually, very well The Sound Mod is JSGME - ready. Simply extract the Package into your Mods Folder and activate it. I hope you'll enjoy the Songs as much as I do ! Have Fun -
Screen Shots, Videos, Media, OFF Posters
Andy73 replied to MK2's topic in WOFF UE/PE - General Discussion
Yeah it's a D-9 Type, the personal Plane from German Ace Josef Priller (JG 26, France) But it's not from Hasegawa Olham, that one comes from the States (Century Wings), and has a big Scale (1:18) -
Screen Shots, Videos, Media, OFF Posters
Andy73 replied to MK2's topic in WOFF UE/PE - General Discussion
Okay this is strictly OFF TOPIC This is my Revell Model 1:72, it's a German Type VII-C41 Boat, a slightly different Version of the Type VII-Boat, as you know it from the Movie. The Model that you meant Olham, was the U 99 from Günther Prien, I think. That old Model shows the Interior, but it has had a very bad Quality to build. It's no longer available today. My Model is from 2010 On the Pictures you can also see some of my Albatros, Fokker, Messerschmitt and Focke-Wulf Models (right Click and Save on your Desktop to see the full Image) -
Wanted: Hans Kirschstein's Fokker DVII skin
Andy73 replied to legalbeagle10's topic in WOFF UE/PE - File Announcements
Well I'm not skinning or anything else in that direction , just wanted to post this nice Picture, so People who might be interested can see what his beautiful Plane looks like -
Screen Shots, Videos, Media, OFF Posters
Andy73 replied to MK2's topic in WOFF UE/PE - General Discussion
I like it because "Das Boot" is one of my all time favourite Movies (I've got a huge Model of the U 96 - Boat, it has a length of over 1m) Keep on the good Work Mate -
Screen Shots, Videos, Media, OFF Posters
Andy73 replied to MK2's topic in WOFF UE/PE - General Discussion
Nice Skin Olham!!! -
Hello Folks, I've just downloaded FE 2 and I like it Seems to be a lot of fun to play! Now I just want to use some good Mods. I've seen there are so many different here! Which Mods do you recommend? How do I install them? I've tried some small Mods already, but they don't work. I'm specially interested in long Campaigns, Graphics and Sound Replacements and of course new Planes! Please excuse my bad English, I'm from Germany Any Help appreciated...
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OJCAR, of course it is okay if you use my Sounds! I'm happy to see people like my Work! I will make a small report the next Days