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Everything posted by liamp51
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Modern Aircraft?
liamp51 replied to GodsLt's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
+1...can take a long time to find the aircraft you are looking for especially if it is a little bit old. -
OLD STYLE TREES RENDERING post June patch
liamp51 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
YES! Thanks Stary and TK! Vietnam movie can now be worked on again! -
Iranian F-4 and IL-76 mid air back in 09'
liamp51 replied to MAKO69's topic in Military and General Aviation
Isn't the AWACS version of the IL-76, the A-50? http://en.wikipedia.org/wiki/Beriev_A-50 Or is the export version just an IL-76. I'm not sure. -
June patch available!
liamp51 replied to Murphy'S's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Same here... -
Happy Birthday Stary & squid! W00T! My 100th post!
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June patch available!
liamp51 replied to Murphy'S's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Nope...sadly... -
June patch available!
liamp51 replied to Murphy'S's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Uggh...the only thing I wanted changed...of course isn't changed. The trees/buildings still fade at same distance as in the May 2011 patch. Well, no Vietnam Movie work for me until he gets the message that this needs to be addressed. :mega_shok: -
What are you guys' favorite music genres? I like many different kinds of music; rock, jazz, classical ect. ect.... I especially like classical though. Mozart being my favorite classical composer. You can't beat this: on a cold winter day. Interested to know what music genres/artists you all like!
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IL2/46 Offliner?
liamp51 replied to Dave63's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
WATCH: I'm going to have to go back to playing Fishing Simulator! -
I have to agree with Bill on this one too. Half the music I listen to is OSTs. Das Boot, and Hunt for Red October have great OSTs, as do Everything Is Illuminated. I guess the music I don't like are this modern pop/rap stuff like Justin Bieber, and basically everything that is over-played on the radio (which is again, all the modern pop, and rap). Don't even get me started on Rebecca Black!
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The Doors: The End is one of my favorite 60's songs...using it in Vietnam Air War movie when the next SF2 patch comes out. I also like Opera, but only some...I think Mozart wrote some of the most perfect music ever composed though. Hands down to him!
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giant cow issue
liamp51 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
MMMMMMMM...them thar cows look might fine partner! -
Update for the MiG-17 series 3D model.
liamp51 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi all, This has been a little thorn in my side with the game since I bought it. I love this series no matter what patch level it's running on, but have had one small complaint for a while now. With the Israel patch that came out, we got a BEAUTIFUL MiG-15. Being a red aircraft buff, I loved that we had a nice MiG to fight in Korea and such. When I got to Vietnam and Europe in the later years, that old MiG-17 shows its low poly face to my guns. I think it would really be nice if someone would be willing to give the ol' MiG-17s a facelift, because it is used in practically ever map/campaign. Now I'm not sure what CA's policy is about modifying stock aircraft and objects (with IL-2, you need a lawyer if your going to do that ), but I think it is something that is needed. The MiG-21/19/ and 23 have decent 3D models, but as I understand, the MiG-17 hasn't seen a 3D facelift since SFP1. Only thing is, I'm guessing that a 3D upgrade would negate the existing skins so they wouldn't work. Here are the updates I suggest: These are one the MiG-17F and "A". On the PF, and PFU, the radome nose section would probably need some work too. I would love to be able to do this my self, but lack the money for 3DS max, and the skill. Thanks for looking! liamp51 -
Not playing OFF, but IL-2 with UP3!
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I'm not an expert on OFF...but I had a problem EXACTLY like that with IL-2. I think it had something to do with the RAM, as I had an .EXE file that had a much larger memory capacity than the stock one. You might try and see what your RAM usage is when the error occurs. Once I used and .EXE with a smaller RAM usage limit, the error went away. Hope you can get it to work! liamp51
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One word: EPIC.
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LOL, the Mossie, (most versions) had 4x 20mm Hispano cannons, and depending on the variant, 4x .30cal Browning machine guns. Either way, if your hit by those 20mm cannons, it's pretty much game over for you.
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Hi all, I am trying to add the Tu-128 to the Red Hammer campaign and can't get the MissionChance=[] to work properly. I have set it so that the the CAP, INTERCEPT, SWEEP missions are all set to 70, 80, and 90. I have the rest of the missions set to 0. When I select the aircraft in the campaign, and get to the briefing screen, I never have the correct mission assigned. It's always a ground attack mission, or a SEAD mission. I have successfully added the A-6 to the same campaign in the past with the correct missions and everything, so this is quite puzzling. Here are the entries from the DATA file, and the config file: DATA File: [AirUnit113] AircraftType=Tu-128 AlternateType= UnitName=790 IAP ForceID=2 Nation=SOVIET StartNumber=1 StartDate=8/31/1968 DefaultTexture=URSS1 BaseArea=Erfurt Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=8 StartAircraft=4 MaxPilots=20 StartPilots=12 Experience=80 Morale=100 Supply=100 Intelligence=0 MissionChance[sWEEP]=80 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 UpgradeType=NEVER Config File: [sovietUnit001] ForceID=2 UnitID=113 Squadron=790 IAP StartDate=08/21/1968 DescFile=woe3Start.txt StartText=woe3Start2.txt AircraftType=Tu-128 I really can't figure this one out! Thanks! liamp51
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Trouble with MissionChance for the Tu-128.
liamp51 replied to liamp51's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Thank you so much! That fixed it! -
May 11 updates out now!
liamp51 replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ugghh...I'm really beginning to get fed up with this whole Tree/Building fading thing. It has really screwed up my plans/efforts in making the Vietnam Air War short movie I was working on. It wouldn't be so much of a problem if the movie took place on Israel , but as the title suggests, it takes place on Vietnam, exactly where this tree fading thing is the worst, and most prominent. I can't understand why it's so hard to release a small 100k hot fix like we had for the EXP2 trees not showing up bug. With all TK's computer skills, you would think this would be common sense; especially if he wants to keep his fan base. I really hope this can be fixed, it reminds me of the good ol' IL-2 days where Oleg didn't listen to anybody and kept using the same old excuses. This may be the end of my movie... http://www.youtube.c...h?v=aGmAmJFUvzM -
Droptank issues
liamp51 replied to Moofles's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I had the same problem Moof, did the same thing and walla! Fixed! -
DH Sea Vixen FAW.1 & FAW.2
liamp51 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
W00T! W00T! I LOVE the Sea Vixen!!! Thanks Wrench!!!!! -
May 11 updates out now!
liamp51 replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I like the idea of the fading trees and buildings function, but they fade WAY to close up. I'm trying to find a way to extend the view distance, but can't find the .ini line. Hmmm. I like the idea, but again, objects fade to close for me. -
May 11 updates out now!
liamp51 replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Another thing I'm a little confused about is which patch do I download? I have EXP2 and everything merged, so do I just get both? Hmmmm... -
May 11 updates out now!
liamp51 replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well, the AI are certainly light years ahead of the AI in IL-2 in terms of dogfight skill, and everything else. They actually attack, break-off, and do everything you tell them to. I LOVE the AI in SF2.