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Everything posted by Jimbib
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India bans Su-30MKI fighters from using radars during 'Red Flag Nellis' exercise
Jimbib replied to ghostrider883's topic in Military and General Aviation
The same thing happened over here in July earlier this year, at Indra Dhanush 07. -
A-4F template
Jimbib replied to PENSKE07's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
There are no A-4F templates available, however for the most part, you should be able to use the A-4E templates until you come to the avionics hump mapping. Here you you will need to use a bit of skinning ingenuity by either cutting and pasting that part of the bitmap over from another texture set, or by redrawing the area using some existing A-4F textures. -
New strike fighter 2 in 2008 ?
Jimbib replied to DamonSchumi's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well you wouldn't want a post 2000 Kelly McGillis chasing you down. -
http://www.boeing.com/defense-space/milita...070925c_nr.html Should be interesting to see how it performs in its new role in the years to come.
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The Unsung Heroes
Jimbib replied to Brainless's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I agree with you mate, the extraction utility has enabled a plethora of modding and development that we probably wouldn't have seen otherwise. By the way, the original creator of the extraction utility is Skypat. -
Terrain Guru needed....
Jimbib replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Can't help you on terrain flattening Wrench, but if you're interested in accurate airbases, then I can help you out. Fallon and Yuma are already built and mapped. I have quite a few planned; Miramar, Nellis, March, Travis, Groom, Edwards, Palmdale 42, Tonopah, Creech, Luke, Beale etc. -
Your Favorite Real Aircraft and Why?
Jimbib replied to Dave's topic in Military and General Aviation
The Hawker Hunter. Every single time, sheer beauty. -
Which is the best one
Jimbib replied to Silverbolt's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
WOE, because I really enojy flying round in the F-15, A-10 and harriers. -
Airfield Creation
Jimbib replied to krfrge's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Sure mate, if you get something done, I can take a look at it if you like. -
Airfield Creation
Jimbib replied to krfrge's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You should have no problem building the airfields in gmax, and there has been some talk of being able to maintain the mapping when converting from gmax to 3DS Max, whether this is actually possible or not I'm not sure. If you do decide to build in gmax, you would need someone to possibly map and then export the airbases for you to the game model file format, which is the .LOD file from max. -
Airfield Creation
Jimbib replied to krfrge's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Initial plane construction: Completion and mapping of Fallon: Few shots of the base in max.... Plane build phase of Yuma: Mapping stage: -
Airfield Creation
Jimbib replied to krfrge's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have built and mapped a couple of new bases so far that are wip, these being NAS Fallon and MCAS Yuma. I found that the easiest way is to initially compile a large screenshot of the base using an imagery service such as google earth, I usually make my 'plan' picture several thousand pixels tall and wide. Then in max, create a plane that has the same proportions of your large image. Next I would make the runways out of planes, creating them using the keyboard input with the appropriate values in max. Using the runways as a guide, you can then scale up/down your plan pic to the correct scale. Next, I move onto the ramp areas, for which I use the line tool and then extrude them flat. Once this is all done, I will start to map the areas, making sure that all materials are set to Planar XYZ. The only other major part of building the airbase after that is possible creation of new objects and then placement of the objects (hangars, revetments, vehicles, oil/water tanks etc.) This is quite a very rough guide, if you need more details, please feel free to ask. -
EF-2000 Progress
Jimbib replied to Bongodriver's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Happy B-day mate! -
Marcelo's Problems Over?
Jimbib replied to cgold's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hmmm, two F-22 models so far? One could always be made into the FB-22? -
Pasko's Vampire - Skin permission request
Jimbib replied to Baltika's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
If you mean the Vampire FB.5 here at CA at this url.... http://forum.combatace.com/index.php?autom...amp;showfile=92 In the readme included with the file it says that the skin is done by Gramps. -
ADMIRAL GORSHKOV
Jimbib replied to X RAY's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Unfortunately, ski jumps do not work as of yet in the sim. -
J-11 Chinese
Jimbib replied to Marcfighter's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Very nice Marc! thanks very much, merry christmas to you -
Modding Help......
Jimbib replied to Kaizer's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Welcome to the forums Kaizer, concerning your second question, here is a HAF F-16C Blk 52 skin done by Creepn_Death http://forum.combatace.com/index.php?autom...p;showfile=3780 There is currently not a F-16C Blk 52+ model released, but it could be made in future if time permits. -
Anybody working on this bird..?
Jimbib replied to nele's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I have absolutely no idea what you're talking about -
Something wrong with nukes
Jimbib replied to Silverbolt's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
They worked last time I checked.... -
A Poll: Which Map Layout?
Jimbib replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
.....Or even Alt+T -
Landing Gear Animations
Jimbib replied to 101tfs's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
It would appear at the moment that you're getting meshes randomly placed due to a lack of heirachy. In order for the aircraft to look normal, all meshes need to be children of a parent mesh, which is usually the fuselage. See the thirdwire exporter notes here in the Knowledge Base or downloads section for more information. -
Look for the F-4G wild weasel preview on check-6 by the MF
Jimbib replied to Murphy'S's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
It's getting to the stage that there are those in the community that are taking it for granted there will always be a steady trickle of mod add-ons to the 3rdW sim series regardless of their behaviour. Seriously, some of the mods coming out of the Mirage Factory are better than any of the aircraft released by sim companies themselves. But the kicker is they get thanked by bitching and moaning. That may seem harsh, but in a lot of cases, its the scenario Jules and Dave illustrated, either someone will try and find something to slur the thing, or it'll be the classic whine with no hint of method of improvement. Before people kick off, it's not just implied about this instance, this has gone on for bloody ages, since all the original moaners came in to tell the SF fans the sim would never last. Christ, to think people give up their time to try and better the game for the many masses out there. Can see why a lot have left already.