Jump to content

Jimbib

+MODDER
  • Content count

    1,488
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by Jimbib

  1. Initial plane construction: Completion and mapping of Fallon: Few shots of the base in max.... Plane build phase of Yuma: Mapping stage:
  2. I have built and mapped a couple of new bases so far that are wip, these being NAS Fallon and MCAS Yuma. I found that the easiest way is to initially compile a large screenshot of the base using an imagery service such as google earth, I usually make my 'plan' picture several thousand pixels tall and wide. Then in max, create a plane that has the same proportions of your large image. Next I would make the runways out of planes, creating them using the keyboard input with the appropriate values in max. Using the runways as a guide, you can then scale up/down your plan pic to the correct scale. Next, I move onto the ramp areas, for which I use the line tool and then extrude them flat. Once this is all done, I will start to map the areas, making sure that all materials are set to Planar XYZ. The only other major part of building the airbase after that is possible creation of new objects and then placement of the objects (hangars, revetments, vehicles, oil/water tanks etc.) This is quite a very rough guide, if you need more details, please feel free to ask.
  3. Hmmm, two F-22 models so far? One could always be made into the FB-22?
  4. I Passed......

    Well played mate!
  5. If you mean the Vampire FB.5 here at CA at this url.... http://forum.combatace.com/index.php?autom...amp;showfile=92 In the readme included with the file it says that the skin is done by Gramps.
  6. Unfortunately, ski jumps do not work as of yet in the sim.
  7. Very nice Marc! thanks very much, merry christmas to you
  8. Welcome to the forums Kaizer, concerning your second question, here is a HAF F-16C Blk 52 skin done by Creepn_Death http://forum.combatace.com/index.php?autom...p;showfile=3780 There is currently not a F-16C Blk 52+ model released, but it could be made in future if time permits.
  9. I have absolutely no idea what you're talking about
  10. They worked last time I checked....
  11. It would appear at the moment that you're getting meshes randomly placed due to a lack of heirachy. In order for the aircraft to look normal, all meshes need to be children of a parent mesh, which is usually the fuselage. See the thirdwire exporter notes here in the Knowledge Base or downloads section for more information.
  12. It's getting to the stage that there are those in the community that are taking it for granted there will always be a steady trickle of mod add-ons to the 3rdW sim series regardless of their behaviour. Seriously, some of the mods coming out of the Mirage Factory are better than any of the aircraft released by sim companies themselves. But the kicker is they get thanked by bitching and moaning. That may seem harsh, but in a lot of cases, its the scenario Jules and Dave illustrated, either someone will try and find something to slur the thing, or it'll be the classic whine with no hint of method of improvement. Before people kick off, it's not just implied about this instance, this has gone on for bloody ages, since all the original moaners came in to tell the SF fans the sim would never last. Christ, to think people give up their time to try and better the game for the many masses out there. Can see why a lot have left already.
  13. I apologise, I was just teasing you, the MiG-29 is from USAF: Air Dominance, the promotional USAF sim that TK helped to create. Read more here... http://www.criticalmassinteractive.com/htm/USAF.htm
  14. There are only a few currently flying P-38's around the world. If this P-38 found on Gwynedd beach gets restored, it'll make a fourth, which could also be joined by a fifth in the future.
  15. Happy Birthday

    Many happy returns mate!
  16. There will be at least 2 versions of the bear released.
  17. I found this sim by total accident back in 2003. I went into my local gamestation with a fiver in my pocket and saw SFP1 on the shelf for 3 pound. I grabbed it there and then, rushed home and booted it up. It was my first real flight sim and I've never really played any others. I flew the sim for about a year un-modded and then in 2004 started to get into the 3rd party mods that were available. I distinctly remember the P-51, Monty's B-29, a lot of the high viz F-100D skins by JSF_aggie and Mike's B-52G. Only after I actually got the sim, I realised that I had earlier bought an Aircraft Illustrated magazine which had a review of SF...
  18. May the poor guy rest in peace. I was up ar Marham a few years ago doing some work experience with IX Squadron, certainly is a great base.
  19. Zur, I know that you can have slimers built as meshes that are able to be turned on and off, I just don't know how to model it. But take a peek at wpnssgt's A-10, cos he had them to work like that.
  20. Sundowner did it a different way from the slimers as meshes, he positioned a bloody tonne of singular lights in the data.ini file into blocks around the aircraft. I'm trying to do that with the stock A-10. I would whole heartedly recommend the slimer mesh method any day.
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..