krfrge
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Everything posted by krfrge
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Anyone tried StrikeFighters 2 with Windows 10?
krfrge replied to Viper63a's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Can you describe what settings you changed in NVIDIA -
Happy New Year to all and may this be a great year.
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Strike Fighters 2 Screenshots Thread
krfrge replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Heading up the hill. -
Strike Fighters 2 Screenshots Thread
krfrge replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
TA-4"What if" skin somewhere over South China Sea -
From the album KRFRGE's work
What if skin for the TA-4 -
From the album KRFRGE's work
"What if" skin for the G-222 (C-27) -
South China Sea 250m v 0.1 BETA
krfrge posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File South China Sea 250m v 0.1 BETA =================================================================== South China Sea 250m v 0.1 BETA December 2017 =================================================================== This is a work-in-progress (BETA project) developed as a stand-alone for a merged Strike Fighters 2: Vietnam and North Atlantic. Included are 2x 7z files; Project South China Sea-pt1.7z (contains the menu and objects) and Project South China Sea-pt2 (contains the terrain). This project has been underway for over two years and started as a Strike Fighters Project One terrain add-on. Initially I used a standard resolution terrain but thanks to Stary's terrain tests I have managed to develop this terrain at the 250m scale. Not all locations are accurate due to game engine limitations. This terrain is massive and covers an area 3000x3000km. Currently there are 511 tiles, which is a byproduct of building custom local/islands tiles for the region. I am not able to build all islands due to game engine limitations. Some Island tiles are very simplistic while others are pulled from Wikimapia and reworked. Due to the large area coupled with 250m resolution you will need a strong system to run the game. Please send me feedback if you find issues with the terrain. =================================================================== REQUIRED for this terrain. 1. A merged copy of SF2V and SF2NA. 2. Terrain: Stary's Green Hell 3.5 You sir are truly a master! My customized special tiles compliment Stary's work. These include additional terrain, river, stream, mountain and Island tiles (some fictional). =================================================================== Optional I used a lot of helicopters for this project (AH-1 series, AH/OH-6, CH-47, CH/HH-53, UH-1, UH-60). If you have Yakarov79's AH-1F, I added an Australian skin to the basic AH-1F model. Yakarow79 was gracious enough to provide 2x regional specific cobras; AH-1J_PinoyCobra & AH-1J_TOW_PinoyCobra. Jarek thank you for taking the time to customize these cobra's for the South China Sea project! The OV-10D - I took the OV-10 and modified the DATA.INI into an OV-10D NODS platform. I know the Philippine Air Force is still using the OV-10 airframe. Its not perfect but it is the best I can do currently. All I did was some .INI work and skinning (my skinning skills for this a/c aren't so good). The PC-9A - I created a Philippine Air Force skin for DELS PC-9A using existing templates. As an added option, I created 2 new screens; Main Screen and Single Mission. Drop the JPGs into your Menu folder. =========================================================== License: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This terrain may NOT in any way, shape or form be used in any payware additions. =========================================================== Final Words. A lot of thanks to Menrva and Stratos for their continuous support during this process. Stary, thank you for the superb GH tiles and allowing me to take some artistic license with your excellent work. Erik, Wrench and the other administrators at Combat Ace. If it weren't for this site, no one would be reading this. I am solely responsible for this project. I hope you enjoy it. Krfrge - December 2017. Submitter krfrge Submitted 12/14/2017 Category Full Terrains -
South China Sea 250m v 0.1 BETA
krfrge replied to krfrge's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I will work on a non-SF2NA version. -
Chinese territorial claims
krfrge replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Beta is out. Working to update and revise select target areas. Currently in the process of building some smaller compact targets. -
Version 0.0.1
1,254 downloads
=================================================================== South China Sea 250m v 0.1 BETA December 2017 =================================================================== This is a work-in-progress (BETA project) developed as a stand-alone for a merged Strike Fighters 2: Vietnam and North Atlantic. Included are 2x 7z files; Project South China Sea-pt1.7z (contains the menu and objects) and Project South China Sea-pt2 (contains the terrain). This project has been underway for over two years and started as a Strike Fighters Project One terrain add-on. Initially I used a standard resolution terrain but thanks to Stary's terrain tests I have managed to develop this terrain at the 250m scale. Not all locations are accurate due to game engine limitations. This terrain is massive and covers an area 3000x3000km. Currently there are 511 tiles, which is a byproduct of building custom local/islands tiles for the region. I am not able to build all islands due to game engine limitations. Some Island tiles are very simplistic while others are pulled from Wikimapia and reworked. Due to the large area coupled with 250m resolution you will need a strong system to run the game. Please send me feedback if you find issues with the terrain. =================================================================== REQUIRED for this terrain. 1. A merged copy of SF2V and SF2NA. 2. Terrain: Stary's Green Hell 3.5 You sir are truly a master! My customized special tiles compliment Stary's work. These include additional terrain, river, stream, mountain and Island tiles (some fictional). =================================================================== Optional I used a lot of helicopters for this project (AH-1 series, AH/OH-6, CH-47, CH/HH-53, UH-1, UH-60). If you have Yakarov79's AH-1F, I added an Australian skin to the basic AH-1F model. Yakarow79 was gracious enough to provide 2x regional specific cobras; AH-1J_PinoyCobra & AH-1J_TOW_PinoyCobra. Jarek thank you for taking the time to customize these cobra's for the South China Sea project! The OV-10D - I took the OV-10 and modified the DATA.INI into an OV-10D NODS platform. I know the Philippine Air Force is still using the OV-10 airframe. Its not perfect but it is the best I can do currently. All I did was some .INI work and skinning (my skinning skills for this a/c aren't so good). The PC-9A - I created a Philippine Air Force skin for DELS PC-9A using existing templates. As an added option, I created 2 new screens; Main Screen and Single Mission. Drop the JPGs into your Menu folder. =========================================================== License: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This terrain may NOT in any way, shape or form be used in any payware additions. =========================================================== Final Words. A lot of thanks to Menrva and Stratos for their continuous support during this process. Stary, thank you for the superb GH tiles and allowing me to take some artistic license with your excellent work. Erik, Wrench and the other administrators at Combat Ace. If it weren't for this site, no one would be reading this. I am solely responsible for this project. I hope you enjoy it. Krfrge - December 2017. -
Version 1.0.0
238 downloads
Gimp tutorial for creating Thirdwire-like maps. I have always liked the Thridwire maps but have never been able to replicate them until now. This project all began when my computer crashed and I lost my copy of Adobe Photoshop. At that point I moved to Gimp and most of my discoveries of how to create maps was through trial and error. This tutorial is possible due to two individuals who greatly contributed to this effort; namely Gerwin and Menrva. Gerwin generously modified his TFDtool to produce overlays (512, 1024 and 2048) that can be used to create Thirdwire style maps. Menrva created 3 master templates, any one of which can used in paint programs such as Paint.NET, GIMP, etc. to create the Thirdwire series maps. This package contains 2x attachments; the tutorial [Final TW MapTutorial_v1] and the master template [IraqWA_PSD Layers]. The tutorial describes the procedures for building a Thridwire-like map using the master template. This should ease your map-making. Questions please contact me here at Combat Ace. Krfrge December 2017 -
Gimp tutorial for creating Thirdwire-like maps.
krfrge posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Gimp tutorial for creating Thirdwire-like maps. View File Gimp tutorial for creating Thirdwire-like maps. I have always liked the Thridwire maps but have never been able to replicate them until now. This project all began when my computer crashed and I lost my copy of Adobe Photoshop. At that point I moved to Gimp and most of my discoveries of how to create maps was through trial and error. This tutorial is possible due to two individuals who greatly contributed to this effort; namely Gerwin and Menrva. Gerwin generously modified his TFDtool to produce overlays (512, 1024 and 2048) that can be used to create Thirdwire style maps. Menrva created 3 master templates, any one of which can used in paint programs such as Paint.NET, GIMP, etc. to create the Thirdwire series maps. This package contains 2x attachments; the tutorial [Final TW MapTutorial_v1] and the master template [IraqWA_PSD Layers]. The tutorial describes the procedures for building a Thridwire-like map using the master template. This should ease your map-making. Questions please contact me here at Combat Ace. Krfrge December 2017 Submitter krfrge Submitted 12/12/2017 Category Planning Maps -
Chinese territorial claims
krfrge replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
9specter528, Currently this terrain has the following active nations; China, Taiwan, Philippines, Malaysia, Brunei, Indonesia, Australia (USN,USMC, USAF and US ARMY are there). I purposely left out Vietnam, Myanmar as the area is so vast and it is a challenge to build such a large target-rich environment. Have had to retile some areas and "tweak" my primary target area (Malaysia / Indonesia). Hope to have it out there in "2 weeks". -
Chinese territorial claims
krfrge replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
CAS with a "What could have been" A/C. -
Chinese territorial claims
krfrge replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Re-working some of the target areas.