krfrge
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Content count
1,052 -
Joined
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Last visited
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Days Won
6
Posts posted by krfrge
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Mue,
First off, this is a fantastic tool. Targetizing areas has gotten so much easier. A question is, how many target areas can the tool count?
I am working on the South China Sea terrain that has over 1100areas but the tool stops at 984 targets.
Kindest regards - Krfrge
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Sir,
Have sent you a PM regarding a project.
Kindest regards.
Krfrge
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Quick update.
511 tiles..At max limit of game engine.
Targets are 35,000+. Thanks Gerwin for the adjusted tool.
Have reworked some tiles. Trying to get this out on the streets soon. Working to package it all. First release will be a BETA as I need the smart folks to pull this thing apart.
No campaign(s) built. I need to build some custom missions for the project.
Wrench's Island after the new landscapers showed up.
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Erik,
Thanks for the update and thanks for all you have done over the years.
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Malaysian Special Insertion Team - Loaded up a 3x man Recon Team (Hatchet) and took off for the target.
Flew NOE (Nap of the Earth) to avoid detection.
Final Approach to target area, artillery prep had begun.
Objective in sight - BRDM-2
Touchdown and team off load.
Aircraft is a modified Mi-8T converted to a fictional Mi-8S model. Took me all day to position the troops (NVA/VC) converted into a 3x man cross border team. Still some testing to do.
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FLYING FOX checking in.
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crobu,
I'm guessing you tried to add additional weapons to your original WoE install.
What I typically do is open the original WEAPONDATA.ini;
select the import function and "import" the weapons;
what you should see is all the new weapons located at the bottom of the list in the weapon editor window pane'
I then double click on any weapon from the list; and with the new weapon open, click save and then save again in the weapon editor.
That Creates a new WEAPONDATA.DAT file.
I then close the editor and start the game and choose the new weapons I added.
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Great story.
I can see the Cessna guy with a sheepish grin sayin', "So you smart-alecs in the Breech Craft and F-18 think your fast huh..."
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yakarov79,
That is great news. You have provided so much quality work for the community. Thank you.
Krfrge
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Great to see you are back.
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The loss of a great comedian. I remember watching Johnny Carson when I was a kid and thought he was always so funny.
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"Authorizations" secured.
A thorn in the Chinese side (see last 2 pics)
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All,
Real Life has stepped in and I will be out of the office for 3 weeks.
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How high did you raise the viewpoint?
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Absolutely.
Adjust to your needs.
Kindest regards
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make fakepilot invisible in cockpit view
in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Posted
Nyghtfall
Very nice work on the Malaysian Hawks.
I am working on a SF2 South China Sea terrain project and have taken the SF1 OV-10D and added a laser designator thru ini edits. The problem is I get the designator view screen in the upper right hand corner but there is no radar scope in the cockpit as the model was built years ago. Do you know of any way to add a radar scope to the cockpit? And unfortunately I do not have any modeling software. Thanks for any help you can provide.