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krfrge

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Posts posted by krfrge


  1. Nyghtfall

    Very nice work on the Malaysian Hawks.

    I am working on a SF2 South China Sea terrain project and have taken the SF1 OV-10D and added a laser designator thru ini edits. The problem is I get the designator view screen in the upper right hand corner but there is no radar scope in the cockpit as the model was built years ago. Do you know of any way to add a radar scope to the cockpit? And unfortunately I do not have any modeling software.  Thanks for any help you can provide.

    large.59c84011a839d_OV-10Dpit.JPG.9899b3b4f08e2d27d9d03214fbbd4aaa.JPG


  2. Quick update.

    511 tiles..At max limit of game engine.

    Targets are 35,000+. Thanks Gerwin for the adjusted tool.

    Have reworked some tiles. Trying to get this out on the streets soon. Working to package it all. First release will be a BETA as I need the smart folks to pull this thing apart.

    No campaign(s) built. I need to build some custom missions for the project.

    Wrench's Island after the new landscapers showed up.

    img00098.JPG

    • Like 17
    • Thanks 2
    • Haha 1

  3. Malaysian Special Insertion Team - Loaded up a 3x man Recon Team (Hatchet) and took off for the target.

    post-5732-0-88977900-1499006227_thumb.jpg

    Flew NOE (Nap of the Earth) to avoid detection.

    post-5732-0-11834300-1499006298_thumb.jpg

    Final Approach to target area, artillery prep had begun.

    post-5732-0-39325400-1499006350_thumb.jpg

    Objective in sight - BRDM-2

    post-5732-0-03730400-1499006401_thumb.jpg

    Touchdown and team off load.

    post-5732-0-74378400-1499006456_thumb.jpg

    post-5732-0-87438600-1499006457_thumb.jpg

    post-5732-0-52017900-1499006467_thumb.jpg

     

    Aircraft is a modified Mi-8T converted to a fictional Mi-8S model. Took me all day to position the troops (NVA/VC) converted into a 3x man cross border team. Still some testing to do.

     

     

    • Like 5

  4. crobu,

     

    I'm guessing you tried to add additional weapons to your original WoE install.

    What I typically do is open the original WEAPONDATA.ini;

    select the import function and "import" the weapons;

    what you should see is all the new weapons located at the bottom of the list in the weapon editor window pane'

    I then double click on any weapon from the list; and with the new weapon open, click save and then save again in the weapon editor.

    That Creates a new WEAPONDATA.DAT file.

    I then close the editor and start the game and choose the new weapons I added.

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