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Everything posted by garyscott
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I like the 3rd one mate, in black and white with a bit of tweaking, that would be a stunner!
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A Little Contest
garyscott replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
March 22nd, my wifes birthday. If not, its her fault, she has a wrong birthdate!! Lol -
Altering AI behaviour.
garyscott replied to garyscott's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thank you ianh755! -
Altering AI behaviour.
garyscott replied to garyscott's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thank you for your time, Wrench. -
Altering AI behaviour.
garyscott replied to garyscott's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thank you Wrench, i appreciate that a lot. And thanks for explaining the unit denominations (distance = meters), i did not know what they were - or if it was just a value that was specific to the sim, and no relation to something real world (if that makes sense!!). Are speeds in knots? -
MS Flight Simulator Screen Shot of the Day
garyscott replied to Viggen's topic in Microsoft Flight Simulator
A few of mine (before my rig blew up!), not to the standard of others on thread, but anyway . . . -
LONG RANGE MISSILES
garyscott replied to dg350z's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I could be wrong, but are you targeting in Close In Combat? Within visual range? The weapons are already capable of emulating real world specs, in this case i believe it is "operator error!" You may be targeting in close combat only i suspect. You should go to "search" or "Track While Scan" mode on the AA radar, lock up a target, and there should be no reason why you are unable to engage a target at weapons max effective range. Gary -
Its (they) are Mk5 SOC's. Seal team operation boat. Clik here---- > Seal Team 6 SOC
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What ALL-NEW terrain would you like to see?
garyscott replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Balkan area gets my vote. Upper boundaries encompassing Swiss, Hungarian and Romanian airspace, as far west as Sardinia, Eastwards to the Black Sea coast of Bulgaria, and south to the Albanian / Grecian border. Should be a large enough area to expand various scenarios. Varied terrain, good for valley-running to target. God knows how difficult it would be to design?? -
Black Sea v2.0
garyscott replied to a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I hope it gets some combatace exposure, im not going to go simhq just to make 100 posts just to dl this! -
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Weapons Pack - 03 Jul 06
garyscott replied to Bunyap's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Hi guys, just a quicky, after uninstalling SFP1 ages ago, i decided to reinstall, service packs 1 thru 3 also, then added this wep pack, before i added the weapons pack - SF would boot up and run as its supposed to, afterwards, when i click the desktop icon to run the sim, it just crashes! Takes a couple seconds - no error messages or anything. Im Windows7, but i run in compatibility mode (as i did last time it was on the same machine), it just wont work now?? I cannot use any weapons packs, i really dont understand this? If anybody has any ideas at all, i would be extremely grateful! My PC has not changed since last time i ran SFP1 about 10 months ago. It installs to the default location (C/Program Files (x86) ) im really bummed about this as its one sim i love using. Any help at all would be great. Gary -