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Fictional Aircraft, Experimental and UAV's

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Fictional Aircraft, Experimental and UAV's

117 files

  1. Supermarine Skylark F.1 (Super Mystère B2)

    Supermarine Skylark F.1 for SF1 Wings Over Israel
    This is a simple mod of the excellent Third Wire Dassault Super Mystère B2 to give a 'what if' Supermarine Skylark F.1 with markings for No.5, No.11, No.23 and No.29 squadrons of the Royal Air Force's Fighter Command during the late 1950's and early 1960's era.
    It is essential that you have Wings Over Israel as this is the only 'Series One' game to have the Mystère IV LOD's.
     
    BACKSTORY
     
    The adoption of the earlier Dassault Mystère IV (licence-built by Supermarine Aviation as the Siskin F.1) encouraged Dassault to offer the forthcoming Super Mystère to the UK Government to meet the RAF's requirement for a Venom replacement for overseas use. However, by mid-1955 the requirement had changed to that for a supersonic interceptor-fighter for RAF Fighter Command to supplement the Hunter F.6 and provide a lead-in to the Mach 2 English Electric Lightning.
    By this time the Super Mystère prototype had flown (initially powered by a Rolls Royce Avon RA.7R) and the successful early flight-testing gave the RAF the confidence to quickly draft an official Operational Requirement based around a Super Mystère powered by the proposed Avon RA.21R and armed with 2 x 30mm ADEN cannon. Supermarine were selected to licence-build the Super Mystère at South Marston as the Supermarine Skylark F.1 for RAF Fighter Command and with an initial order for 120 aircraft and soon supplemented with an order for 45 Skylark FR.2's for RAF Germany (carrying centreline Vinten camera pods).
    Whilst Dassault quickly moved on to the Mirage family of delta-winged fighters the Skylark was further developed by Supermarine as the FGA.3 fighter-bomber for the RAF and also exported to Finland, India and Saudi Arabia.

    INSTRUCTIONS
    1. Drop the SkylarkF1 folder into your Aircraft folder.
    That's it!

    CREDITS
    Thanks to TK for a great little game/sim.
    And special thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 2 - 06/05/18
    Version 1 - 12/06/09
     

    160 downloads

       (0 reviews)

    0 comments

    Updated

  2. F/A-37A Talon

    F/A-37A Talon
     
    Another fine add-on aircraft by Zur-TECH.com
     
    Installation: Launch the executable and follow the directions.
     
    Install... Fly... Have Fun.

    8,921 downloads

       (24 reviews)

    10 comments

    Updated

  3. WOE Mirage 4000 BA & BB - Belgian Air Force

    This aircraft mod represents Dassault's what-if Mirage 4000BA fighter and its trainer BB variant in the Belgian Air Force service. Since the company always created several variants of each type based on costumer requirement and evolution of technology, other national oriented types and variants will be uploaded as separate packages.
    This package comes with 1 skin set for each variant, with decals for BA (18 planes), and for BB (8 planes).
    This is the SF1 version, tested in WOE. There might be some hidden flaws in SFP1, WOV or WOI. Please report if you find some problem.
    -------------------------------------------------------------------
    The FlightEngine.ini file is extracted from WOE, in order to edit the following part :
    [NearSceneClip]
    ...
    NearClipDistance=0.95
    If you're using a SFP1, WOV or WOI install, make sure you can do this edit in the appropriate file.
    Be aware that it could have an effect on other mods (like "double canopy" issue) then you could adjust the value 0.01 to whatever you want (0.97 ? 1.0 ?)
    -------------------------------------------------------------------
    Install is the regular dropping the contents in their respective places.
    Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
    The model uses the general french and NATO weapons, either as part of weapon packs or the Mirage 2000 family.
    Important: The BB variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.
    CockpitDataFile=Mirage4000BB_Cockpit.ini <---- basic setup
    ;CockpitDataFile=Mirage4000BB_Cockpit_full1.ini <------ front seat
    ;CockpitDataFile=Mirage4000BB_Cockpit_full2.ini <------ rear seat
    Be aware - the piloting seat position can not be changed during/in game, so chose wisely!
    Make sure to read the manual included with the package.
    ----------------------
    Creators of these Aircraft mods as members of CombatAce site:
    Original 3D work: Cocas
    Aircraft 3d update and additional changes: Logan4
    Cockpit 3d work: Logan4
    Aircraft FM: Cliff7600
    Aircraft avionics: Loborojo, Cliff7600, logan4
    Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
    Cockpit files: Logan4, Cliff7600
    Thanks to Crusader for additional brochure files
    Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
    Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.

    50 downloads

       (0 reviews)

    0 comments

    Submitted

  4. WOE Mirage 4000 A & B - French Air Force

    This aircraft mod represents Dassault's probable initial Mirage 4000A fighter and its trainer B variant in the French Air Force service. Since the company always created several variants of each type based on costumer requirement and evolution of technology, other national oriented types and variants will be uploaded as separate packages.
    This package comes with 3 skin sets for each variant, 3 squadron specific for A (18 planes), and 3 squadron sets for B (8 planes) and special Tiger Meet skin for a single AC.
    This is the SF1 version, tested in WOE. There might be some hidden flaws in SFP1, WOV or WOI. Please report if you find some problem.
    -------------------------------------------------------------------
    The FlightEngine.ini file is extracted from WOE, in order to edit the following part :
    [NearSceneClip]
    ...
    NearClipDistance=0.95
    If you're using a SFP1, WOV or WOI install, make sure you can do this edit in the appropriate file.
    Be aware that it could have an effect on other mods (like "double canopy" issue) then you could adjust the value 0.01 to whatever you want (0.97 ? 1.0 ?)
    -------------------------------------------------------------------
    Install is the regular dropping the contents in their respective places. In case you have the prototype variant, the 4 "blue tanks" are identical.
    Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
    The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family.
    Important: The B variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.
    CockpitDataFile=Mirage4000B_Cockpit.ini <---- basic setup
    ;CockpitDataFile=Mirage4000B_Cockpit_full1.ini <------ front seat
    ;CockpitDataFile=Mirage4000B_Cockpit_full2.ini <------ rear seat
    Be aware - the piloting seat position can not be changed during/in game, so chose wisely!
    Make sure to read the manual included with the package.
    ----------------------
    Creators of these Aircraft mods as members of CombatAce site:
    Original 3D work: Cocas
    Aircraft 3d update and additional changes: Logan4
    Cockpit 3d work: Logan4
    Aircraft FM: Cliff7600
    Aircraft avionics: Loborojo, Cliff7600, logan4
    Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
    Cockpit files: Logan4, Cliff7600
    Thanks to Crusader for additional brochure files
    Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
    Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.

    173 downloads

       (0 reviews)

    6 comments

    Updated

  5. WOE Mirage 4000 prototype (What-If)

    This aircraft mod represents the probable workout of Dassault's Mirage 4000 and also the first member of an aircraft family as the company always created several variants of each type based on costumer requirement and evolution of technology. Other types and variants will be uploaded as separate packages.
    This package comes with 2 skin sets, the white prototype available for 4 AC, and a test squadron skin for 26 planes.
     
    This model is the SF1 version, tested in WOE.
    Using it in SFP1, WOV or WOI may reveal some hidden flaws.
    The FlightEngine.ini file provided comes from WOE. Read the "Readme" file for info.
     
    Install is the regular dropping the contents in their respective places.
    Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
     
    The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family.
     
    Make sure to read the manual included with the package.
     
    ----------------------
     
    Creators of these Aircraft mods as members of CombatAce site:
     
    Original 3D work: Cocas
     
    Aircraft 3d update and additional changes: Logan4
    Cockpit 3d work: Logan4
    Aircraft FM: Cliff7600
    Aircraft avionics: Loborojo, Cliff7600, Logan4
    Skin files and decals: Flogger23, Cliff7600, Logan4, Loborojo
    Cockpit files: Logan4, Cliff7600
     
    Thanks to Crusader for additional brochure files
     
    Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
     
    Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.

    201 downloads

       (2 reviews)

    1 comment

    Updated

  6. [Fictional] McDonnell Douglas A-4E Skyhawk 'Greece'

    McDonnell Douglas A-4E Skyhawk, Hellenic Air Force for STRIKE FIGHTERS 1
    This is a simple mod of the Third Wire A-4E Skyhawk to create a fictional A-4E in service with the Hellenic Air Force during the 1967 to 1991 timeline. It should work with any Series One game with the A-4E LOD's and 'What If' markings are included for 330 Mira in an 'as delivered' USN scheme and also 339 Mira and 340 Mira in wrap-around camo schemes made by me using the template uploaded by BUFF.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the A-4E_HAF folder into your Aircraft folder.
    That's it!

    CREDITS
    Thanks to TK for a great little game/sim.
    Thanks to BUFF for uploading the A-4E template from which I've used the lines and rivets layer.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 1 - 10/06/18

    45 downloads

       (0 reviews)

    1 comment

    Updated

  7. SF1: Nanchang Q-5A 'Fantan' Mongolian AF (What If)

    Nanchang Q-5A 'Fantan' for Strike Fighters 1
    This is a simple mod of the excellent Nanchang Q-5/A-5 Fantan brought to us by 101tfs, Erwin_Hans and friends back in 2008 to make a fictional export version for the Mongolian Air Force. This mod uses the famous 'ordway' MiG-19S pit and the original cockpit 'read me' is included in the aircraft folder - it's certainly worth a read.

    INSTRUCTIONS
    1. From the Aircraft folder drag and drop the Q-5A into your Aircraft folder.
    That's it! I like to keep things simple so I use stock weapons and effects.

    CREDITS
    Thanks to TK for a great little game/sim.
    Big thanks to Erwin_Hans, 101tfs and friends.
    Big thanks also to Richard Pitts2A Ordway for the Mig-19 cockpit.
    And special thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 1 - 01/06/18

    75 downloads

       (0 reviews)

    0 comments

    Updated

  8. Avro Canada CF-103 Archer

    Avro Canada CF-103 Arrow for Strike Fighters 1
    This is a simple mod of the excellent Shenyang F-8IIM 'FinBack-B' brought to us by Erwin_Hans back in 2008 to make a fictional Canadian cold-war interceptor with markings for the following RCAF squadrons;
    No.409 Squadron (Blue & Yellow Rudder Stripes)
    No.410 Squadron (Red & White Rudder Stripes)
    No.414 Squadron (Black & Red Rudder Stripes)
    No.416 Squadron (Black & Yellow Rudder Stripes)
    No.425 Squadron (Black & Silver Rudder Stripes)
     
    N.B. 1960's RCAF markings are a bit of a challenge as they changed so often so I've just gone for a mid-1960's snapshot!

    BACKSTORY
    Serving with no less that nine front-line RCAF squadrons at its peak in the mid-1950's, the Avro Canada CF-100 Canuck provided all-weather defense against Soviet intruders and the four Canuck squadrons based in Europe from 1956 to1962 were, for some time, the only NATO fighters capable of operating in zero visibility and poor weather conditions. However, recognising the fact that the Soviet Union was working on newer jet-powered bombers the RCAF began looking for a missile-armed replacement for the CF-100 even before it had entered service and in January 1953 the RCAF's All-Weather Interceptor Requirements Team submitted a report to the Canadian Government outlining their requirements.
    In response, Avro Canada came up with three distinct proposals;
    1. A subsonic CF-100 development with a thinner swept wing and tail surfaces and with external missile stores (CF-100S).
    2. A single-seat supersonic delta-winged aircraft with twin engines and external missile stores (CF-103).
    3. A large two-seat supersonic delta-winged aircraft with twin engines and an internal missile bay (CF-105).
     
    After a full year of reviewing Avro Canada's proposals the RCAF announced in February 1954 that they considered that the CF-103 represented the optimum balance between cost, efficacy and in-service date and requested that Avro Canada should be awarded a production contract for 200 CF-103's. To keep costs down the RCAF stipulated the use of two key 'off the shelf' items; the Hughes MA-1 fire control system (from the Convair F-102A) and the Rolls-Royce Avon afterburning turbojet (from the English Electric Lightning). Whilst both items were actually still under development themselves, they were considered to be a safer choice than any home-grown paper project and likely to reach maturity for the projected in-service date of 1960. The only area of risk was the decision to arm the CF-103 with the radical British ADEN 230 twin-barreled cannon in a streamlined semi-conformal installation carrying the cannon and with a 500 round ammunition drum stored immediately above and inside the fuselage.
    The CF-103 used the then fashionable delta-wing configuration but with slab tailplanes and, in order to house a large radar set, the CF-103  used a solid nose with variable geometry air intakes on the fuselage with intake ramps and splitter plates which proved to be a perfect match for the Avon RB.146 turbojet engines each rated at 12,500 lbs thrust dry and 16,500 lbs thrust with afterburner. The aircraft was intended to be built directly from the production line thus skipping the traditional hand-built prototype phase and luckily very little re-design was required as testing progressed. On October 4th 1957, the same day as the launch of Sputnik 1, the first CF-103A was rolled out at Avro Canada's facility at Malton, Ontario eventually making it's first flight on December 30th, 1957 with Chief Development Test Pilot Janusz Zurakowski at the controls. Flight testing quickly demonstrated excellent handling and overall performance, reaching Mach 2.1 in level flight. Development was slowed slightly due to problems with the Hughes MA-1 Fire Control System and the ADEN 230 twin-barreled cannon but the first two CF-103A's entered service with No.425 Squadron on August 15th, 1961 in a ceremony at RCAF Namao, Alberta becoming fully operational by the end of the year.

    INSTRUCTIONS
    1. From the Aircraft folder drag and drop the CF-103A and CF-103B folders into your Aircraft folder.
    That's it! But why are there two aircraft?
    Firstly, I wanted to show this aircraft with AIM-4D Falcons so chose the CF-103A for that but to get Falcons to appear in 1963 I've had to use 'USAF' as the nation name in both the data.ini and textureset.ini which allows a 1963 in service date instead of the 1966 (the allowable export year of the AIM-4D).
    Secondly, I like the look of the black intakes used on the CF-103B which are an affectionate nod towards the mighty CF-105 Arrow. So all five CF-103B skins have black intakes whilst the CF-103A has grey intakes and the continuous 'cheat line' but you can swap things around to suit your own preferences.

    CREDITS
    Thanks to TK for a great little game/sim.
    Enormous thanks to Erwin_Hans, olo007 and 101tfs and the Inksy Group for bringing us the Shenyang F-8IIM.
    And special thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 1 - 27/05/18

    141 downloads

       (1 review)

    0 comments

    Submitted

  9. Xian FBC-1M 'Flying Leopard'

    Xian FBC-1M for SF1
    This is a simple mod of the excellent JH-7A/FBC-1 released by Insky many years ago to give a fictional export version in service with the Mongolian Air Force. This is released 'as is' and really needs a good Chinese weapons pack, something I don't have in my SF1 installs or simply download the JH-7A.
     
    BACKSTORY
     
    Under Soviet pressure at the end of World War Two, the Republic of China was obliged to formally accept Mongolian independence. However, following the Communists victory in the Chinese Civil War, the People's Republic of China warmly recognised Mongolia's independent status and established diplomatic relations with Mongolia during 1949. Although Mongolia aligned itself with the Soviet Union during the Cold War both nations patiently came to agreement on border disputes and by 1986 they had begun to establish trade agreements that paved the way for the 1988 treaty on border control and the 1994 treaty of friendship.
    By 2002, China had become Mongolia's biggest trade partner and their largest source of foreign investment with China allowing the use of its Tianjin port to give Mongolia access to trade within the Asia Pacific region and, in return, giving China access to Mongolia's natural resources. In a move designed to bolster regional security China exported 20 Xian FBC-1 Flying Leopard fighter-bombers (the export version of the JH-7A) which entered service with the Mongolian Air Force in 2008.

    INSTRUCTIONS
    1. Drop the FBC-1M folder into your Aircraft folder.
    That's it!

    CREDITS
    Thanks to TK for a great little game/sim.
    Thanks to Erwin_Hans for bringing the JH-7A to us back in 2009.
    And special thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 1 - 15/05/18

    209 downloads

       (1 review)

    0 comments

    Submitted

  10. Supermarine Siskin F.1 (Mystère IV - RAF)

    Supermarine Siskin F.1 for SF1 Wings Over Israel
    This is a simple mod of the excellent Third Wire Dassault Mystère IV to give a 'what if' Supermarine Siskin F.1 with markings for No.43, No.56 and No.63 squadrons of the Royal Air Force's Fighter Command during the mid-late 1950's era.
    It is essential that you have Wings Over Israel as this is the only 'Series One' game to have the Mystère IV LOD's.
     
    BACKSTORY
    The early-1950's was a difficult time for RAF Fighter Command. The obscolescent Meteor F.8 formed the mainstay of Fighter Command but it could barely catch the RAF's Canberra jet bombers and would have been hopelessly outclassed by MiG-15's if the Cold War had turned hot. But just at the time that Fighter Command should have been looking forward to receiving the modern swept-wing Hawker Hunter and Supermarine Swift fighters both programmes hit severe technical problems. especially the doomed Swift. Even before the decision to cancel the Swift fighter programme (taken in February 1955) the Air Ministry were looking for an 'off the shelf' purchase of an interim 'stop-gap' type and although the North American F-86 Sabre was procured in substantial numbers the desperately poor balance of payments situation with the US prevented further purchases.
    Dassault had previously offered the Mystère IIC to the UK Government and had been turned down. But in November 1952 an RAF evaluation team were sent to Istres to evaluate the Mystère IV and submitted an enthusiastic report to the Air Ministry who decided to place an order for 200 Mystère IV's to be licence-built by Supermarine Aviation with Rolls Royce Tay engines. Entering service in March 1955 as the Siskin F.1 this fine aircraft was used by RAF Fighter Command until the early 1960's with the subsequent Siskin FGA.2 fighter-bomber serving in RAF Far East Air Force until 1970.

    INSTRUCTIONS
    1. Drop the SiskinF1 folder into your Aircraft folder.
    That's it!

    CREDITS
    Thanks to TK for a great little game/sim.
    And special thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 2 - 04/05/18
    Version 1 - 10/06/09

    85 downloads

       (0 reviews)

    0 comments

    Updated

  11. Eagle F.1 RAF Binbrook

    McDonnell Douglas Eagle F.1 for STRIKE FIGHTERS 1
    This is a simple mod of the stock F-15A Eagle to give a 'what if' Eagle F.1 interceptor fighter with markings for No.5 and No.11 squadrons of No.11 Group of the RAF as they might have appeared in the late 1970's.
    This mod will only work with 'Wings Over Europe'. If you have 'Wings Over Israel' then it can be hacked into shape by a little bit of editing to point to the appropriate stock 'Baz' LOD's and files and also swapping the Skyflash missiles for Sparrows in the loadout.ini.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the EagleF1 folder into your Aircraft folder.
    That's it!

    CREDITS
    Thanks to TK for a great little game/sim.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 2 - 08/04/18
    Version 1 - 22/06/09

    279 downloads

       (0 reviews)

    1 comment

    Updated

  12. Mikoyan-Gurevich MiG-15bis - RJAF

    Mikoyan-Gurevich MiG-15bis - Royal Jordanian Air Force
    This is a simple mod of the stock Third Wire MiG-15bis from the 'Wings Over Israel Add-On' to give a flyable Mig-15bis of the Royal Jordanian Air Force.
    Please do not download this mod if you don't have 'Wings Over Israel Add-On' from Series One.

    BACKSTORY
    Despite Jordan gaining independence in 1946 it wasn't until 1950 that Jordan began to establish an embryonic air force with the assistance of the Royal Air Force. When Hussein bin Talal became King of Jordan (following the abdication of his father in August 1952) he was keen to see Jordan develop a more modern air force and looked to create a balance in his relationship with the West and the Soviet Union by ordering military equipment from both. The already obsolete de Havilland Vampire and Gloster Meteor were selected for ground-attack whilst the MiG-15bis was selected for interception duties with the first examples arriving in September 1955 to equip No.1 Squadron of the newly formed Royal Jordanian Air Force.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the MiG-15bisRJAF folder into your Aircraft folder.

    CREDITS
    Thanks to TK for a great little game/sim.
    Thanks to Ordway for the MiG-15 cockpit.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 1 - 02/04/18
     

    59 downloads

       (0 reviews)

    0 comments

    Submitted

  13. RAF Phantom FG.2 (No.38 Group)

    McDonnell Douglas Phantom FG.2 for STRIKE FIGHTERS 1
    This is a simple mod of the stock Phantom F-4B to give a 'what if' J79 powered Phantom FG.2 tactical fighter with markings for No.6, No.41 and No.54 squadrons of No.38 Group of RAF Strike Command as they might have appeared in the late 1960's but I've also included some two-colour B-type markings for you to play around with.
    In theory, this should work in any 'first generation' game that has the standard F-4B LOD's. As SFG and WOV does not have the RAF Letter codes I've made some of my own in yellow and white and included them here to help avoid bare fins although there's plenty going on in fin land.

    BACKSTORY
    The successful first flight of the McDonnell XF4H-1 (Phantom II) on May 27th, 1958 certainly piqued the interest of both the RAF and the Royal Navy and by 1959 both were granted official 'observer status' on the project. The realisation that only two of the Royal Navy's five aircraft carriers could operate an aircraft of the XF4H-1's size (and that only after extensive modernisation) soon cooled the interest of the Senior Service but the RAF could see a promising aircraft of obvious potential across many roles and not just in their search for a Hunter replacement. By 1960 McDonnell were scheming various tactical fighter versions of the F4H-1 Phantom II with J79 engines including a minimum change version of the baseline USN F-4B to replace the Hunter and Javelin in RAF service and supplement the Lightning.
    The RAF had already bore the brunt of the 1957 Defence White Paper and had then suffered the ignominy of losing the UK's nuclear deterent in the planned switch from V-Force to Polaris. Following this heavy perceived loss of status the Air Staff were so determined to get the TSR.2 that in March 1961 they volunteered to forsake the supersonic V/STOL P.1154 strike fighter and STOL AW.681 tactical transport and replace both with off the shelf purchases of American aircraft. Both projects were declared as "too technically challenging to succeed in the current fiscal situation" but the early cashing-in of both projects did ultimately save the TSR.2 which went on to survive the 1964 Budget Review and enter RAF service at the end of the 1960's.
    Meanwhile, back in August 1961 the UK Government became the first export customer for McDonnell's XF4H-1 with an order for 350 aircraft consisting of 150 interceptor-fighters for RAF Fighter Command and 200 tactical fighters for RAF Germany and No.38 Group. Designated by McDonnell as the F-4K and by the RAF as Phantom F.1 and Phantom FGA.2 the first F-4K rolled off the St. Louis production line in February 1963 with a ceremonial first flight on April 1st, 1963 to coincide with the RAF's 45th birthday celebrations. These early RAF Phantoms retained the AAA-4 infrared search and tracking sensor fitted to a prominent bulge underneath the radome housing the powerful AN/APQ-72 radar and were powered by two General Electric J79-GE-8A engines each rated at 10,000lbs dry thrust and 17,000 lbs thrust with afterburner.
    The Phantom FG.2 entered service with No.41 squadron at Coningsby in January 1966 and eventually equipped no less than ten RAF squadrons at home and abroad.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the PhantomFG2 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the PhantomFG2 into your Decals folder.

    CREDITS
    Thanks to TK for a great little game/sim.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 2 - 01/04/18
    Version 1 - 26/02/09
     

    282 downloads

       (0 reviews)

    0 comments

    Updated

  14. RAF Phantom F.1 for Strike Fighters 1

    McDonnell Douglas Phantom F.1 for STRIKE FIGHTERS 1
    This is a simple mod of the stock Phantom F-4B to give a 'what if' Phantom F.1 interceptor-fighter with markings for No.19 and No.92 squadrons of RAF Germany as they might have appeared in the 1960's. Also included is a No.43 squadron skin.
    In theory, this should work in any 'first generation' game that has the standard F-4B LOD's.

    BACKSTORY
    The successful first flight of the McDonnell XF4H-1 (Phantom II) on May 27th, 1958 certainly piqued the interest of both the RAF and the Royal Navy and by 1959 both were granted official 'observer status' on the project. The realisation that only two of the Royal Navy's five aircraft carriers could operate an aircraft of the XF4H-1's size (and that only after extensive modernisation) soon cooled the interest of the Senior Service but the RAF could see a promising aircraft of obvious potential across many roles and not just in their search for a Hunter replacement. By 1960 McDonnell were scheming various tactical fighter versions of the F4H-1 Phantom II with J79 engines including a minimum change version of the baseline USN F-4B to replace the Hunter and Javelin in RAF service and supplement the Lightning.
    The RAF had already bore the brunt of the 1957 Defence White Paper and had then suffered the ignominy of losing the UK's nuclear deterent in the planned switch from V-Force to Polaris. Following this heavy perceived loss of status the Air Staff were so determined to get the TSR.2 that in March 1961 they volunteered to forsake the supersonic V/STOL P.1154 strike fighter and STOL AW.681 tactical transport and replace both with off the shelf purchases of American aircraft. Both projects were declared as "too technically challenging to succeed in the current fiscal situation" but the early cashing-in of both projects did ultimately save the TSR.2 which went on to survive the 1964 Budget Review and enter RAF service at the end of the 1960's.
    Meanwhile, back in August 1961 the UK Government became the first export customer for McDonnell's XF4H-1 with an order for 350 aircraft consisting of 150 interceptor-fighters for RAF Fighter Command and 200 tactical fighters for RAF Germany and No.38 Group. Designated by McDonnell as the F-4K and by the RAF as Phantom F.1 and Phantom FGA.2 the first F-4K rolled off the St. Louis production line in February 1963 with a ceremonial first flight on April 1st, 1963 to coincide with the RAF's 45th birthday celebrations. These early RAF Phantoms retained the AAA-4 infrared search and tracking sensor fitted to a prominent bulge underneath the radome housing the powerful AN/APQ-72 radar and were powered by two General Electric J79-GE-8A engines each rated at 10,000lbs dry thrust and 17,000 lbs thrust with afterburner.
    The Phantom F.1 entered service with No.19 squadron at Leconfield in March 1964 and eventually equipped no less than ten RAF squadrons at home and abroad with the last squadron (an expanded No. 1435 Flight) disbanding at RAF Mount Pleasant, Falkland Isles in 1992.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the PhantomF1 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the PhantomF1 into your Decals folder.

    CREDITS
    Thanks to TK for a great little game/sim.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 2 - 31/03/18
    Version 1 - 19/02/09

    202 downloads

       (1 review)

    0 comments

    Updated

  15. Hawker Hunter FGA.9 - RAF Far East Air Force

    Hawker Hunter FGA.9 - RAF Far East Air Force
    This is a simple mod of the stock Third Wire Hunter FGA.9 to place it in service with the RAF's Far East Air Force in the 1961-1970 timeline. That really did happen but not with the Hunter wearing 'SEAC' national markings! New decals are included including 26 new tail serials and 26 new underwing serials.

    BACKSTORY
    The growing threat to Thailand, Cambodia and South Vietnam from nearby Communist states saw the deployment of the Hawker Hunter FGA.9's of No. 20 Squadron to the Far East Air Force in September 1961 followed by No.28 Squadron in July 1962. The Borneo Confrontation of 1963 saw this ground-attack wing deployed to Kuching and Labuan to commence offensive operations against Indonesian forces seeking to infiltrate across the Malaysia/Indonesia border on the island of Borneo. The Commander of the Far East Air Force, Air Marshal Sir Hector McGregor, ordered the re-introduction of the wartime 'SEAC' markings to avoid any potential confusion with the Indonesian Air Force's red and white national markings. Both squadrons were successful in helping to repel the border incursions by the Indonesians, despite the difficult terrain, and stayed in theatre until the Borneo Confrontation was declared over in August 1966 eventually departing in January 1967 when No.28 Squadron was disbanded and No.20 Squadron returned to Tengah.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the HunterFGA9S folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the HunterFGA9S folder into your Decals folder.
    It goes without saying that you'll need the Third Wire Hunter FGA.9 from 'Wings Over Europe' for this to work but if you have 'Wings Over Israel' you can use a substitute 'stock' cockpit as the aircraft LOD's are in that game.
    The folder designation FGA.9S is just to avoid conflict with the stock FGA.9 aircraft in 'Wings Over Europe'.

    CREDITS
    Thanks to TK for a great little game/sim.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 1 - 18/03/18
     
     

    38 downloads

       (0 reviews)

    1 comment

    Submitted

  16. F-8E Crusader - Comando de Aviación Naval Argentina

    F-8E Crusader - Comando de Aviación Naval Argentina
    This is a simple mod of the stock Third Wire F-8E to place it in service with the Comando de Aviación Naval Argentina with markings for two famous COAN escuadrilla;
    2nd Escuadrilla Aeronaval de Caza y Ataque (shark mouth).
    3rd Escuadrilla Aeronaval de Caza y Ataque (black nose).
    It goes without saying that you'll need the Third Wire F-8E from 'Wings Over Vietnam' for this to work.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-8E_COAN folder into your Aircraft folder.
    The decals are inside each skin folder - nothing else is required.

    CREDITS
    Thanks to TK for a great little game/sim.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 1 - 16/03/18
     

    50 downloads

       (0 reviews)

    0 comments

    Submitted

  17. Boeing B-52K Stratofortress B.1

    Boeing B-52K Stratofortress B.1 for STRIKE FIGHTERS 1
    This is a 'what if' B-52K in service with Royal Air Force South East Asia Command with markings for No.9 Squadron. I've already done this for SF2 so thought I'd make it available for SF1 with a little change of decals.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the B-52K folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the B-52K into your Decals folder.
    As this is a non-flyable I've included a makeshift cockpit which works best with cockpit toggle off as it leaves you with a fairly decent bombsight.

    CREDITS
    Thanks to TK for a great little game/sim.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 1 - 10/03/18

    151 downloads

       (0 reviews)

    0 comments

    Updated

  18. McDonnell Douglas Hornet F.2 (F/A-18F)

    McDonnell Douglas Hornet F.2 for STRIKE FIGHTERS 1
    This is a 'what if' RAF Hornet F.2 interceptor with markings for No.5 squadron of the Royal Air Force.
    Erwin_hans was good enough to release a blank skin so it was a easy to knock-up an RAF Superbug. This is a fine add-on aircraft for 'Strike Fighters 1' and 101tfs and Erwin_hans have created a true masterpiece  - one of the very best add-ons available and I'd like to thank them for their hard work in bringing this aeroplane to us. Please note that in this revision I've simplified the effects and sounds to use stock files and you'll want to change the loadout.ini to suit the weapons you've got as, again, I've left it to stock.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the HORNETF2 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the HORNETF2 into your Decals folder.
    P.S. Remember to set your Single Mission EndYear=2010,2020,2040 or whatever in your Options.Ini!

    CREDITS
    Thanks to TK for a great little game/sim.
    Thanks to 101tfs and Erwin_hans for creating the first F/A-18F.
    And thanks to everyone in the wider Third Wire community.

    Regards
    Spinners
    Version 2 - 04/03/18
    Version 1 - 02/08/08
    P.S. Remember to set your Single Mission EndYear=2010,2020,2040 or whatever in your Options.Ini!

    2,293 downloads

       (2 reviews)

    0 comments

    Updated

  19. Thunderstreak FGA.2 - RAF SEAC

    Republic Aviation Thunderstreak FGA.2 for STRIKE FIGHTERS 1
    This is a 'what if' Thunderstreak FGA.2 with markings for No.31 squadron in a SEA Camo by whiteknight06604.
     
    Regarding the Thunderstreak in RAF service then there is no backstory but perhaps the UK needed some muscle when the Supermarine Swift started going pear-shaped!

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the THUNDERSTREAKFGA2 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the THUNDERSTREAKFGA2 folder into your main Decals folder.
    Please note that I've simplified things by using the stock F-105 tanks.

    CREDITS
    Special thanks to the guys listed below - great work and especially the flight model!
    Thanks to whiteknight06604 for the SEA Camo for his Greek F-84F.
    Thanks to Third Wire for the continuous improvement of a great little game/sim.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 2 - 05/03/18

    141 downloads

       (1 review)

    0 comments

    Updated

  20. Thunderstreak FGA.1 - RAF Middle East Command

    Republic Aviation Thunderstreak FGA.1 for STRIKE FIGHTERS 1
    This is a 'what if' Thunderstreak FGA.1 with markings for No.20 squadron in a Desert Camo by whiteknight06604.
     
    Regarding the Thunderstreak in RAF service then there is no backstory but perhaps the UK needed some muscle when the Supermarine Swift started going pear-shaped!

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the THUNDERSTREAKFGA1 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the THUNDERSTREAKFGA1 folder into your main Decals folder.
    Please note that I've simplified things by using the stock F-105 tanks.

    CREDITS
    Special thanks to the guys listed below - great work and especially the flight model!
    Thanks to whiteknight06604 for the Desert Camo.
    Thanks to Third Wire for the continuous improvement of a great little game/sim.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 2 - 30/12/13

    168 downloads

       (0 reviews)

    0 comments

    Updated

  21. F-84I 'Sharav' for STRIKE FIGHTERS 1 (WOI c/w Add-On)

    Republic Aviation F-84I 'Sharav' for Wings Over Israel c/w Add-On
    The Armee de l'Air received its first F-84F Thunderstreaks in 1955 and it was in French service that the Thunderstreak saw its only actual combat during the Suez Crisis of October 1956. French Thunderstreaks from the 3rd Escadre moved to RAF Akrotiri on Cyprus whilst the 1st Escadre were deployed to the Israeli base at Lyddia where they supported the Israeli forces that invaded Sinai on October 29th. Despite seeing intensive action only one F-84F was lost and the tough and rugged aircraft so impressed the Israeli Air Force that they ordered 50 F-84F-70-RE aircraft before the end of 1956. The F-84F-70-RE featured the more powerful J65-W-7 rated at 7,800lbs thrust which helped with the initial climb rate and the combat ceiling and these were among the last Thunderstreak's to roll off the Farmingdale production line in the Summer of 1957.
    In 1962 the entire Israeli F-84F fleet was grounded due to the same corrosion of control rods that had affected the F-84F worldwide but they were soon restored to full operational capacity, eventually serving with distinction during the 1967 Six Day War and surviving in Israeli service until 1973 when stress corrosion eventually forced the retirement of the Israeli F-84F fleet.
    Ignoring by own backstory I've given the 'Sharav' Suez stripes and a 1956 start date! I've previously released this in SF2 but thought it would be nice to release it in SF1 but please note that it does require both Wings Over Israel and the Add-On Expansion Pack.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-84I folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-84I folder into your Decals folder.
     
    CREDITS
    Thanks to TK and Third Wire for a great little game/sim.
    And thanks to everyone in the wider Third Wire community.

    Regards
    Spinners
    Version 1 - 03/03/18

    60 downloads

       (0 reviews)

    1 comment

    Submitted

  22. Corsair GR.2 - RAF Strike Command

    LTV Corsair GR.2 for STRIKE FIGHTERS 1
    This is a simple re-paint and 'ini' edit of Florian's (Amokfloo) superb TA-7E Corsair II to give a 'what-if' Corsair GR.2 of the Royal Air Force circa 1975. I did this skin back in 2008 and apologise for it being a bit rough but I just love the RAF camo schemes of that era and slightly later, especially with the 'B' type (Blue/Red) roundels. Apart from adding a screenshot for the downloads section I've just added some serial numbers.
    Anyway, Florian's original readme is below and I'd like to thank him for his good work and also echo his thanks
    to triplethr3at and Armourdave.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the CORSAIRGR2 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the CORSAIRGR2 into your Decals folder.

    CREDITS
    Thanks to TK for a great little game/sim.
    Thanks to Florian for the TA-7E.
    And thanks to everyone in the wider Third Wire community.

    Regards
    Spinners
    Version 2 - 03/03/18
    Version 1 - 02/08/08

    310 downloads

       (1 review)

    0 comments

    Updated

  23. Hornet FGR.3 (F/A-18F) - RAF (No.4 squadron)

    McDonnell Douglas Hornet FGR.3 for STRIKE FIGHTERS 1
     
    This is a 'what if' RAF Hornet FGR.3 with markings for No.4 squadron of the Royal Air Force.
    Erwin_hans was good enough to release a blank skin so it was a easy to knock-up an RAF Superbug. This is a fine add-on aircraft for 'Strike Fighters 1' and 101tfs and Erwin_hans have created a true masterpiece  - one of the very best add-ons available and I'd like to thank them for their hard work in bringing this aeroplane to us. Please note that in this revision I've simplified the effects and sounds to use stock files and you'll want to change the loadout.ini to suit the weapons you've got as, again, I've left it to stock.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the HORNETFGR3 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the HORNETFGR3 into your Decals folder.
    P.S. Remember to set your Single Mission EndYear=2010,2020,2040 or whatever in your Options.Ini!

    CREDITS
    Thanks to TK for a great little game/sim.
    Thanks to 101tfs and Erwin_hans for creating the first F/A-18F.
    And thanks to everyone in the wider Third Wire community.

    Regards
    Spinners
    Version 2 - 03/03/18
    Version 1 - 25/08/11
    P.S. Remember to set your Single Mission EndYear=2010,2020,2040 or whatever in your Options.Ini!
     

    992 downloads

       (1 review)

    1 comment

    Updated

  24. Ace combat----------X-02 wyvern

    x-02 Wyvern
    __________________________________________________________________
    Fictional fighter-Come From Ace combat
    -------------------------------------------------------------------------
    In the late 1980s, the Federal Erusian Navy issued a request
    for the development of a new combat aircraft that could also
    be used by the Air Force. Preliminary blueprints of the new jet,
    named the "X-02A", were completed by late February 1987,
    and its maiden flight took place in 1998. Production continued
    until the start of the Usean Continental War; Erusea planned to
    use the X-02s for the defending squadron of the Stonehenge
    network, but controversy was sparked from opposition groups
    questioning its superiority to conventional aircraft.
    -------------------------------------------------------------------------
    fictional information not true!
    ___________________________________________________________________
    Perhaps some unknown problem of air data,
    animation key 10 - to open the cockpit door
    It can use the in sf2,copy sf2-3dmodel x-02 to wyern File
    Will reach a speed of Mach retractable wings animation,
    Such as F/A-37
    ctrl+o --------- open AIM-9x door
    The mian weapondoor will auto open
    If your version is sf2 download seat files
    unless If you make skin need,Please not use decal.ini
    -------------------------------------------------------------------------
    lotsbiss's 3dmodel
    edit 3dmodel by myself
    Data by myself
    cockpit use Bongodriver's EF2000 cockpit
    2014.4.28 I Rewrite two INTERNAL station(AIM9x station),you can see the picture
     
     
    I hope you like it! Thanks
    -------------------------------------------------------------------------
    frtn 2014

    980 downloads

       (3 reviews)

    6 comments

    Updated

  25. Russian Mig-1.44

    MiG-1.44
    _________________________________________________________________
    MiG-1.44 fighters (Russian: ??????? 1.44)
    was a Soviet Mikoyan Design Bureau developed the
    ultimate re-type twin single-seat fighter MIG-31,
    the Russian fifth generation (the equivalent of the
    West 4th generation).
    The machine uses unconventional delta wing,
    twin tail canard aerodynamic layout and adjustable
    S-shaped inlet, the body uses a lot of composite
    materials and can reduce the infrared signature technology,
    also used in the body surface and the inlet absorbing coating.
    _________________________________________________________________
    Write DATA and edit3dmodel by myself
    3dmodel by 3dregenerator user,Thank you!
    I do not know if it has built-in weapons bay
    I make AHM weapons bay,can take 4 missile.(Auto open)
    animation key 10 - to open the cockpit door
    Cockpit use insky su-35 Cockpit.
    _________________________________________________________________
    Hope you like it!
     
    Frtn

    934 downloads

       (4 reviews)

    6 comments

    Updated

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