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Everything posted by ignacioc91
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Creating new SAM sites
ignacioc91 replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I hope this bug is corrected in a future patch! -
Creating new SAM sites
ignacioc91 replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It happens both on my side and the side I am flying against. With series 1, I happened the same. Any ideas? -
For all USN & USMC F-4 fans.......
ignacioc91 replied to Sundowner's topic in Military and General Aviation
Great pics!! Thank you! -
Creating new SAM sites
ignacioc91 replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks so much for your help. I've been going nuts because of it! -
Dumb question about cockpit textures
ignacioc91 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi folks!! As you may probably realise, I am not into computer graphics. Anyway, I'be been having this question for quite a while. The screenshots taken are from TW's F-14 In the zoomed photo the numbers of the speed indicator can be esaily read, but in the wide view, it's more difficult, the graphics are not as good. Why is it? Is there a way to correct that using Adobe Photoshop? Tanks!!! Regards, Ignacioc91 -
Creating new SAM sites
ignacioc91 replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I am adding them generic (SAMRadar, EWR, SAMLauncher). -
Dumb question about cockpit textures
ignacioc91 replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It's a pitty. Thanks for your reply! -
Targets.INI and frame rates question
ignacioc91 replied to quack74's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It is the concentration of targets in an area that counts. A target area that is too crowded will have an effect on the frame rate when flying over it. -
Populating Existing Terrains?
ignacioc91 posted a topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Hi there!! I've been trying this for a while, but with no luck.What I'd like to do is create new target areas on existing terrains, such as TW IsraelME. I understand that to get the coordinates, you have to start the game on Debug. Although I can populate existing target areas, I don't know from where shoulg I get the terrain coordinates to create a new target area, and in what ini should I add the entries in (_cities.ini? ; _targets.ini?) Speaking about this, I have another doubt: From where should I get the coordinates from to populate airbases? I ask because when I try to place objects using the coordinates as if it were a non-airbase target area, they appear, but in a different place!!! I hope you can help me!!! Regards, Ignacioc91 -
Populating Existing Terrains?
ignacioc91 replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Thanks very much guys!! -
Populating Existing Terrains?
ignacioc91 replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
You mean this entry?? Position=506000,478000 Radius=5000 ActiveYear=0 Location=1 Alignment=ENEMY AirfieldDataFile=desert_airfield4.ini NumSquadrons=6 Target[001].Type=Runway4 Target[001].Offset=0.00,0.00 Target[001].Heading=0---------------------THIS ENTRY? Target[002].Type=TowerH1 Target[002].Offset=-350,-655 Target[002].Heading=0 Target[003].Type=eor_shack Target[003].Offset=-162.14,1590.40 Target[003].Heading=0 -
Populating Existing Terrains?
ignacioc91 replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Thanks for your replies! As regards airbases, how do you rotate them?? -
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Landable frigates?
ignacioc91 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I don't know if there's landing capable frigate. If you want to create one, you should add the cat line in the frigate.ini. It's trial and error to find the exact coordinates. If you are interested, send me a PM! -
Iceland North Atlantic
ignacioc91 posted a topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Hi!!! I believe I read something about a new IcelandNA terrain. Am I wrong? -
just a thought SF2 future related
ignacioc91 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'd like a air-to-air refueliming exp. pack -
More Questions...
ignacioc91 replied to Nefarious's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi!!! 1. There's a Campaign Editor available at Third Wire's Website, which is paid. Another way is to edit the campaign.ini I am not into campaign modding, but you should check the knowledge base for some instructions. 2.I don't know, and I don't think it's possible. 3. Yes, don't have the slightest idea how to do it. Check the carrier.ini, in the "parked aircraft" entry. 4. Yes, but the carrier must have a specific skin for each number. I hope it helped you! -
Probablemente sea debido a la fuerza que imprime el motor sobre la estructura del avión. Probá acelerando y desacelerando con los frenos activados, viendo si cambia la altura del tren de aterrizaje.
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Wings over Africa Phase II
ignacioc91 replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Great!!!!!!! -
NEED SOME IDEAS FOR NEW TERRAIN
ignacioc91 posted a topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Hi!!! I am planning a new fictional terrain, so I need some ideas! I am planning a Cold-War scenario, featuring a recently independent WWII nation with internal problems during the 50s and 60s. Here's my idea: A Brithish colony that was granted its independence by Great Britain in 1947 and is supported economically by the West. It's neighbouring country has always been indepenent and that due to its strategic location, was used as a Soviet base of operations. In 1955, and with unofficial Soviet support, the north made a small-scale invation of the south, in orther to create a new and united socialist republic. With western support, our newly independent nation struggled succesfully for its existance, until two years later, 1957, a stalemate was reached, with no official peace, only a temporal ceasfire between the two nations. Now we are in 1966. With the American intervention in South-East Asia, and fearing a similar situation, the north, now fully and officially backed by the Soviet Union, sees the chance to make the dream of a united socialist republic come true. A naval blockade and an air campaign are the prelude to a full-scale land invasion. Some border outposts are quickly taken, toghether with three air bases. NATO responds with a full-scale deployment of forces to return stability to the region. As I am not that creative, I would like you guys to give me some ideas regarding the names of our two little nations, names for the capital cities, etc. and other suggestions. Thanks very much!!!! -
Spitfire cockpit (late Griffon powered, F Mk 45 based)
ignacioc91 commented on Stary's file in Prop Cockpits
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Version
167 downloads
Hi! This is another armed cargo ship. This time, it has M-1939 and ZPU-1 AAA. It's just another ini edit. Just unzip and drag to your Groundobjects folder. It's a new ship, so no overwrite is needed. I am planning to make a new one, but this time with deadly SAMs. I hope you like it! -
Cargo Ship w/ M-1939 and ZPU-1
ignacioc91 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Cargo Ship w/ M-1939 and ZPU-1 File Submitter: ignacioc91 File Submitted: 19 November 2013 File Category: Cargo and Transports Hi! This is another armed cargo ship. This time, it has M-1939 and ZPU-1 AAA. It's just another ini edit. Just unzip and drag to your Groundobjects folder. It's a new ship, so no overwrite is needed. I am planning to make a new one, but this time with deadly SAMs. I hope you like it! Click here to download this file