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Trotski

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Everything posted by Trotski

  1. Couldn't agree more with Streak's comments, at the very least have the base sim and Europe, however having all the titles and the DLC's is certainly worth while, as finances allow of course, First Eagles is a good 'un too if you can afford it, modded to the hilt as well.....Nato fighters is superb, as are Vietnam and the Israel campaigns, just buy the stuff slowly, as the sim is here for the duration I think, so there is no rush to get everything NOW
  2. Iron Eagle - have we finally covered everything?

    Bloody ghastly film, I re watched it a few months back and its dreadful.
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  5. Happy 100th Birthday...

    Thank you, proud to have served in the RAF like my Mother and Father before me PER ARDUA AD ASTRA
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  9. Yes its one of the not so good aspects of the sim, and spoils the immersion just a bit, it is a shame they dont land and taxi back to dispersal, like you can do, but its not there, like in flight refuelling etc, but the rest of the sim makes up for it in other ways though.
  10. Pilot to high

    there ya go, I havent adjusted any of mine for a while so I had forgotten which variable to adjust.
  11. Pilot to high

    yes you need to adjust one of the variables for the pilot in the data.ini of the particular aircraft you want to adjust the pilot in , if you scroll down to where the pilot you have installed is in the Data.ini file, you will see something like this [Pilot] SystemType=PILOT_COCKPIT PilotModelName=PilotFrench40 SeatID=1 SetCockpitPosition=TRUE Position=-0.252,6.35,0.71 MinExtentPosition=-0.6,6.9,0.1 MaxExtentPosition= 0.1,5.9,1.6 SeatModelName= SeatPosition= CanopyNodeName= You need to play with the "position" variables, I cant remember which one off the top of my head, but adjusting that variable will move the pilot in any direction ie. up, down left , right, however, be aware the pilot may be in the right place, in which case you may just need to tweak the seat position.
  12. ahh never mind the dents will polish out
  13. Questions, Questions

    Thanks mate, much obliged
  14. Questions, Questions

    Yes Yes I'll pay you the protection money later....errr....oops seem to have typed that in clear...oh well......harharhar.......Oh by the way Mr Wrench..........you have forgotten to move that Fokker of mine, from golden age of aviation to the place where it should be.......looks sort of odd and out of place over there could you moves it pleeze fankoo
  15. Questions, Questions

    As I said, Sometimes the whole setup defies logic, however, there ALWAYS seem to be work arounds, and eventually pretty much everything works, I in your case, would ensure from now on, that the prop spin files are deposited firmly in both directories, as, firstly they aren't huge files, and secondly that will mos likely end the particular issue you have concerning this, I assume that your coppy of FE2 is fully patched up and sorted.....silly question I know, but sometimes we do forget to do stuff like that, even us old hands.......Well.....this old hand anyway, but then I'm completely head shot, and enjoy getting problems , as this gives me the great satisfaction of swearing horribly at my monitor, I have yet to work out whether this action actually has any beneficial effects on the smooth running of FE/SF I expect Wrench may not agree, 'cos he is a sorted and logical bloke, and must be regarded ( along with several other people ) as a God like creature who must be worshipped, paid lots of baksheesh, and bought beer at any and all opportunities !!! l Anyhow.....I dissemble, and prevaricate, I agree with your comment about the fun to be had modding the sim, that is what makes this series of sims so brilliant, we have only really scratched the surface of what may actually be possible, however with out access to the original code, we have to soldier on with what we have, and as far as I am concerned, and I have played most flight sims, this series is one of the mos accessible and fun ones available.........And it is nice to see new mrember of FE/SF community coming on board !!
  16. Questions, Questions

    Hmmmmm no idea why that may be, it certainly shouldnt be like that, the sample file I posted up for you there, there are no prop files in any of the skin folders at all........do me a favour, and download the aircraft I have used as an example, and lay it out exactly the same way as mine is, then let me know what happens please. The sim both FE and SF can sometimes seem to do inexplicable stuff, I spent nearly 3 hours today trying to get decals working on an SF aircraft, and I have no idea why it wouldnt work when all the other 7 skins for the same aircraft did.......I eventually got fed up and copied the skin and decal settings over from basically the same aircraft, but just a differnt mark of the same, and lo and behold, it worked.....weird.......you usually find it is the tinyest thing that is causing a snag, and staring for hours on end at it, swearing a lot, and waving your hands around does sometimes have the desired effect hehehehehehe
  17. Questions, Questions

    Well as Von S says the fast propspin and slow propspin tga files should go in the main directory of the aircraft in question, it doesn't hurt if they are also in the skin folder for the aircraft as well, although to the best of my knowledge they have no effect in the skin file, however you will find a lot of skins with those files included within the skin file itself,however, just ensure the 2 files are copied into the main aircraft directory, so it should look something like this...........................
  18. Screenie.jpg

  19. Questions, Questions

    Von S has beaten me to the draw, was going to say pretty much the same as he has, I shall be doing some more skins soon, I have been having a prolonged break from FE/SF as I havent been too well, but keep an eye open for some new bits and bobs.
  20. Beechcraft Staggerwing 17R

    Now there is a thing of beauty, lovely job mate !!
  21. Hunter FGA.9

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