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Everything posted by citizen67
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- 10 comments
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- harrier plus
- usmc radar
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(and 3 more)
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new Tornado 3d model
citizen67 replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
it’s getting better and better! -
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new Tornado 3d model
citizen67 replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Capolavoro! -
Bomb Release Sound
citizen67 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi everybody, I've noticed the file "BombRelease.wav" in the Sound folder of several modpack (i.e. Operation Desert Storm or Falkland...), that is not set in any aircraft (in the [Sound] section in the ...Data.ini file). Anyone knows how to make it work? Thanks -
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Bomb Release Sound
citizen67 replied to citizen67's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Do you mean that each weapon can be matched to a sound? -
A-6A and A-7C_71 strange issue in SF2 Vietnam with A&G War Expansion Pack
citizen67 replied to citizen67's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ok, thank you. -
Hi everybody, I found a strange issue with A-6A and A-7C_71 in SF2 Vietnam, modded with Air & Ground War Expansion Pack. The bombs are merged in fuel tanks and the A-7's Sidewinders are not attached to their pylons (as you can see in the pictures). Anyone knows how to solve? Thank you very much. Citizen67
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A-6A and A-7C_71 strange issue in SF2 Vietnam with A&G War Expansion Pack
citizen67 replied to citizen67's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thank you Wrench. If I rename the data .inis, does the aircraft still work then? Do I need to replace it with another one? -
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problem with AH-1Q & Jetengine.wav
citizen67 replied to roscosmos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Me too I got this problem: every time I install the "FA-18 Series Update by The Hornet Team 2.0" in a game (I tried in SF2 with Afghanistan and Libya terrain, in SF2-NA with Eastern Mediterranean terrain) the sounds go weird. The windloop.wav and the jetengine.wav sound like they were old LPs playing at 45 rpm... I noticed this happens ONLY when I install this pack. -
I got a strange issue with this pack: every time I install it in a game (I tried in SF2 with Afghanistan and Libya terrain, in SF2-NA with Eastern Mediterranean terrain) the sounds go weird. The windloop and the jet engine sounds like a lawnmower gone mad, like it was an old LP playing at 45 rpm. I noticed this happens ONLY installing this pack... It's a very annoying thing because on other sides this is a very very very great job. Anyone else has got this problem?
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Aircraft sinks into the runway
citizen67 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hi everybody, I'm asking you about this strange issue happened using the F-16C Block 50/52 by Viper Team, on strike missions in SF2 Europe: immediately, when the mission begins, the aircraft starts to tilt on the right side until it explodes, as if sinking in liquified tarmac... The loadout is balanced, no different weapons, no different weight under the wings and it seems this happen only on strike missions. I haven't found nothing about similar issues on the forums, so I'm asking your help. Thanks in advance. -- Citizen67 -
Aircraft sinks into the runway
citizen67 replied to citizen67's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I've installed F-16C Blk 50 only in SF2E with the Rend's upgraded terrain. I'll do some try in different terrains. -
Aircraft sinks into the runway
citizen67 replied to citizen67's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Germany Terrain reworked, by Rends. But happens only with F-16C Block 50/52 by Viper Team... -
Aircraft sinks into the runway
citizen67 replied to citizen67's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hi Happy308, what do you mean saying "rename the loadout.ini file"? -
Cockpit background comms sounds.
citizen67 replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Changed software, now unpacking with winrar works. Thanks -
Cockpit background comms sounds.
citizen67 replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Strange indeed. unzipping I got the message that the .wav files were corrupted... I will retry. -
Cockpit background comms sounds.
citizen67 replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
downloaded twice, from both download and mirror link, but the file seems corrupted. -
Help to solve a Graphic Card issue
citizen67 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi everybody, I tried to solve this problem by myself without success, so I'm here to ask your help... I've noticed that in some cockpit (F-16, F/A-18, Tornado and few others), the horizontal lines are constantly flickering, as highlighted in the following image and as you can see in the video: I tried several times to set my graphic card settings but I could not fix it. Anyone knows hot to manage it? My PC has an old Nvidia GeForce 9800GT... Thanks in advance -- Citizen67 -
Help to solve a Graphic Card issue
citizen67 replied to citizen67's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi Fubar, thanks for the answer. I forgot to set my gallery to "public"... now the video should be viewable. I don't think is a "texture popping" issue. As you can see in the video (I hope, now) the flickering lines are in the cockpit, not in the environment. Looks like an anti-alias or a V-sync failure... I don't remember if my card is 512 or 1024, i'll check this evening back from work and I'll post it tomorrow. bye