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Everything posted by citizen67
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An old question needs an old answer...
citizen67 replied to Wilches's topic in Mods & Skinning Discussion
Here's the original post: -
Fixed issue with Ravenclaw's F-4s new cockpits
citizen67 replied to citizen67's topic in General Discussion
I didn't want to bother him, so I thought to fix the issue myself. Then I shared it to help others that may have run into the same thing. -
An old question needs an old answer...
citizen67 replied to Wilches's topic in Mods & Skinning Discussion
Discovered by chance, I don't remember where. I hope it's true. -
An old question needs an old answer...
citizen67 replied to Wilches's topic in Mods & Skinning Discussion
Somewhere here in CombatAce I found this, a while ago: 10% 20% particle systems 30% 40% 50% 60% terrain 70% 80% objects 90% player cockpit and avionics -
Fixed issue with Ravenclaw's F-4s new cockpits
citizen67 replied to citizen67's topic in General Discussion
A full installation. In this particular case I'm running SF2:Europe with NATO Fighters 5 add-on. And I didn't find any A10RWRTrackSound or A10RWRLockSound file. But now I changed the string in the _avionic.ini file and it works. -
Fixed issue with Ravenclaw's F-4s new cockpits
citizen67 replied to citizen67's topic in General Discussion
I don't know... But it's just a matter of sounds, not avionics. The RWR works without sounds, and since I didn't find an A10RWRTrackSound or A10RWRLockSound file in my SF2: Europe installation, I thought it was an issue. -
Hi everybody, I noticed that flying the F-4E_79, F-4F_80, and F-4_ICE with the new Ravenclaw's cockpits, the RWR Track and Lock sounds were missing. I checked the aircraft folders and found that the _avionic.ini file contains a difference between the .wav file: in the [RWR] section, the TrackSound and LockSound lines say A10RWRLockSound.wav instead of RWRTrackSound.wav.
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I have never had any problems with Bandizip
- 32 replies
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- rnoaf f-5a(g)
- rnoaf rf-5a(g)
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Ah! Ok, it's clear now, thank you very much.
- 16 replies
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- f-16c block 70
- f-16c block 72
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Actually there's no way to select any sniper pod, lantirn, etc. from the drop down menu (as you see in the screenshot) and under other station there's any "F-16_AAQ-33_M" available.
- 16 replies
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- f-16c block 70
- f-16c block 72
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- rnoaf f-5a(g)
- rnoaf rf-5a(g)
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Great pack, indeed. There's just one thing not clear to me: are the Block 70+ and 72 versions not designed to use sniper pods? Thanks
- 16 replies
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- f-16c block 70
- f-16c block 72
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Very very beautiful! Thank you all.
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I'm keeping eyes on you, sophocles!
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Norwegian F-5?
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Are the campaign conversion mods better?
citizen67 replied to BigChonky's topic in General Discussion
Desert Storm has nothing to do with stock campaigns. It's a stand-alone release that doesn't come from anything previous. And it's awesome. -
Without taking anything away from everyone's work, the ones I found most immersive and beautifully detailed were by far those by guuruu, in which I also had the pleasure of participating marginally... I spent hour flying italian Tornadoes in Desert Storm.
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If you set Effect Details on unlimited it doesn't work. Must be High.
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Sad news.
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Great news Volker, I'm glad to head that.
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Glad to hear that. I hope the worst is over.
