Jump to content

citizen67

ENTHUSIAST
  • Posts

    266
  • Joined

  • Last visited

Everything posted by citizen67

  1. So: Offset=0.0 (this is left/right),0.0 (this is front/back),0.0 (this is up/down). I suppose that if I put positive number the POV will be closer; if I put negative numbers the POV will be further away. Is that right?
  2. Wow, looks complicated... I was hoping for something like 40cm, 50cm... I'll try to increase the values in the "Offset" line. Let's see what happens... Thanks
  3. Hi everybody, I'm experimenting with head tracking using my iPhone connected via IP to OpenTrack, and since I need to find a unique setting for each plan, I'd like to understand one thing: I noticed that the cockpit, when in the default view [F1], is not always at the same distance. For example, in F-4 or F-14 it's much closer than in F-16 or F/A-18. Is there a way, somewhere in the.ini files, to define the distance of the point of view from the cockpit? Thanks in advance
  4. Any aircraft with a bomb under its wing
  5. I didn't want to bother him, so I thought to fix the issue myself. Then I shared it to help others that may have run into the same thing.
  6. Discovered by chance, I don't remember where. I hope it's true.
  7. Somewhere here in CombatAce I found this, a while ago: 10% 20% particle systems 30% 40% 50% 60% terrain 70% 80% objects 90% player cockpit and avionics
  8. A full installation. In this particular case I'm running SF2:Europe with NATO Fighters 5 add-on. And I didn't find any A10RWRTrackSound or A10RWRLockSound file. But now I changed the string in the _avionic.ini file and it works.
  9. I don't know... But it's just a matter of sounds, not avionics. The RWR works without sounds, and since I didn't find an A10RWRTrackSound or A10RWRLockSound file in my SF2: Europe installation, I thought it was an issue.
  10. Hi everybody, I noticed that flying the F-4E_79, F-4F_80, and F-4_ICE with the new Ravenclaw's cockpits, the RWR Track and Lock sounds were missing. I checked the aircraft folders and found that the _avionic.ini file contains a difference between the .wav file: in the [RWR] section, the TrackSound and LockSound lines say A10RWRLockSound.wav instead of RWRTrackSound.wav.
  11. Actually there's no way to select any sniper pod, lantirn, etc. from the drop down menu (as you see in the screenshot) and under other station there's any "F-16_AAQ-33_M" available.
    As a "cockpit fanatic" this is a truly delightful release to me Great job, thanks!
  12. Great pack, indeed. There's just one thing not clear to me: are the Block 70+ and 72 versions not designed to use sniper pods? Thanks
  13. Very very beautiful! Thank you all.
  14. I'm keeping eyes on you, sophocles!
    Great mod, so detailed. Sophocles is a true guarantee of quality.
  15. Desert Storm has nothing to do with stock campaigns. It's a stand-alone release that doesn't come from anything previous. And it's awesome.
  16. Without taking anything away from everyone's work, the ones I found most immersive and beautifully detailed were by far those by guuruu, in which I also had the pleasure of participating marginally... I spent hour flying italian Tornadoes in Desert Storm.
  17. If you set Effect Details on unlimited it doesn't work. Must be High.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..