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Skyviper

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Everything posted by Skyviper

  1. Avionics

    From the album Tricubic Combat Helo Album

    Some use of the KBU or Keyboard Unit is implemented as a pop-up. Here setting the low altitude warning to 200 feet. -Richard Hawley

    © Tricubic Studios

  2. Apahce Silhouette

    From the album Tricubic Combat Helo Album

    Leadwerks Engine does some nice lighting effects, especially when we kick up some dust. -Richard Hawley
  3. Looking Around

    From the album Tricubic Combat Helo Album

    Leaning out of the cockpit with TrackIR
  4. Pilots

    From the album Tricubic Combat Helo Album

    Pilots look around, keeping eyes both in and outside the cockpit. This is a game mechanic.Skilled pilots spot more quickly -Richard Hawley

    © Tricubic Studios

  5. Paying Homage

    From the album Tricubic Combat Helo Album

    I have one of these coffee mugs on my office desk. A homage to a certain pilot locker in Longbow 2. -Richard Hawley

    © Tricubic Studios

  6. Flares

    From the album Tricubic Combat Helo Album

    Deploying flares. You did arm them before take-off yes? -Richard Hawley

    © Tricubic Studios

  7. AH-64 Engaging Enemy Unit

    From the album Tricubic Combat Helo Album

    Too close for missiles, I’m switching to guns, oh yeah. -Richard Hawley

    © Tricubic Studios

  8. Target Practice

    From the album Tricubic Combat Helo Album

    Ranges are littered with tank wrecks waiting to be, more wrecked

    © Tricubic Studios

  9. I'm trying to twek some files .... adding weapons to the star lifter ... making it so the C-130 can have backup ... or make it impossible for it to get targeted kind of thing ... I did add five Daisy Cutters to the Starlifter though (I'm not sure if that's accurate or not but its a lot of fun)... gotta figure out how to place those 40 paratroopers on it next... Anyway I came across this in the options file for SF2E. [MultiplayerOptions] LobbyLaunched=FALSE and this [Multiplayer] Connection=0 PlayerColor=0 SessionType=0 GameType=0 Password=MyPassword MaxPlayers=8 IPAddress=[deleted] and this [CoopMission] MissionMap=GermanyCE MissionDate=06/18/1978 ContrailAlt=7000.000000 Service1=USAF Service2=SOVIET Mission1=SWEEP AircraftType1=F-15A AircraftType2=F-15A AircraftType3=MiG-23MF AircraftType4=MiG-23MF ScreenshotsDelay=60 StartYear=0 EndYear=0 WeatherType=SCATTERED Just has me thinking if the gap in the bridge can be patched ...
  10. Was Strike Fighter suppposed to be multiplayer?

    Oooohhhh ... makes sense. Microsoft killing everything.
  11. Was Strike Fighter suppposed to be multiplayer?

    Well shit they should've added it to SF2. I wonder though can that code by messed with to make a multiplayer? Hell people are making Fallout 3 multiplayer ... but then again there are tons more people playing that game that SF2 ... so yeah. It'd still be neat though. Think about it. Flying around lazing targets for someone flying the B1 blowing up stuff ... shooting down stuff. I guess there is a good reason why it wasn't implemented.
  12. dammit

    Wow. That is beyond insane and I hope legal action will turn out in your favor. I wish I could tell you something helpful ... perhaps your attorney general's office? I dunno.
  13. Mix a little bit of Rambo and Top Gun together and you might get a silver or medal of honor ... on the game. Either that or fly a mission by yourself and drop a nuke on the enemy base.
  14. F16

    From the album Photos for News Team

  15. Photos for News Team

  16. F16

    From the album News Team Photos

  17. 13

    From the album News Team Photos

  18. 12

    From the album News Team Photos

  19. 11

    From the album News Team Photos

  20. 10

    From the album News Team Photos

  21. 9

    From the album News Team Photos

  22. 8

    From the album News Team Photos

  23. 7

    From the album News Team Photos

  24. 6

    From the album News Team Photos

  25. 5

    From the album News Team Photos

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